Contents of this document
- Increase in Solutions Business revenue1,565 Millions of yen
- Decrease in Consulting Business revenue-236 Millions of yen
- Decrease in AR/VR Business revenue-20 Millions of yen
- Decrease in selling expenses-3 Millions of yen
- Reduction in personnel expenses-19 Millions of yen
- Higher expenses84 Millions of yen
- Increase in system-related expenses51 Millions of yen
- Increase in outsourcing expenses24 Millions of yen
- AssumptionStaffing priceFigureAssumed to exceed ¥4,000
- AssumptionNumber of hires in FY2027Figure360 people
- AssumptionHiring target for electrical and mechanical engineers in FY2028Figure100 people
- Introduction of generative AI tools for all employees
- Strengthening the delivery structure for AI-driven organizational transformation support services
- Launch of the BX/DX Strategy Department
- Provision of the 3D sales promotion tool “Virtual Showcase”
- Development of AI-driven solutions and a company-wide contract services structure
- Strengthening recruitment of electrical and mechanical engineers
- Staffing price¥3,960 /hourYear on year against the same period last year+4.0%
- Number of engineers employed at period-end2,269 peopleYear on year against the same period last year+114 people
- Operating rate93.4 %Year on year against the same period last year-0.8P
- Return on equity (ROE)26.3 %Year on year against the same period last year+2.8P
- Equity ratio66.4 %Year on year against the same period last year+3.5P
- Staffing price¥3,960 /hourYear on year against the same period last year+4.0%
- Number of engineers employed at period-end2,269 peopleYear on year against the same period last year+114 people
- Operating rate93.4 %Year on year against the same period last year-0.8P
- Solutions businessNet Sales15,217 Millions of yen (YoY +11.5%)Profit1,457 Millions of yen (YoY +36.2%)
- Consulting BusinessNet Sales619 Millions of yen (YoY -27.6%)Profit95 Millions of yen (YoY -21.2%)
- AR/VR BusinessNet Sales388 Millions of yen (YoY -4.9%)Profit-26 Millions of yen
- OtherNet Sales99 Millions of yen (YoY +1.5%)Profit-36 Millions of yen
- Digital talent recruitment and utilization support services market¥17,598 100 million 2026 forecast
- Labor supply-demand shortfall for professional and technical workers in 2040181 10,000 people
- Labor supply-demand shortfall in 2040 for personnel capable of using AI, robotics and other technologies339 10,000 people
| Item | Details |
|---|---|
| Document type | Financial results presentation |
| Fiscal Period Covered | Fiscal year ending September 2026 |
| Net Sales | 16,325 Millions of yen (YoY +8.7%) |
| Operating profit | 1,490 Millions of yen (YoY +22.9%) |
| Ordinary income | 1,538 Millions of yen (YoY +22.2%) |
| Net income | ¥1,221 million (net profit attributable to owners of the parent) (YoY +33.4%) |
| Gross Profit Margin | 26.1% |
| Operating profit margin | 9.1% |
| Selling, general and administrative expenses | 2,763 Millions of yen |
| Full-year earnings forecast | Subject Fiscal year ending September 2027 / Net Sales 18,432 Millions of yen / Gross profit 4,782 Millions of yen / Selling, general and administrative expenses 2,939 Millions of yen / Operating profit 1,843 Millions of yen / Ordinary income 1,846 Millions of yen / Net income ¥1,208 million (net profit attributable to owners of the parent) |
| Progress against full-year forecast | Net Sales 96.6% / Solutions business 99.0% / Consulting Business 73.6% / AR/VR Business 72.0% / Other 68.6% / Gross profit 95.9% / Selling, general and administrative expenses 90.1% / Operating profit 109.1% / Ordinary income 110.1% / Net income 123.2% |
| Self-assessment against the plan | Progressing steadily toward the target operating margin of 10% |
| Segment results | Segment Solutions business / Net Sales 15,217 Millions of yen (YoY +11.5%) / Profit 1,457 Millions of yen (YoY +36.2%), Segment Consulting Business / Net Sales 619 Millions of yen (YoY -27.6%) / Profit 95 Millions of yen (YoY -21.2%), Segment AR/VR Business / Net Sales 388 Millions of yen (YoY -4.9%) / Profit -26 Millions of yen, Segment Other / Net Sales 99 Millions of yen (YoY +1.5%) / Profit -36 Millions of yen |
| Breakdown of Factors Affecting the Change | Factors Increase in Solutions Business revenue / Amount 1,565 Millions of yen, Factors Decrease in Consulting Business revenue / Amount -236 Millions of yen, Factors Decrease in AR/VR Business revenue / Amount -20 Millions of yen, Factors Decrease in selling expenses / Amount -3 Millions of yen, Factors Reduction in personnel expenses / Amount -19 Millions of yen, Factors Higher expenses / Amount 84 Millions of yen, Factors Increase in system-related expenses / Amount 51 Millions of yen, Factors Increase in outsourcing expenses / Amount 24 Millions of yen |
| Key KPIs | Indicator name Staffing price / Value ¥3,960 /hour / Year on year against the same period last year +4.0%, Indicator name Number of engineers employed at period-end / Value 2,269 people / Year on year against the same period last year +114 people, Indicator name Operating rate / Value 93.4 % / Year on year against the same period last year -0.8P, Indicator name Return on equity (ROE) / Value 26.3 % / Year on year against the same period last year +2.8P, Indicator name Equity ratio / Value 66.4 % / Year on year against the same period last year +3.5P |
| Unit price and quantity metrics | Indicator name Staffing price / Value ¥3,960 /hour / Year on year against the same period last year +4.0%, Indicator name Number of engineers employed at period-end / Value 2,269 people / Year on year against the same period last year +114 people, Indicator name Operating rate / Value 93.4 % / Year on year against the same period last year -0.8P |
| Assumptions Underlying the Business Outlook | Assumption Staffing price / Figure Assumed to exceed ¥4,000, Assumption Number of hires in FY2027 / Figure 360 people, Assumption Hiring target for electrical and mechanical engineers in FY2028 / Figure 100 people |
| Medium-term management plan targets | Target 10% operating margin / Actual results 9.1% for the fiscal year ended September 2026 / Target fiscal year FY2027 |
| Financial targets | ROE Not disclosed / ROIC Not disclosed / Debt-to-equity ratio Not disclosed / Equity ratio Actual results 66.4% |
| Annual Dividend | FY2026 Annual Dividend ¥62 per share / Breakdown Not disclosed / FY2027 Annual Dividend ¥63 per share / Breakdown Not disclosed |
| Capital expenditures | ¥60 millions (purchases of property, plant and equipment) |
| Market Size / Share | Market Digital talent recruitment and utilization support services market / Value ¥17,598 100 million (2026 forecast), Market Labor supply-demand shortfall for professional and technical workers in 2040 / Value 181 10,000 people, Market Labor supply-demand shortfall in 2040 for personnel capable of using AI, robotics and other technologies / Value 339 10,000 people |
| New initiatives | Introduction of generative AI tools for all employees, Strengthening the delivery structure for AI-driven organizational transformation support services, Launch of the BX/DX Strategy Department, Provision of the 3D sales promotion tool “Virtual Showcase”, Development of AI-driven solutions and a company-wide contract services structure, Strengthening recruitment of electrical and mechanical engineers |
Items this document does not state (8)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Performance was driven by double-digit revenue growth in the core Solutions Business, higher staffing rates and an increase in the number of engineers employed, growth in the contract services business, and an improvement in gross margin. SG&A expenses increased due to the introduction of generative AI tools and the use of external resources, among other factors, but the SG&A ratio declined.