Proposal for the facial-recognition camera-equipped CR unit “VEGASIA”
First written in FY2017-Q3. 10 of 18 entries say "Advanced", first in FY2018-Q1. Latest entry: FY2024.
1 other company's latest entry also says "Advanced".
- FY2024AdvancedAnnual report
「Sales in the Products for Pachinko Halls and Other category substantially exceeded the year-earlier period, as sales of the company's VEGASIA card units, including units dedicated to smart gaming machines, and the REVOLA and BiGMO PREMIUM information terminals progressed favorably. Demand for card units compatible with the redesigned banknotes ahead of the circulation of new banknotes from July 2024 also contributed.」
In addition to products compatible with smart gaming machines, such as VEGASIA, demand related to the new banknotes contributed to sales of products for pachinko halls substantially exceeding the year-earlier period. - FY2024-Q3AdvancedAnnual report
「Sales of products and other offerings for pachinko halls substantially exceeded the same period of the previous year, as sales volumes for the company's VEGASIA card units, including units dedicated to smart gaming machines, and its REVOLA and BiGMO PREMIUM information display terminals remained strong.」
Sales of VEGASIA card units and information terminals substantially exceeded the year-earlier period, supported by demand following the introduction of smart gaming machines. - FY2024-Q2AdvancedAnnual report
「Under these market conditions, sales in the Products for Pachinko Halls and Other category substantially exceeded the year-earlier period, as sales of the VEGASIA card unit, including card units dedicated to smart gaming machines, and the REVOLA and BiGMO PREMIUM information terminals progressed favorably.」
Sales of VEGASIA, including card units dedicated to smart gaming machines, were strong, and sales of related products substantially exceeded the year-earlier period. - FY2024-Q1AdvancedAnnual report
「Sales of products and other offerings for pachinko halls substantially exceeded the same period of the previous year, as sales volumes for the company's VEGASIA card units, including units dedicated to smart gaming machines, and its REVOLA and BiGMO PREMIUM information display terminals remained strong.」
Sales of VEGASIA units, including those dedicated to smart gaming machines, remained strong, and sales of products for pachinko halls and other customers, including VEGASIA, increased substantially. - FY2023-Q3AdvancedAnnual report
「Sales in the Products for Pachinko Halls and Other category substantially exceeded the year-earlier period, as the number of VEGASIA card units, including units dedicated to smart gaming machines, and BiGMO PREMIUM information terminals for fans, which benefited from strong pachislot demand, progressed favorably following the introduction of smart pachislot machines.」
Following the introduction of smart pachislot machines, sales of VEGASIA units, including units dedicated to smart gaming machines, progressed favorably. - FY2022Full-year sales growth and supply constraintsAnnual report
「Sales of the AI hall computer Χ (Kai), the VEGASIA CR unit, and the REVOLA and BiGMO PREMIUM information terminals for fans exceeded the year-earlier period. However, due to the global semiconductor shortage, supply of some products with strong demand could not keep pace, forcing the company to adjust the number of units sold.」
While sales of major products, including CR units with facial-recognition and security features, exceeded the previous year, supply constraints led to adjustments in the number of units sold. - FY2021-Q3Continued year-on-year declines in sales of major productsAnnual report
「During the year-end sales season, which is normally a peak period, concerns over a resurgence of COVID-19 spread. Many plans for new pachinko halls and renovation projects were postponed or cancelled, causing pachinko-hall operators to adopt a more cautious stance toward capital investment. Sales of the company's main products, CR units and information terminals for fans, fell below the year-earlier period.」
CR-unit sales fell below the year-earlier period against a backdrop of postponed or cancelled plans for new stores and renovation projects. - FY2020-Q3Weak third-quarter salesAnnual report
「As the number of new stores and large-scale renovations declined substantially, sales of the VEGASIA III and BiGMO PREMIUM II CR units, which had performed well in the first half, struggled in the third quarter.」
VEGASIA III sales struggled in the third quarter against a backdrop of fewer new stores and large-scale renovations, despite strong sales in the first half. - FY2020-Q1AdvancedAnnual report
「Sales of the VEGASIA III CR unit also increased substantially, supported by continued positive evaluations of its security features.」
Reports that sales of VEGASIA III increased substantially, supported by positive evaluations of its security features. - FY2019AdvancedAnnual report
「The company developed the FACE Security function for the VEGASIA III CR unit and settlement machines. By capturing and comparing facial images when players operate the machines, the function enables previously difficult-to-detect fraud at gaming venues to be identified through the new approach of using facial images.」
Developed FACE Security, a fraud-detection function using cameras such as those installed in VEGASIA III. - FY2019-Q3RestatedAnnual report
「For CR units, we continued to propose customer analysis using “Fan-SIS,” a service providing fan-trend data, and new functions with enhanced security features for “VEGASIAⅢ.”」
Continues to propose new security features for VEGASIA III. - FY2019-Q2AdvancedAnnual report
「As labor shortages at pachinko halls became more severe, demand for the machine-by-machine counting system, an optional CR-unit function, continued to increase. During the cumulative second quarter, conversion to the machine-by-machine counting type progressed particularly in pachislot machines.」
Reports increased demand for the CR unit's machine-by-machine counting system as a response to labor shortages, and progress in conversion particularly among pachislot machines. - FY2019-Q1RestatedAnnual report
「As labor shortages at pachinko halls became more severe and interest grew in the machine-by-machine counting system, an optional CR-unit function, the company strengthened its proposals for the VEGASIA III CR unit in conjunction with the use of Fan-SIS.」
Continues to strengthen proposals for VEGASIA III, combining the machine-by-machine counting system with Fan-SIS as a response to labor shortages. - FY2018AdvancedAnnual report
「Enhanced the security features of VEGASIA III to restrict card returns when a player leaves their seat. The company also developed a function that notifies users via the terminal's machine-by-machine information display that card returns are restricted.」
Specifically enhanced VEGASIA III's security features, including card-return restrictions and terminal notifications. - FY2018-Q3RestatedAnnual report
「We continued to promote “Fan-SIS,” the industry's first service providing fan-trend data, and increase sales of “VEGASIAⅢ,” the CR unit required to implement the service.」
Continues to propose and expand sales of VEGASIA III as the CR unit required to introduce Fan-SIS. - FY2018-Q2RestatedAnnual report
「The company worked to promote Fan-SIS and expand sales of the new VEGASIA III CR unit required to introduce the service.」
Continues activities to propose and expand sales of VEGASIA III as the unit required to introduce the fan-trend data service. - FY2018-Q1AdvancedAnnual report
「At the trade show, the company announced the new VEGASIA III CR unit, equipped as standard with a facial-recognition camera, and Fan-SIS, the industry's first information-disclosure service providing fan-trend data, attracting the interest of many visitors.」
Announced the new VEGASIA III CR unit, equipped as standard with a facial-recognition camera. - FY2017-Q3First statedAnnual report
「The VEGASIA CR unit with a facial-recognition camera, enabling high-value-added data analysis」
Presents a CR unit equipped with a facial-recognition camera as a new proposed product that enables high-value-added data analysis.