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Results presentation7844Marvelous Inc.Information and Communications, Services and Others

Financial Results Presentation for the Second Quarter (Interim Period) of the Fiscal Year Ending March 2027

Although revenue was below the year-earlier period in the first half, high-margin businesses such as overseas games, existing titles and secondary use of anime performed well, driving substantial increases in operating profit, ordinary profit and net income. Despite the high first-half profit progress, the full-year earnings forecast was left unchanged in light of the uncertainty surrounding new-title sales in the second half.

Worth reading
49Recurring
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Mixed performance
Direction inferred from the company’s description.
Scale
2497
Millions of yen (year-on-year increase in operating profit)
Wording
Conditional
How definitive the wording is.

Contents of this document

Results presentationSecond quarter (interim period) of the fiscal year ending March 20277 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales¥14,047 million-30.7%
Operating profit¥2,724 million+1,203.1%
Ordinary income¥2,920 million+766.7%
Net income¥2,106 million+1,142.1%
Operating profit margin19.4
Selling, general and administrative expenses¥4,909 million
Results for the three months of the current quarterQuarterly standalone trends in revenue, operating profit and operating margin are shown. In the second quarter of the fiscal year ending March 2027, revenue was ¥6,255 million, operating profit was ¥1,042 million and the operating margin was 16.7%.
Full-year earnings forecast
Net Sales
¥30,000 million
Operating profit
¥3,000 million
Ordinary income
¥3,000 million
Profit attributable to owners of the parent
¥2,000 million
Dividend
15 yen
What the company explained in this material
Self-assessment against the planThe company's self-assessment against its own plan.
Progress against the full-year plan was strong across all profit measures in the first half. Net income attributable to owners of the parent exceeded the full-year plan. The full-year earnings forecast was left unchanged.
Breakdown of Factors Affecting the ChangeReasons cited by the Company for the change in the figures.
The factors cited were strong performance in high-margin businesses, the deferral of some research and development expenses and advertising expenses to the second half, and derivative valuation gains, among others. The bridge showing the amount attributable to each factor was Not disclosed.
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
The qualitative assumption is that the development and release plan will prioritise quality, while sales trends for new titles and their contribution to performance may vary to some extent. Numerical assumptions were Not disclosed.
New initiatives
  • The online game 『シノビNEXUS –閃乱カグラ–』 is scheduled for release in 2026.
  • 『朧村正怪奇譚』 is scheduled for release on 4 February 2027.
  • 『ETERNAL ANIMA』 is scheduled for release on 4 March 2027.
  • 『続ポートピア連続殺人事件:忘却の埋葬』 is scheduled for release on 4 March 2027.
  • The prize machine 『TRYWALL』 is scheduled to begin operation this winter.
Key KPIsA metric the company considers important as a management benchmark.
  • Box-office revenue of the film “Detective Precure! The Mysterious Garden and the Secret of the Two”¥10 100 million
    Year on year against the same period last yearAchieved the milestone faster than any previous title in the series.
Segment results
Digital Content Business
Net Sales
¥6,616 million+53.3%
Segment profit
¥1,329 million
Amusement Business
Net Sales
¥5,544 million-7.3%
Segment profit
¥1,447 million-15.0%
Music and Video Business
Net Sales
¥1,887 million+0.2%
Segment profit
¥735 million+52.0%
Annual Dividend
15 Yen per share
Contents of this document
ItemDetails
Document typeResults presentation
Fiscal Period CoveredSecond quarter (interim period) of the fiscal year ending March 2027
Net Sales¥14,047 million (YoY -30.7%)
Operating profit¥2,724 million (YoY +1,203.1%)
Ordinary income¥2,920 million (YoY +766.7%)
Net income¥2,106 million (YoY +1,142.1%)
Operating profit margin19.4
Selling, general and administrative expenses¥4,909 million
Results for the three months of the current quarterQuarterly standalone trends in revenue, operating profit and operating margin are shown. In the second quarter of the fiscal year ending March 2027, revenue was ¥6,255 million, operating profit was ¥1,042 million and the operating margin was 16.7%.
Full-year earnings forecastNet Sales ¥30,000 million / Operating profit ¥3,000 million / Ordinary income ¥3,000 million / Profit attributable to owners of the parent ¥2,000 million / Dividend 15 yen
Self-assessment against the planProgress against the full-year plan was strong across all profit measures in the first half. Net income attributable to owners of the parent exceeded the full-year plan. The full-year earnings forecast was left unchanged.
Segment resultsDigital Content Business Net Sales ¥6,616 million (YoY +53.3%) / Segment profit ¥1,329 million / Amusement Business Net Sales ¥5,544 million (YoY -7.3%) / Segment profit ¥1,447 million (YoY -15.0%) / Music and Video Business Net Sales ¥1,887 million (YoY +0.2%) / Segment profit ¥735 million (YoY +52.0%)
Breakdown of Factors Affecting the ChangeThe factors cited were strong performance in high-margin businesses, the deferral of some research and development expenses and advertising expenses to the second half, and derivative valuation gains, among others. The bridge showing the amount attributable to each factor was Not disclosed.
Key KPIsIndicator name Box-office revenue of the film “Detective Precure! The Mysterious Garden and the Secret of the Two” / Value ¥10 100 million / Year on year against the same period last year Achieved the milestone faster than any previous title in the series.
Assumptions Underlying the Business OutlookThe qualitative assumption is that the development and release plan will prioritise quality, while sales trends for new titles and their contribution to performance may vary to some extent. Numerical assumptions were Not disclosed.
Annual Dividend15 Yen per share
New initiativesThe online game 『シノビNEXUS –閃乱カグラ–』 is scheduled for release in 2026., 『朧村正怪奇譚』 is scheduled for release on 4 February 2027., 『ETERNAL ANIMA』 is scheduled for release on 4 March 2027., 『続ポートピア連続殺人事件:忘却の埋葬』 is scheduled for release on 4 March 2027., The prize machine 『TRYWALL』 is scheduled to begin operation this winter.
Items this document does not state (14)
Gross Profit MarginProgress against full-year forecastUnit price and quantity metricsNumber of stores and locationsNumber of employeesRisk amount incorporated into the outlookMedium-term management plan targetsFinancial targetsPayout ratioAcquisition of treasury sharesCapital expendituresOrders received and order backlogMarket Size / ShareKey points of the Q&A

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

Profit increased as high-margin businesses, including overseas indie titles, repeat sales and secondary-use revenue from anime, significantly exceeded plan; some research and development expenses and advertising expenses were deferred to the second half; and derivative valuation gains arose from cash-settled forward transactions, among other factors.

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Financial Results Presentation for the Second Quarter (Interim Period) of the Fiscal Year Ending March 2027 | Marvelous Inc. (7844) timely disclosure | Komori