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and factory,inc (7035) · InitiativeThe APP business reported lower revenue and lower profitLatest Revisions to earnings forecasts (2026-10-15): "Cited as achieved"

Smartphone APP Business Revenue Growth

First written in FY2018. 22 of 31 entries say "Advanced", first in FY2019-Q1. Latest entry: 2026-10-15.

31entries
9years
5from disclosures
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ProgressHeldSoftenedWorseAdvancedFY2019-Q1 – FY2022-Q2AdvancedFY2023-Q2 – FY2024-Q22018: 12019: 420192020: 420202021: 320212022: 420222023: 320232024: 420242025: 220252026: 62026
Same theme, other companies
Improving Monetization Efficiency and Expanding Reach for the Group's Own App TitlesA theme 7 companies write about · 1 as a headwind · 9 as a tailwind

0 other companies' latest entry also says "Cited as achieved".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2026-H1The APP business reported lower revenue and lower profitAnnual report

    「As a result, revenue from the APP business for the interim consolidated accounting period was ¥1,359 million, down 9.8% year on year, while segment profit was ¥32 million, down 12.9% year on year.」

    The APP business posted lower revenue and lower profit year on year. The disclosure cites declines in paying revenue and MAU following the conclusion of popular works, a slowdown in advertising rewards, and lower distribution rates.
  2. FY2025AdvancedAnnual report

    「During the fiscal year, the newly consolidated 株式会社サウスワークス, paying revenue from the acquired "Sokuyomi" business, and the fortune-telling services "Hoshi Hitomi's Fortune-Telling" and "uraraca Telephone Fortune-Telling" contributed to growth in APP business revenue.」

    The APP business expanded its revenue sources through the consolidation of サウスワークス, the acquisition of the "Sokuyomi" business, and contributions from fortune-telling services. Revenue was ¥3,063.165 million and segment profit was ¥59.926 million.
  3. FY2025-H1AdvancedAnnual report

    「In the manga business, the core business of the APP segment, paying revenue increased following the launch of the digital bookstore "Sokuyomi," acquired from デジタルカタパルト株式会社 in October 2024. However, paying revenue from existing services declined significantly, mainly because serialisations ended when popular works concluded.」

    The manga-app-focused APP business progressed to the acquisition and launch of the digital bookstore "Sokuyomi." However, paying revenue from existing services declined as serialisations of popular works ended.
  4. FY2024The APP business posted higher revenue but lower profit, with declines in MAU and paying ARPU.Annual report

    「As a result, revenue from the APP business for the fiscal year was ¥3,010.906 million, up 2.8% year on year, while segment profit was ¥303.746 million, down 45.4% year on year.」

    While advancing content distribution, media adaptations, advertising, campaigns and feature additions for existing apps, the APP business posted higher revenue but lower profit due to the termination of joint operations and a decline in stay-at-home demand.
  5. FY2024-Q3The APP business posted higher revenue but lower profit.Annual report

    「During the nine-month period ended 31 December, the Company promoted new-user acquisition for its 7 manga apps by launching new content, adapting popular works for other media, efficiently allocating advertising expenses, and conducting campaigns. It also implemented measures to encourage continued use by existing users, which helped retain users, and MAU (Note) for the 7 manga apps remained at a high level. In addition, the Company recorded development revenue from developing new features and other enhancements to expand app services. However, segment profit declined due to the termination of joint operations for the "Mecha Comic Daily Serial Manga App" and higher operating costs following the release of "Ponta Manga."」

    The Company advanced content distribution, media adaptations, advertising, campaigns, user-retention measures and feature additions across its 7 manga apps, keeping MAU at a high level. However, the termination of joint operations and higher operating costs for Ponta Manga resulted in higher revenue but lower profit for the APP business, with revenue of ¥2,315.304 million and segment profit of ¥298.989 million.
  6. FY2024-Q2AdvancedAnnual report

    「Meanwhile, new user acquisition for the seven manga apps currently operated by the company was promoted through the adaptation of popular titles into other media, efficient advertising expenditure and campaigns. In addition, initiatives to encourage existing users to remain active improved user retention, keeping MAU for the seven manga apps at a high level. We also recorded development revenue from adding functions and other development work to expand app services. As a result, APP business revenue for the cumulative second quarter was ¥1,573.162 million, up 13.1% year on year, while segment profit was ¥277.112 million, up 12.3%.」

    The company advanced the adaptation of popular manga titles into other media, efficient advertising, campaigns, user retention initiatives and the addition of functions across seven manga apps, resulting in higher revenue and profit in the APP business year on year.
  7. FY2024-Q1AdvancedAnnual report

    「During the cumulative first quarter, the company’s efficient deployment of advertising expenses and active campaigns for the seven manga apps operated jointly with publishers and 株式会社アムタス successfully supported steady new user acquisition. In addition, initiatives to encourage existing users to remain active improved user retention, keeping MAU (Note 1) at a high level.」

    The company advanced efficient advertising expenditure, campaigns, new user acquisition and user retention initiatives across seven manga apps. APP business revenue was ¥858.306 million and segment profit was ¥200.812 million.
  8. FY2023-Q3AdvancedAnnual report

    「During the cumulative third quarter, the company’s active deployment of advertising expenses and campaigns for the seven manga apps operated jointly with publishers and 株式会社アムタス successfully supported new user acquisition. In addition, initiatives to encourage existing users to remain active improved user retention, keeping MAU (Note 2) at a high level.」

    The company advanced advertising, campaigns, new user acquisition and user retention initiatives across seven manga apps. APP business revenue was ¥2,088.868 million and segment profit was ¥368.365 million, resulting in higher revenue and profit year on year.
  9. FY2023-Q2AdvancedAnnual report

    「During the cumulative second quarter, the company’s active deployment of advertising expenses and campaigns for the seven manga apps operated jointly with publishers and 株式会社アムタス successfully supported new user acquisition. In addition, initiatives to encourage existing users to remain active improved user retention, keeping MAU (Note 2) at a high level.」

    The company advanced efficient advertising expenditure, campaigns, new user acquisition and user retention initiatives across seven manga apps. APP business revenue was ¥1,390.853 million and segment profit was ¥246.718 million, resulting in higher revenue and profit year on year.
  10. FY2023-Q1The APP business reported higher revenue but lower profitAnnual report

    「During the cumulative first quarter, the seven manga apps operated jointly with publishers and 株式会社アムタス continued to perform well in terms of MAU (Note 2), supported by initiatives to acquire new users through efficient advertising expenditure and encourage existing users to remain active. In addition, billing revenue increased through the publication of popular content and the addition of titles. Meanwhile, advertising revenue declined as advertising ARPU (Note 1) trended downward amid deterioration in overall advertising market conditions resulting from the impact of COVID-19. As a result, APP business revenue for the cumulative first quarter was ¥688.477 million, up 9.7% year on year, while segment profit was ¥128.850 million, down 7.0%.」

    The company advanced advertising, user retention initiatives, the publication of popular content and the addition of titles across seven manga apps, resulting in higher revenue. However, segment profit declined year on year due to lower advertising ARPU and advertising revenue.
  11. FY2022Updated full-year results for the APP business (lower revenue and profit)Annual report

    「As a result, APP business revenue for the fiscal year was ¥2,690.555 million, down 2.8% year on year, while segment profit was ¥532.824 million, down 9.3%.」

    The company continued advertising, launching new serializations, extending the availability of popular content and adding titles to its existing manga apps. However, the APP business reported lower revenue and profit for the full year due to lower advertising ARPU.
  12. FY2022-Q3The APP business shifted from higher revenue and profit to lower revenue and profitAnnual report

    「During the cumulative third quarter, the company continued advertising, launching new serializations, serializing popular content and adding titles to its existing manga apps, which continued to perform well since the launch of their services. As a result, APP business revenue was ¥1,934.126 million, down 4.6% year on year, while segment profit was ¥344.972 million, down 2.8%.」

    The company continued advertising, launching new serializations, publishing popular content and adding titles to its existing apps. However, the APP business reported lower revenue and profit year on year due in part to lower advertising ARPU resulting from weaker advertising market conditions.
  13. FY2022-Q2AdvancedAnnual report

    「During the cumulative second quarter, existing manga apps including “マンガUP!,” “マンガPark” and “マンガMee” continued to perform well since the launch of their services, supported by the extended availability of popular content and the addition of titles. “ヤンジャン!,” a manga app jointly developed with 株式会社集英社 and released in April 2020, and “めちゃコミックの毎日連載マンガアプリ,” jointly developed with 株式会社アムタス and released in May 2020, also showed steady MAU (Note 1) growth since launch and contributed to our earnings. As a result, APP business revenue for the cumulative second quarter was ¥1,259.092 million, down 5.5% year on year, while segment profit was ¥233.413 million, up 61.2%.」

    The company extended the availability of popular content and added titles to its existing manga apps, while new apps continued to show MAU growth and contribute to earnings. Revenue declined, while segment profit increased 61.2% year on year.
  14. FY2022-Q1AdvancedAnnual report

    「In the APP business, advertising rates for the core manga app business were trending upward. As advertising expenses were restrained, new user acquisition slowed and revenue ended roughly in line with the year-earlier level. Meanwhile, more efficient deployment of advertising expenses resulted in operating profit ending well above the year-earlier level.」

    Through more efficient advertising expenditure, segment profit in the APP business was ¥138.502 million, up 207.8% year on year.
  15. FY2021AdvancedAnnual report

    「As a result, APP business revenue for the fiscal year was ¥2,767.945 million, up 8.3% year on year, while segment profit was ¥589.810 million, up 55.9%.」

    The APP business reported higher revenue and profit due to advertising, new serializations, extended availability of popular content and the addition of titles to manga apps.
  16. FY2021-Q3AdvancedAnnual report

    「ARPU temporarily declined in some apps following a change in user acquisition initiatives. However, revenue increased because the policy was reviewed during the third quarter and user retention rose after the serialization of a popular title resumed, improving overall ARPU. The operating profit margin also improved as advertising expenses were deployed more efficiently. As a result, APP business revenue for the cumulative third quarter was ¥2,027.337 million, up 8.3% year on year, while segment profit was ¥355.100 million, up 9.7%.」

    ARPU and the operating profit margin improved through a review of user acquisition initiatives, the resumption of serialization of popular titles and more efficient advertising expenditure, resulting in higher revenue and profit in the APP business.
  17. FY2021-Q2AdvancedAnnual report

    「During the cumulative second quarter, existing manga apps including “マンガUP!,” “マンガPark” and “マンガMee” continued to perform well since the launch of their services, supported by active advertising, the launch of new serializations, the serialization of popular content and the addition of titles. “ヤンジャン!,” a manga app jointly developed with 株式会社集英社 and released in April 2020, and “めちゃコミックの毎日連載マンガアプリ,” jointly developed with 株式会社アムタス and released in May 2020, also showed steady MAU (Note 1) growth since launch and contributed to our earnings.」

    The company continued advertising, launching new serializations, serializing popular content and adding titles to its existing apps. The new apps also progressed to MAU growth and contributions to earnings. Smartphone APP business revenue was ¥1,315.220 million, up 8.0% year on year, while segment profit was ¥128.904 million, down 28.3%.
  18. FY2020AdvancedAnnual report

    「As a result, revenue in the Smartphone APP business for the fiscal year was ¥2,530.187 million, up 41.4% year on year, while segment profit was ¥351.684 million, down 41.4%.」

    The Smartphone APP business reported higher revenue as revenue from manga apps expanded, while segment profit declined due to lower advertising revenue and advertising expenses.
  19. FY2020-Q3AdvancedAnnual report

    「“ヤンジャン!,” a manga app jointly developed with 株式会社集英社 and released in April 2020, and “めちゃコミックの毎日連載マンガアプリ,” jointly developed with 株式会社アムタス and released in May 2020, also showed steady MAU growth since launch and contributed to our earnings.」

    The company released “ヤンジャン!” with 集英社 and “めちゃコミックの毎日連載マンガアプリ” with アムタス, progressing to MAU growth and contributions to earnings.
  20. FY2020-Q2AdvancedAnnual report

    「During the cumulative second quarter, existing manga apps including “マンガUP!,” “マンガPark” and “マンガMee” continued to perform well since the launch of their services, supported by active advertising, increases in MAU (Note 1) from the launch of new serializations, extended availability of popular content and the addition of titles. “サンデーうぇぶり,” a manga app jointly developed with 株式会社小学館 and released in August 2019, and “マンガTOP,” jointly developed with 株式会社日本文芸社 and released in November 2019, also showed steady MAU growth since launch and contributed to our earnings.」

    The company continued advertising, launching new serializations and adding titles to its existing apps. “サンデーうぇぶり” and “マンガTOP” also showed MAU growth and contributed to earnings.
  21. FY2020-Q1AdvancedAnnual report

    「During the cumulative first quarter, existing manga apps including “マンガUP!,” “マンガPark” and “マンガMee” continued to perform well since the launch of their services, supported by active advertising, increases in MAU (Note 1) from the launch of new serializations, extended availability of popular content, the addition of titles and higher ARPU (Note 2). “サンデーうぇぶり,” a manga app jointly developed with 株式会社小学館 and released in August 2019, has shown steady MAU growth since launch and contributed to our earnings. We also recorded revenue from developing the new manga app “めちゃコミック,” developed with our new partner 株式会社アムタス in October 2019, and “マンガTOP,” jointly developed with 株式会社日本文芸社 and released in November 2019.」

    The company continued advertising, launching new serializations, extending the availability of popular content and adding titles to its existing manga apps. “サンデーうぇぶり” recorded steady MAU growth and contributed to earnings, while development revenue was recorded for “めちゃコミック,” developed with new partner アムタス, and “マンガTOP,” developed with 日本文芸社.
  22. FY2019AdvancedAnnual report

    「During the fiscal year, we recorded revenue from developing apps under new partnerships with 株式会社集英社 (“マンガMee”), 株式会社小学館 (“サンデーうぇぶり”) and 株式会社日本文芸社 (“マンガTOP”).」

    The company progressed to forming partnerships with new publishers and recording development revenue for “マンガMee,” “サンデーうぇぶり” and “マンガTOP.”
  23. FY2019-Q3AdvancedAnnual report

    「During the cumulative third quarter, the manga apps “マンガUP!” jointly developed with 株式会社スクウェア・エニックス and “マンガPark” jointly developed with 株式会社白泉社 continued to perform well since the launch of their services, supported by active advertising, increases in MAU (Note 1) resulting from the launch of new serializations and higher ARPU (Note 2) through the addition of titles. We also recorded revenue from developing “マンガMee,” jointly developed with 株式会社集英社 and released in November 2018, while its MAU and ARPU have remained strong since launch.」

    The company continued advertising, launching new serializations and adding titles to its existing manga apps. MAU and ARPU for “マンガMee” also remained strong after its release.
  24. FY2019-Q2AdvancedAnnual report

    「During the cumulative second quarter, the manga apps “マンガUP!” jointly developed with 株式会社スクウェア・エニックス and “マンガPark” jointly developed with 株式会社白泉社 continued to perform well since the launch of their services, supported by active advertising, increases in MAU (Note 1) resulting from the launch of new serializations and higher ARPU (Note 2) through the addition of titles. We also recorded revenue from developing “マンガMee,” jointly developed with 株式会社集英社 and released in November 2018, while its MAU and ARPU have remained strong since launch.」

    The company continued advertising, launching new serializations and adding titles to its existing manga apps. MAU and ARPU for “マンガMee” also remained strong after its release.
  25. FY2019-Q1AdvancedAnnual report

    「During the cumulative first quarter, the manga apps “マンガUP!” jointly developed with 株式会社スクウェア・エニックス and “マンガPark” jointly developed with 株式会社白泉社 continued to perform well since the launch of their services, supported by active advertising, increases in MAU (Note 1) resulting from the launch of new serializations and higher ARPU (Note 2) through the addition of titles. In addition, we released the manga app “マンガMee,” jointly developed with 株式会社集英社, in November 2018 and recorded revenue from its development, contributing to our earnings.」

    The company continued advertising, launching new serializations and adding titles to its existing manga apps. It also released “マンガMee” in November 2018 and recorded revenue from developing the new app.
  26. FY2018First statedAnnual report

    「In the Smartphone APP business, we will work simultaneously to increase revenue from existing apps and expand revenue through the release of new apps.」

    Measures to improve existing apps and release new apps in parallel.
Moved together

"Transforming the Business Model for the Post-COVID Era and Delivering New Business Value" moved the same way as this thread, in the same document, in 9 of its 31 moves.

998887★123456
  1. ★This thread
  2. 1Transforming the Business Model for the Post-COVID Era and Delivering New Business Value9×
  3. 2Funding Through Internal Funds, Borrowings and Equity Financing9×
  4. 3Sustainable Growth, Enhanced Profitability and Maximizing Corporate Value8×
  5. 4Increasing MAU and ARPU and Expanding Collaboration with Publishers8×
  6. 5Track Record of Commercializing IoT Services8×
  7. 6Expansion of “&AND HOSTEL” locations7×

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Smartphone APP Business Revenue Growth | and factory,inc (7035) | Komori