Delays in Developing New Products and Services and Uncertainty over Market Acceptance
First written in FY2016. 4 of 8 entries say "Restated". Latest entry: FY2026.
Nintendo moved to the "Worse" side of this theme in 2026, 3 years after the typical company in this theme (2023).
The whole theme swung hardest in 2024: 4 of 12 companies on the "Worse" side.
3 other companies' latest entry also says "Worsened".
- FY2026WorsenedAnnual report
「Due to the nature of our products and services, development may be difficult to complete within the scheduled period, and sales or service launches may not proceed as planned. Development may also be suspended or discontinued, potentially resulting in significant deviations from plans.」
In addition to the existing uncertainty over market acceptance and the risks associated with development periods and costs, the document explicitly identifies difficulty completing development within the scheduled period, delays in sales and service launches, suspension or discontinuation of development, and significant deviations from plans. - FY2025RestatedAnnual report
「Although planning and developing software for dedicated gaming consoles, applications for smart devices and video content requires considerable time and expense, customer preferences are constantly changing, and there is no guarantee that all new products and services will be accepted by customers.」
The uncertainty surrounding the development period, costs and market acceptance of software for dedicated gaming consoles, smart device applications and video content is reaffirmed. - FY2024WorsenedAnnual report
「Although planning and developing software for dedicated gaming consoles, applications for smart devices and video content requires considerable time and expense, customer preferences are constantly changing, and there is no guarantee that all new products and services will be accepted by customers.」
Video content is explicitly included as a subject of development risk in addition to software for dedicated gaming consoles and smart device applications, with the uncertainty surrounding development time and expense, market acceptance, technology and launch delays broadly described. - FY2023RestatedAnnual report
「Although developing software for dedicated gaming consoles and applications for smart devices requires considerable time and expense, customer preferences are constantly changing, and there is no guarantee that all new products and services will be accepted by customers.」
The uncertainty over market acceptance of new products and services, the time and expense required for development, and the risk of deviations from plans due to changing preferences are reaffirmed. - FY2021WorsenedAnnual report
「Although hardware development requires a long period of time, technology is constantly advancing, and the necessary technologies for entertainment products may not be incorporated. In addition, if a launch is delayed, securing market share may become difficult.」
In addition to the existing uncertainty over market acceptance and the risk of development suspension, the factors affecting performance are specified, including insufficient adaptation to technological advances, launch delays, and difficulty securing market share. - FY2019RestatedAnnual report
「There is no guarantee that all new products and services will be accepted by users. Development may also be suspended or discontinued.」
The uncertainty over market acceptance of new products and services and the risks of suspending or discontinuing development and deviating from plans are reaffirmed. - FY2017RestatedAnnual report
「There is no guarantee that all new products and services will be accepted by users. Development may also be suspended or discontinued.」
The uncertainty over market acceptance of new products and services and the risks of suspending or discontinuing development are reaffirmed. - FY2016First statedAnnual report
「There is no guarantee that all new products and services will be accepted by users. Development may also be suspended or discontinued.」
Development risks include changes in user preferences, prolonged and more costly development, launch delays, and deviations from plans.