Transformation toward a highly profitable business structure
First written in FY2017. 6 of 10 entries say "Advanced", first in FY2020-Q1. Latest entry: FY2026.
The whole theme swung hardest in 2017: 3 of 20 companies on the "Worse" side.
5 other companies' latest entry also says "Other".
- FY2026Operating loss despite cost reductionsAnnual report
「Selling, general and administrative expenses were ¥2.778 billion, down ¥55 million from the previous consolidated fiscal year. This was mainly due to efforts to reduce expenses.」
Selling, general and administrative expenses decreased by ¥55 million through cost reductions, but operating income fell from a ¥1 million profit in the previous fiscal year to a ¥15 million loss as revenue declined. - FY2022-Q1RestatedAnnual report
「To improve efficiency across the business, we are pursuing business structure reforms, including capital and business alliances, the reorganization of unprofitable divisions and the streamlining of head office functions.」
The company continues business structure reforms through capital and business alliances, the reorganization of unprofitable divisions and the streamlining of head office functions. - FY2021AdvancedAnnual report
「To improve efficiency across the business, we are pursuing business structure reforms, including capital and business alliances, the reorganization of unprofitable divisions and the streamlining of head office functions.」
The company continued business structure reforms, and consolidated selling, general and administrative expenses were ¥18.137 billion, down 9.4% from the previous fiscal year. The mobile data solutions, new IT, entertainment and Other segments all reported full-year profits. - FY2021-Q3AdvancedAnnual report
「To improve efficiency across the business, we are pursuing business structure reforms, including capital and business alliances, the reorganization of unprofitable divisions and the streamlining of head office functions. / Consolidated selling, general and administrative expenses were ¥13.484 billion, down 10.6% year on year.」
The company continued structural reforms, including capital and business alliances, the reorganization of unprofitable divisions and the streamlining of head office functions. Selling, general and administrative expenses declined 10.6% year on year. - FY2021-Q2AdvancedAnnual report
「To improve efficiency across the business and expand operations, we are pursuing business structure reforms, including capital and business alliances, the reorganization of unprofitable divisions and the streamlining of head office functions.」
The company specified business structure reforms including capital and business alliances, the reorganization of unprofitable divisions and the streamlining of head office functions. Selling, general and administrative expenses also declined 7.6% year on year. - FY2020AdvancedAnnual report
「In the entertainment-related business, we worked to improve cost efficiency in preparation for a challenging business environment. Costs also declined in the new IT-related business, partly because development of products launched in the previous fiscal year and other projects had passed its peak. In the game content business, which is included in Other businesses, costs declined as development of new titles reached completion.」
The entertainment, new IT and game content businesses all made progress in improving cost efficiency or reducing costs as development cycles reached completion, with specific progress disclosed across multiple businesses in the transformation into a highly profitable operation. - FY2020-Q3AdvancedAnnual report
「In the entertainment-related business, the company worked to improve cost efficiency in preparation for a challenging business environment. In the new IT-related business, expenses also declined partly because development of products launched in the previous fiscal year and other products had peaked. In the game content business in the Other segment, expenses declined as development of new titles was largely completed.」
The entertainment-related, new IT-related and game content businesses are advancing cost-efficiency measures and reducing costs as development cycles reach completion, with specific cost-related progress disclosed in the transformation into a highly profitable operation. - FY2020-Q2RestatedAnnual report
「In the entertainment-related business, we worked to improve cost efficiency in preparation for a challenging business environment. Costs also declined in the new IT-related business, partly because development of products launched in the previous fiscal year and other projects had passed their peak.」
The company disclosed cost-efficiency improvements in the entertainment-related business, lower development costs in the new IT-related business and lower costs in the game content business. There was no major change from the direction of the transformation into a highly profitable operation outlined in the previous quarter. - FY2020-Q1AdvancedAnnual report
「In the entertainment-related business, we worked to improve cost efficiency in preparation for a challenging business environment. Costs also declined in the new IT-related business, partly because development of products launched in the previous fiscal year and other projects had passed their peak.」
The company improved cost efficiency in the entertainment-related business, while costs declined in the new IT-related business as product development passed its peak. - FY2017First statedAnnual report
「Our group regards maximizing cost efficiency and reviewing our earnings structure as urgent priorities and is pursuing a transformation into a highly profitable operation.」
The company identified initiatives to transform the business into a highly profitable operation by maximizing cost efficiency and reviewing its earnings structure as an urgent priority.