Acquisitions to Acquire Technology and Strengthen Business Competitiveness
First written in FY2016. 20 of 30 entries say "Advanced", first in FY2017-Q2. Latest entry: 2026-07-31.
No other company in this theme has enough history to compare yet.
- FY2026AdvancedAnnual report
「On 2 March 2026 (Eastern Standard Time), SMEJ, Sony's wholly owned subsidiary in the Music segment, and Sony Pictures Entertainment Inc. ("SPE"), Sony's wholly owned subsidiary in the Film segment, indirectly acquired all of the approximately 41% interest in Peanuts Holdings indirectly held by Canadian listed company WildBrain Ltd.」
Sony completed the additional acquisition of Peanuts Holdings, raising its combined interest with the existing holding to 80% and making it a consolidated subsidiary. - 2026-05-19AdvancedGeneral Meetings of Shareholders
「Based on the definitive agreement signed in December 2025, our wholly owned subsidiaries SMEJ and SPE indirectly acquired all of the approximately 41% interest in Peanuts Holdings LLC indirectly held by WildBrain Ltd. of Canada for approximately C$617 million.」
The company recorded the additional acquisition of an approximately 41% interest in Peanuts Holdings LLC, making it a consolidated subsidiary with an 80% interest when combined with its existing holding. - FY2025AdvancedAnnual report
「For example, in fiscal 2024, Sony made an additional acquisition of shares in KADOKAWA.」
Sony made an additional acquisition of KADOKAWA shares as an investment to strengthen its technology, content and business competitiveness. - FY2025-H1AdvancedAnnual report
「During the interim consolidated accounting period of fiscal 2024, Sony established a new joint venture with a third-party partner in the Music segment. The joint venture acquired an interest in a company holding certain music assets and other assets (the "Target Company") and directly acquired music assets from other rights holders. As Sony holds a majority interest in the joint venture, it made the joint venture a consolidated subsidiary and included the ¥133,064 million consideration for the interest in the Target Company in "Payments for acquisitions of businesses and other" under cash flows from investing activities.」
Sony established a joint venture with a third party to acquire music assets and made it a consolidated subsidiary by holding a majority interest. The consideration for the interest in the Target Company was ¥133,064 million, and music assets were separately acquired directly for ¥84,382 million. In the Film segment, Sony also disclosed the impact of the acquisition of Alamo Drafthouse Cinema. - FY2024-Q3AdvancedAnnual report
「During the year-to-date period of the third quarter of fiscal 2023, Sony newly acquired an interest in a company holding certain music assets. The ¥90,968 million consideration was included in "Payments for acquisitions of businesses and other" under cash flows from investing activities. The transaction was recognized as the acquisition of a group of assets that did not constitute a business. As a result, Sony made the company a consolidated subsidiary and recognized ¥182,689 million in content assets (music catalog) and ¥90,968 million in non-controlling interests.」
Sony acquired an interest in a company holding music assets and made it a consolidated subsidiary. The purchase consideration was ¥90,968 million, and ¥182,689 million was recognized as content assets for the music catalog. - FY2024-Q2Disclosure of the impact of acquisition-related expenses on resultsAnnual report
「This increase in operating income was primarily due to higher sales of game software other than internally produced titles, despite higher costs, mainly related to the impact of acquisitions of Bungie, Inc. and others.* *Includes expenses associated with acquisitions completed from fiscal 2022 onward, which had an impact of ¥34,900 million on operating income for the year-to-date period of the quarter.」
Sony disclosed that expenses associated with acquisitions completed from fiscal 2022 onward, including Bungie, had an impact of ¥34,900 million on operating income for the year-to-date period of the second quarter of fiscal 2023. - FY2024-Q1AdvancedAnnual report
「Operating income for the quarter included the following factor: ・¥6,000 million gain on the revaluation resulting from the consolidation of a company previously accounted for under the equity method (Music)」
In the Music segment, a company previously accounted for under the equity method became a consolidated subsidiary, and Sony recognized a ¥6,000 million gain on revaluation. This added a track record of expanding the business platform through acquisitions and investments. - FY2023AdvancedAnnual report
「Sony aims to further expand creations rooted in local cultures through the planned merger between SPNI and Zee Entertainment Enterprises Ltd. ("Zee").」
As a new specific transaction to strengthen its business platform through acquisitions, joint ventures and other means, Sony presented the merger plan between SPNI and Zee. The merger is described as an incomplete transaction subject to regulatory approval and other conditions. - FY2023-Q3Final disclosure of the consideration and related expenses for the acquisition of BungieAnnual report
「On 15 July 2022, Sony Interactive Entertainment LLC ("SIE"), a wholly owned subsidiary of Sony, acquired all shares of Bungie, Inc. ("Bungie"), an independent US game developer. As a result of the acquisition, Bungie became a wholly owned subsidiary of Sony. The acquisition gives SIE access to Bungie's approach to live game services and technical expertise. The consideration, determined after adjustments for working capital and other items, was ¥510,860 million (US$3,704 million), including the purchase consideration and payments for committed employee incentives. Of this amount, ¥348,169 million (US$2,525 million) was the consideration for the business combination transaction.」
Following the conversion of Bungie into a wholly owned subsidiary, Sony disclosed total consideration of ¥510.860 billion, including ¥348.169 billion for the business combination transaction, and the acquisition benefits of access to live game services and technical expertise. - FY2023-Q2AdvancedAnnual report
「On a consolidated basis excluding the financial services segment, Sony recorded net payments of ¥630.2 billion, an increase of ¥190.1 billion in payments year on year. The increase was mainly due to the acquisition of shares in Bungie, Inc., an additional investment in Epic Games, Inc., and payments related to the acquisition of Industrial Media.」
Sony acquired shares in Bungie, made an additional investment in Epic Games, and made payments related to the acquisition of Industrial Media, continuing its efforts to strengthen competitiveness through acquisitions and strategic investments. - FY2023-Q1AchievedAnnual report
「On 15 July 2022, Sony Interactive Entertainment LLC, a wholly owned subsidiary of Sony, acquired all shares of Bungie, Inc., an independent US game developer. As a result of the acquisition, Bungie became a wholly owned subsidiary of Sony.」
The acquisition of all shares of Bungie progressed from the definitive-agreement stage to completion of the acquisition and conversion into a wholly owned subsidiary on 15 July 2022. - FY2022AdvancedAnnual report
「In fiscal 2021, Sony made an additional strategic investment in Epic Games, acquired 100% of Ellation Holdings, Inc., an AT&T Inc. subsidiary operating the anime business Crunchyroll, acquired a minority interest in Japan Advanced Semiconductor Manufacturing Co., Ltd. ("JASM"), a subsidiary of Taiwan Semiconductor Manufacturing Company Limited, and acquired all shares and related assets of Som Livre, an independent Brazilian music label.」
Sony expanded its efforts to strengthen competitiveness through acquisitions and strategic investments to include an additional investment in Epic Games, and the acquisition of Crunchyroll, JASM, and Som Livre. - FY2022-Q3AdvancedAnnual report
「On 31 January 2022, Sony Interactive Entertainment LLC, a wholly owned subsidiary of Sony, entered into a definitive agreement to acquire all shares of Bungie, Inc., an independent US game developer. The consideration is US$3.6 billion, including the purchase consideration and payments for committed employee incentives, and will be determined after certain adjustments for working capital and other items. Completion of the transaction is subject to conditions including obtaining approval and permission from the relevant authorities.」
To strengthen competitiveness in the games business, Sony entered into a definitive agreement to acquire all shares of Bungie for US$3.6 billion. Completion of the transaction is subject to regulatory approval and other conditions. - FY2022-Q2Final disclosure of the consideration for the acquisition of CrunchyrollAnnual report
「On 9 August 2021, Sony Pictures Entertainment Inc. ("SPE"), a wholly owned subsidiary of Sony, acquired through Funimation Global Group, LLC ("Funimation") a 100% interest in Ellation Holdings, Inc. ("Ellation"), an AT&T Inc. subsidiary that operates the anime business Crunchyroll. Funimation is a joint venture between SPE and Aniplex Inc., a subsidiary of Sony Music Entertainment. The consideration of ¥135,575 million (US$1,234 million) was paid in cash. As a result of the acquisition, Ellation became a wholly owned subsidiary of Sony.」
For the acquisition of 100% of Ellation, which operates Crunchyroll, Sony disclosed consideration of ¥135.575 billion and updated details of the acquisition through the joint venture between SPE and Aniplex. - FY2022-Q1AchievedAnnual report
「On 9 August 2021, Sony Pictures Entertainment Inc. ("SPE"), a wholly owned subsidiary of Sony, completed through Funimation Global Group, LLC ("Funimation") the acquisition of a 100% interest in Ellation Holdings, Inc. ("Ellation"), an AT&T Inc. subsidiary that operates the anime business Crunchyroll. Funimation is a joint venture between SPE and Aniplex Inc., a wholly owned subsidiary of Sony Music Entertainment. The consideration was approximately ¥130.0 billion (US$1,175 million), subject to certain adjustments for working capital and other items. As a result of the transaction, Ellation became a wholly owned subsidiary of Sony.」
On 9 August 2021, Sony completed the acquisition of 100% of Ellation, which operates Crunchyroll, expanding its anime business base. The consideration was approximately ¥130.0 billion, and the purchase price allocation process was still incomplete. - FY2021AchievedAnnual report
「Through AWAL, acquired in May 2021 from Kobalt Music Group Limited ("Kobalt"), a music distribution business, Sony will expand its services to individual artists who operate independently without belonging to any label.」
On 18 May 2021, Sony completed the acquisition of AWAL and Kobalt Neighbouring Rights from Kobalt. The consideration was ¥49.794 billion, expanding the foundation for music distribution and neighbouring rights management. - FY2021-Q3AdvancedAnnual report
「In December 2020, Funimation Global Group, LLC, a joint venture between Sony's film and music subsidiaries, entered into a definitive agreement to acquire a 100% interest in Ellation Holdings, Inc., an AT&T Inc. subsidiary that operates the anime business Crunchyroll. The consideration for the transaction is US$1,175 million and will be determined after certain adjustments for working capital and other items. Completion of the transaction is subject to conditions including obtaining approval and permission from the relevant authorities. On 31 January 2021, Sony Music Entertainment ("SME"), a wholly owned subsidiary of Sony, and Kobalt Music Group Limited ("Kobalt") entered into a definitive agreement for the transfer of all shares in Kobalt subsidiaries and related assets relating to AWAL, Kobalt's music production and distribution business primarily serving independent artists, and Kobalt Neighbouring Rights, its business managing neighbouring rights in music, so that SME could acquire these businesses. The consideration is US$430 million and will be determined after certain adjustments for working capital and other items. Completion of the transaction is subject to conditions including obtaining approval and permission from the relevant authorities.」
For the acquisitions of content and music businesses, Sony signed a definitive agreement to acquire 100% of Crunchyroll and a definitive agreement to acquire AWAL and other businesses. The consideration and conditions to completion, including regulatory approval, were disclosed for both transactions. - FY2020Cited as achievedAnnual report
「As part of this strategy, in fiscal 2019 Sony acquired an interest in Game Show Network held by AT&T Inc., with the aim of leading the US television quiz and game show business, and acquired Silvergate Media to strengthen its children's content business.」
The acquisitions of Game Show Network and Silvergate Media were presented as fiscal 2019 strategic achievements aimed at strengthening television and children's content. - FY2020-Q3AdvancedAnnual report
「On 15 November 2019, Sony Interactive Entertainment LLC, a wholly owned subsidiary in Sony's Game & Network Services ("G&NS") segment, completed the acquisition of game developer Insomniac Games, Inc. The consideration of ¥24,895 million (US$229 million) was paid primarily in cash. As a result, Insomniac Games became a wholly owned subsidiary of Sony. On 9 December 2019, Sony acquired Silvergate Media Group ("Silvergate") through a wholly owned subsidiary in its film segment. Silvergate develops and produces animation for children and provides licensing. The consideration of ¥21,017 million (US$192 million) was paid in cash. On 18 November 2019, Sony acquired a 42% interest in Game Show Network, LLC ("Game Show Network"), a US media network subsidiary held by AT&T Inc. Sony made the acquisition through a wholly owned subsidiary in its film segment. As a result, Game Show Network became a wholly owned subsidiary of Sony.」
Sony completed acquisitions in game development, children's animation, and media networks, expanding its business base across content, games, and media. - FY2019Cited as achievedAnnual report
「On 14 November 2018, Sony acquired all of the approximately 60% interest in EMI held by a consortium led by Mubadala Investment Company. EMI had previously been accounted for under the equity method and became a wholly owned subsidiary of Sony as a result.」
The acquisition of the approximately 60% interest in EMI and the conversion of EMI into a wholly owned subsidiary were presented as achievements in strengthening the music business through acquisitions. - FY2019-Q3AdvancedAnnual report
「On 14 November 2018, Sony acquired all of the approximately 60% interest in EMI held by a consortium led by Mubadala Investment Company. EMI had previously been accounted for under the equity method and became a wholly owned subsidiary of Sony as a result.」
Sony acquired all of the approximately 60% interest in EMI Music Publishing held by third parties and completed the conversion of EMI into a wholly owned subsidiary. - FY2019-Q2AdvancedAnnual report
「In July 2018, SCA acquired a 25.1% interest in Nile Acquisition LLC (“Nile”) held by Estate of Michael Jackson, the estate of Michael Jackson (the “MJ Estate”). Sony paid the MJ Estate a total of US$287.5 million in the transaction, including reimbursement of various transaction-related expenses. As a result of the transaction, Nile became a wholly owned subsidiary of Sony. Since Nile held approximately 40% of EMI, EMI became a wholly owned subsidiary of Sony upon completion by SCA of the acquisition of the interest in EMI from Mubadala.」
In the acquisition of EMI Music Publishing, Sony acquired the 25.1% interest in Nile held by the MJ Estate and made Nile a wholly owned subsidiary. The acquisition of approximately 60% of EMI from Mubadala was still pending completion. - FY2019-Q1AdvancedAnnual report
「In July 2018, SCA acquired a 25.1% interest in Nile Acquisition LLC (“Nile”) held by Estate of Michael Jackson, the estate of Michael Jackson (the “MJ Estate”). Sony paid the MJ Estate a total of US$287.5 million in the transaction, including reimbursement of various transaction-related expenses. As a result of the transaction, Nile became a wholly owned subsidiary of Sony. Since Nile held approximately 40% of EMI, EMI became a wholly owned subsidiary of Sony upon completion by SCA of the acquisition of the interest in EMI from Mubadala.」
The acquisition of EMI Music Publishing progressed from the memorandum-of-understanding stage to the acquisition of the 25.1% interest in Nile held by the MJ Estate and the conversion of Nile into a wholly owned subsidiary. - FY2018AdvancedAnnual report
「On 15 September 2017, Sony Pictures Networks India completed the second stage of the acquisition for cash consideration of ¥2,316 million (US$21 million). In addition, on 22 May 2018, Sony entered into a legally binding memorandum of understanding to acquire approximately 60% of EMI Music Publishing held by third parties.」
The acquisition of TEN Sports Network was completed through the second stage, while the acquisition strategy progressed to the signing of a memorandum of understanding to acquire approximately 60% of EMI Music Publishing. - FY2017AdvancedAnnual report
「In February 2017, Sony completed the first-stage transfer in the two-stage acquisition of TEN Sports Network, which has major sports networks in India and internationally.」
The acquisition of TEN Sports Network progressed from the agreement-signing stage to completion of the first stage of the acquisition. - FY2017-Q2AdvancedAnnual report
「In August 2016, Sony entered into a definitive agreement to acquire TEN Sports Network, which has major sports networks in India and internationally. In addition, in September 2016, Sony acquired the 50% interest held by the MJ Estate in Sony/ATV Music Publishing LLC, a joint venture with the MJ Estate relating to music publishing, making the company a wholly owned subsidiary of Sony.」
Sony entered into a definitive agreement to acquire TEN Sports Network and completed the acquisition of the 50% interest in Sony/ATV held by the MJ Estate, making it a wholly owned subsidiary, after the transaction had been at the agreement-signing stage in the previous quarter. - FY2017-Q1RestatedAnnual report
「Sony and Estate of Michael Jackson, the estate of Michael Jackson (the “MJ Estate”), entered into a legally binding memorandum of understanding on 14 March 2016 and a definitive agreement on 15 April 2016 for Sony to acquire the 50% interest held by the MJ Estate, giving Sony a 100% interest in Sony/ATV. Completion of the transaction was subject to the completion of certain procedures, including obtaining approvals from government and regulatory authorities.」
The company continued to disclose the signing of a definitive agreement toward making the music publishing business a wholly owned subsidiary, along with outstanding conditions including regulatory approval. - FY2016First statedAnnual report
「Sony actively pursues acquisitions, joint ventures with third parties, and other strategic investments to acquire technology, develop new businesses efficiently, and strengthen business competitiveness. For example, in February 2016, Sony acquired Altair Semiconductor, which develops and sells products specializing in LTE (Long Term Evolution) technology.」
The acquisition of Altair was presented as a specific example of acquiring technology, developing new businesses, and strengthening competitiveness. The full ownership of The Orchard was also mentioned for the same fiscal year.