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Sega Sammy Holdings (6460) · FactAdvanced

Three-business structure comprising gaming machines, entertainment content, and resorts

First written in FY2016. 21 of 26 entries say "Restated". Latest entry: FY2026-H1.

26entries
10years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2016 – FY2024-Q12016: 120162017: 120172018: 420182019: 420192020: 320202021: 420212022: 120222023: 420232024: 220242025: 22025
Same theme, other companies
Three-business structure: gaming machines, entertainment content and resortsA theme 1 companies write about · 0 as a headwind · 0 as a tailwind

No other company in this theme has enough history to compare yet.

Full recordFilings, disclosures and news, newest first
  1. FY2026-H1AdvancedAnnual report

    「During the current interim consolidated accounting period, Stakelogic B.V. and its 12 subsidiaries were included in the scope of consolidation following the acquisition of shares in Stakelogic B.V. In addition, during the current interim consolidated accounting period, GAN Limited and its 23 subsidiaries were included in the scope of consolidation following the acquisition of shares in GAN Limited. As a result, as of 30 September 2025, the Group consisted of the Company, 115 subsidiaries, and 14 affiliates.」

    The acquisitions of Stakelogic and GAN substantially expanded the scope of consolidation of the Group, including its gaming business, resulting in a structure of 115 subsidiaries and 14 affiliates.
  2. FY2025RestatedAnnual report

    「The Group consists of the Company, 80 subsidiaries, and 14 affiliates, and its three core business areas are entertainment content, gaming machines, and gaming.」

    The Group reconfirmed entertainment content, gaming machines, and gaming as its three core business areas.
  3. FY2025-H1AdvancedAnnual report

    「With the launch of the new medium-term plan, WELCOME TO THE NEXT LEVEL!, the Group reorganized its business structure from the current interim consolidated accounting period, discontinuing the resort business and establishing a new gaming business.」

    The segment reorganization announced in the FY2024 securities report was implemented, and the Group transitioned to a three-business structure comprising entertainment content, gaming machines, and gaming, with the resort business discontinued and the gaming business newly established.
  4. FY2024ReframedAnnual report

    「The Group's reportable segments for the current fiscal year are entertainment content, gaming machines, and resorts. With the launch of the new medium-term plan, WELCOME TO THE NEXT LEVEL!, the Group will reorganize its business structure from the following fiscal year, discontinuing the resort business and establishing a new gaming business.」

    The Group announced plans to reorganize its previous three-business structure into a three-business structure of entertainment content, gaming machines, and gaming from the following fiscal year.
  5. FY2024-Q2AdvancedAnnual report

    「During the cumulative second quarter, Rovio Entertainment Corporation and its 13 subsidiaries were included in the scope of consolidation following the acquisition of shares in Rovio Entertainment Corporation. As a result, as of 30 September 2023, the Group consisted of the Company, 84 subsidiaries, and 11 affiliates.」

    While maintaining its structure centered on the three core business areas, the Group expanded its group-company structure by consolidating Rovio Entertainment Corporation and its 13 subsidiaries.
  6. FY2024-Q1RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative first quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  7. FY2023RestatedAnnual report

    「The Group consists of the Company, 72 subsidiaries, and 10 affiliates, and its three core business areas are entertainment content, gaming machines, and resorts.」

    The Group continues to operate under a structure centered on the three core business areas.
  8. FY2023-Q3RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative third quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  9. FY2023-Q2RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative second quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  10. FY2022-Q2RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative second quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  11. FY2022-Q1RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative first quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  12. FY2021RestatedAnnual report

    「The Group consists of the Company, 73 subsidiaries, and 12 affiliates, and its three core business areas are entertainment content, gaming machines, and resorts.」

    The Group continues to operate under a structure centered on the three core business areas.
  13. FY2021-Q3RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative third quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts. However, the subsidiary operating amusement facilities was excluded from the scope of consolidation following a share transfer.
  14. FY2021-Q2RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative second quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  15. FY2021-Q1RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative first quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  16. FY2020-Q3RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative third quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  17. FY2020-Q2RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative second quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  18. FY2020-Q1RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative first quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  19. FY2019RestatedAnnual report

    「The Group consists of the Company, 91 subsidiaries, and 13 affiliates, and its three core business areas are gaming machines, entertainment content, and resorts.」

    Although the numbers of subsidiaries and affiliates have changed, the Group reconfirmed its structure centered on the three business areas of gaming machines, entertainment content, and resorts.
  20. FY2019-Q3RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative third quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  21. FY2019-Q2RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative second quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  22. FY2019-Q1RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative first quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  23. FY2018RestatedAnnual report

    「The Group's business areas are gaming machines, entertainment content, and resorts. Targeting markets worldwide, the Group will maximize the effective use and sharing of management resources within the Group and operate businesses targeting all generations.」

    The annual report reconfirmed the structure centered on the three core business areas.
  24. FY2018-Q3RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative third quarter.」

    The Group reconfirmed that there were no material changes to its three-business structure of gaming machines, entertainment content, and resorts.
  25. FY2018-Q2RestatedAnnual report

    「There were no material changes in the nature of the businesses conducted by the Group, comprising the Company and its affiliated companies, during the cumulative second quarter.」

    The Group stated that there were no material changes in its business activities, indicating that the gaming machines, entertainment content, and resorts structure remains in place.
  26. FY2016First statedAnnual report

    「The Group consists of the Company, 92 subsidiaries, and 14 affiliates, and its three core business areas are gaming machines, entertainment content, and resorts.」

    The Group explicitly identifies the three businesses as its core business areas.
Moved together

"Stable Dividends and Shareholder Returns in Line with Earnings" moved the same way as this thread, in the same document, in 4 of its 26 moves.

433333★123456
  1. ★This thread
  2. 1Stable Dividends and Shareholder Returns in Line with Earnings4×
  3. 2Maximizing the Quality of Flagship Titles and Creating Hit New Releases3×
  4. 3Returning to a growth trajectory focused on margins and capital efficiency3×
  5. 4Reallocating management resources while positioning digital games as a growth area3×
  6. 5Strengthening R&D Capabilities and Global Content Offerings3×
  7. 6Strengthening Existing Businesses and Entering New Businesses through M&A and Partnerships3×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
Sega Sammy Holdings's next results are scheduled for 2026-11-06. Read the earnings preview
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Three-business structure comprising gaming machines, entertainment content, and resorts | SEGA SAMMY HOLDINGS INC. (6460) | Komori