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Correc Holdings (6578) · InitiativeRevenue Decline and Narrower Losses

Planning and development of a dating app business

First written in FY2020-Q1. 9 of 20 entries say "Advanced", first in FY2020-Q3. Latest entry: FY2024.

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ProgressHeldSoftenedWorseAdvancedFY2022-Q1 – FY2022SoftenedFY2023-Q1 – FY2023-Q3OtherFY2024-Q1 – FY20242019: 220192020: 420202021: 420212022: 420222023: 420232024: 22024
Same theme, other companies
Planning and operation of the matching app businessA theme 2 companies write about · 1 as a headwind · 1 as a tailwind

0 other companies' latest entry also says "Other".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2024Revenue Decline and Narrower LossesAnnual report

    「Revenue in this segment amounted to ¥8.738 million, down 78.3% year on year. ... As a result, the segment loss was ¥1.874 million, compared with a segment loss of ¥179.258 million in the same period of the previous year.」

    Operations of the matching app ペアフル continue, but full-year revenue fell 78.3% year on year. Meanwhile, the segment loss narrowed to ¥1.874 million.
  2. FY2024-Q3Decline in app revenue and narrowing of lossAnnual report

    「Revenue in this segment amounted to ¥7.131 million, down 80.8% year on year, while the segment loss (operating loss) was ¥472 thousand, compared with a segment loss of ¥178.439 million in the same period of the previous year.」

    Operations of the smartphone matching app continue, but cumulative third-quarter revenue fell 80.8% year on year. Meanwhile, the segment loss narrowed substantially from ¥178.439 million in the same period of the previous year to ¥472 thousand.
  3. FY2024-Q2Decline in app revenue and narrowing of lossAnnual report

    「This segment operates a smartphone matching app through its subsidiary 株式会社サンジュウナナド.\nRevenue amounted to ¥4.810 million, down 85.9% year on year, while the segment loss (operating loss) was ¥655 thousand, compared with a segment loss of ¥171.713 million in the same period of the previous year.」

    Operations of the smartphone matching app continue, but revenue fell 85.9% year on year. Meanwhile, the segment loss narrowed substantially from ¥171.713 million in the same period of the previous year to ¥655 thousand.
  4. FY2024-Q1Decline in app revenue and narrowing of lossAnnual report

    「This segment operates a smartphone matching app through its subsidiary 株式会社サンジュウナナド. Revenue amounted to ¥2.603 million, down 91.2% year on year, while the segment loss (operating loss) was ¥247 thousand, compared with a segment loss of ¥160.767 million in the same period of the previous year.」

    Operations of the smartphone matching app continue, but revenue fell 91.2% year on year. Meanwhile, the segment loss narrowed substantially from ¥160.767 million in the same period of the previous year to ¥247 thousand.
  5. FY2023AdvancedAnnual report

    「The subsidiary 株式会社サンジュウナナド operates the smartphone matching app ペアフル, released in November 2020. Revenue in this segment amounted to ¥40.337 million, up 87.1% year on year.」

    While the game business was ended and reduced, operations of the matching app ペアフル continued. Full-year revenue from the app development and operations business was ¥40.337 million, up 87.1% year on year. The segment loss also narrowed from ¥546.992 million in the previous fiscal year to ¥179.258 million.
  6. FY2023-Q3SoftenedAnnual report

    「At a board meeting held on 13 October 2022, the company resolved to dissolve its consolidated subsidiary ドワーフワークス株式会社. … Subsidiary dissolution date: 7 November 2022; liquidation completion date: 15 December 2022」

    The dissolution and liquidation of the subsidiary responsible for game development within the app development and operations business, including the matching app, progressed, moving the reduction of the game business into the implementation stage.
  7. FY2023-Q2SoftenedAnnual report

    「Distribution of the smartphone game app メモリア~夢の旅人と双子の案内人~, which began on 30 March 2022, ended, and as no further game app development or other activities were planned, the Company decided to dissolve the company in order to optimize its management resources.」

    Within the app development and operations business, including the matching app, the Company explicitly stated that it would not develop any new games after ending distribution, reducing the game business.
  8. FY2023-Q1SoftenedAnnual report

    「Because results for the smartphone game app メモリア~夢の旅人と双子の案内人~, which began distribution on 30 March 2022, were significantly below initial sales expectations and sufficient revenue to justify continuing to operate the app is not expected, the Company decided to end distribution of the app in order to focus and allocate the Group's management resources.\nScheduled distribution end date\n31 July 2022」

    Distribution of the smartphone game メモリア, launched on 30 March 2022, was scheduled to end on 31 July 2022 because results were significantly below expectations. The reduction was limited to part of the game business, rather than the entire app development and operations business, including the matching app.
  9. FY2022AdvancedAnnual report

    「The Company diversified its business by releasing the matching app ペアフル in November 2020 and the smartphone game app メモリア~夢の旅人と双子の案内人~ in March 2022.」

    Following the matching app ペアフル, the Company released the smartphone game app メモリア in March 2022. Its new app businesses progressed from the development stage to providing multiple services.
  10. FY2022-Q3AdvancedAnnual report

    「In this segment, revenue from the matching app ペアフル, which was released in the previous consolidated fiscal year, amounted to ¥15.347 million, compared with ¥201 thousand in the same period of the previous year. Expenses included cost of sales for ペアフル of ¥124.092 million, advertising expenses of ¥125.977 million to acquire ペアフル members, and ¥170.634 million in smartphone game research and development expenses. As a result, total operating expenses were ¥438.446 million, up 67.2% year on year. The segment therefore recorded a loss of ¥423.099 million, compared with a segment loss of ¥261.986 million in the same period of the previous year.」

    Cumulative third-quarter revenue from ペアフル amounted to ¥15.347 million, up from ¥201 thousand in the same period of the previous year. While investment in member acquisition advertising and smartphone game research and development continued, the segment recorded a loss of ¥423.099 million.
  11. FY2022-Q2AdvancedAnnual report

    「Cumulative second-quarter revenue from ペアフル amounted to ¥9.335 million, up from ¥4.868 million in cumulative first-quarter revenue disclosed previously. While advertising to acquire members and investment in smartphone game research and development continued, the app development and operations business recorded an operating loss of ¥295.162 million.」

    Cumulative second-quarter revenue from ペアフル amounted to ¥9.335 million, up from ¥4.868 million in cumulative first-quarter revenue disclosed previously. Investment in advertising to acquire members and smartphone game research and development also continued, while the app development and operations business recorded an operating loss of ¥295.162 million.
  12. FY2022-Q1AdvancedAnnual report

    「In this segment, revenue from the matching app ペアフル, which was released in the previous consolidated fiscal year, amounted to ¥4.868 million.」

    Following its release in the previous consolidated fiscal year, the matching app ペアフル, which had been in development, generated revenue of ¥4.868 million in the current quarter, providing disclosed results from the operating stage. However, the segment recorded a loss of ¥153.597 million due in part to ¥54.298 million in advertising expenses to acquire members.
  13. FY2021RestatedAnnual report

    「During the consolidated fiscal year, research and development consisted of developing smartphone game apps and a matching app, totaling ¥262.409 million.」

    The Company continued developing smartphone games and a matching app and recorded ¥262.409 million in research and development expenses for the year. The matching app ペアフル launched its service on 26 October 2020.
  14. FY2021-Q3AdvancedAnnual report

    「Meanwhile, media operations remained strong for both the game strategy sites (アルテマ and ゴリラwiki) and the matching app information sites (マッチングアプリPlus and LiFe). In addition, the Company launched the matching app ペアフル, which had been under development since the previous fiscal year, on 26 October 2020.」

    The matching app ペアフル, which had been under planning and development, launched its service on 26 October 2020. This was a specific milestone marking progress from the development stage to the service provision stage.
  15. FY2021-Q2AdvancedAnnual report

    「The Company recorded ¥145.138 million in research and development expenses related to developing smartphone games and a matching app, up 136.2% year on year, among other factors」

    The Company continued developing smartphone games and a matching app and recorded related research and development expenses of ¥145.138 million, up 136.2% year on year. Although no service launch or development completion was disclosed, the increase in development investment was indicated.
  16. FY2021-Q1RestatedAnnual report

    「Selling, general and administrative expenses included personnel-related costs of ¥685.705 million for salaries and allowances, up 5.6% year on year, ¥47.132 million for the combined total of bonuses and provision for bonuses, down 47.6%, and ¥110.222 million for statutory welfare expenses, up 4.9%. In addition, recruitment expenses of ¥84.779 million, down 14.5%, and ¥69.140 million in research and development expenses related to smartphone games and the matching app were recorded. As a result, total selling, general and administrative expenses were ¥1,254.131 million, up 2.4%.」

    The Company continued developing smartphone games and a matching app and recorded ¥69.140 million in related research and development expenses for the three months ended in the current first quarter. No new milestones, such as a specific service launch or development completion, were provided.
  17. FY2020AdvancedAnnual report

    「During the consolidated fiscal year, research and development consisted of developing smartphone games and a matching app at the subsidiary Blockchain Games Co., Ltd., totaling ¥157.795 million.」

    The Company continued developing smartphone games and a matching app and disclosed total research and development expenses of ¥157.795 million for the year.
  18. FY2020-Q3AdvancedAnnual report

    「The company decided to acquire the Business because it judged that further development could be achieved through synergies generated by mutual collaboration with the matching-app media site plus operated by the company and with the matching app currently under development.」

    While continuing to plan and develop the matching app, the Company acquired a media business focused on romance, marriage support and matching services on 19 September 2019. This represents concrete progress intended to create synergies with the matching app under development.
  19. FY2020-Q2RestatedAnnual report

    「We worked on the planning and development of new businesses, namely smartphone games and a matching app.」

    Efforts to plan and develop the matching app continue to be disclosed. No specific service launch date, development completion date or numerical targets have been provided.
  20. FY2020-Q1First statedAnnual report

    「We have been working on the planning and development of smartphone games and matching apps as new businesses.」

    The company first disclosed its matching-app initiative, positioning it alongside smartphone games as a new business under development.
Moved together

"Expansion of Business Domains and Creation of New Businesses" moved the same way as this thread, in the same document, in 9 of its 20 moves.

977433★123456
  1. ★This thread
  2. 1Expansion of Business Domains and Creation of New Businesses9×
  3. 2Developing the media business into the next core business7×
  4. 3Expansion of the イエプラ and アルテマ services7×
  5. 4Expansion of New Sales Agency Business Following NHK Operations4×
  6. 5Expansion of Regions and Contracts for NHK Sales Agency Projects3×
  7. 6Risk of Voluntary Suspension of In-Person Sales Visits and Lower Revenue Due to COVID-193×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

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Planning and development of a dating app business | CORREC HOLDINGS Inc. (6578) | Komori