Recovery of the Pachinko and Pachislot Fan Base
First written in FY2016. 28 of 31 entries say "Advanced", first in FY2018. Latest entry: FY2026.
0 other companies' latest entry also says "Other".
- FY2026Signs of Recovery but No Full-Scale IncreaseAnnual report
「The fan base has shown positive signs, including indications that its decline has bottomed out and an influx of younger people, but it has not yet begun to increase on a full scale. We recognize that expanding the fan base and creating an environment that is easy to enjoy remain important challenges for sustainable market growth.」
Although the fan base showed signs of bottoming out and an influx of younger people, it had not yet begun to increase on a full scale. - FY2026-H1AdvancedAnnual report
「In our pachinko machine-related business, we actively launched new tie-in products based on popular anime titles such as “Tokyo Ghoul” and “Blue Lock.” Among these, “e Tokyo Ghoul,” launched in April, became a hit that drove utilization across the market, and we increased production several times. In addition, by launching “e Fever Fire Force 2” with “Lucky Trigger 3.0 Plus,” the industry's first such machine, and offering a strong lineup, we steadily increased unit sales.」
The Group launched new tie-in machines based on “Tokyo Ghoul” and “Blue Lock,” with “e Tokyo Ghoul” becoming a market-leading hit and undergoing multiple production increases, while “e Fever Fire Force 2” was the industry's first machine featuring Lucky Trigger 3.0 Plus. - FY2025-H1AdvancedAnnual report
「Against this backdrop, our Group simultaneously launched the conventional machine (P machine) and smart pachinko version of “Fever Mobile Suit Gundam Unicorn: Rebirth—The White Unicorn and the Black Lion.” Conventional machines accounted for the majority of sales, but the smart pachinko version, featuring the new “Lucky Trigger” gameplay and “Super Big START,” has been well received for its distinctive gameplay since installation, and we have decided to increase production in the third quarter.」
The Group simultaneously launched conventional and smart pachinko versions, with the smart pachinko version featuring Lucky Trigger and “Super Big START” well received, leading to a decision to increase production in the third quarter. - FY2024AdvancedAnnual report
「Our share of pachinko machine unit sales exceeded 30%, and we achieved the top sales share for the second consecutive year.」
Pachinko machine unit sales share exceeded 30%, and the Group achieved the top share for the second consecutive year. - FY2024-Q3AdvancedAnnual report
「Against this backdrop, in pachinko we sold 50,000 units of “Fever Mobile Suit Gundam SEED,” introduced in August 2023. In addition, the latest Evangelion title, “Pachinko Shin Evangelion Type Rei,” introduced in December 2023, and the first smart pachinko machine in the series, “Smart Pachinko Shin Evangelion Type Kaworu,” recorded combined sales of more than 60,000 units and are expected to drive utilization.」
The Group sold 50,000 units of the machine introduced in August 2023 and more than 60,000 units combined of the 2 Evangelion machines introduced in December 2023, further building its new-title sales track record. - FY2024-Q2AdvancedAnnual report
「Against this backdrop, in pachinko we sold 50,000 units of “Fever Mobile Suit Gundam SEED,” introduced in August, launched the new tie-in machine “Fever Fire Force,” and continued rereleasing “Neon Genesis Evangelion: Roar of the Future,” which has recorded long-running utilization since its launch in December 2021. In pachislot, both “Pachislot Fire Force” and the smart pachislot machine “Pachislot Karakuri Circus” sold more than 10,000 units, attracting fan support after installation and building a track record of strong utilization. In addition, sales of “L Evangelion: Creation for the Future,” introduced to the market in October, were recorded during the second quarter, helping us increase unit sales, mainly of smart pachislot machines.」
To recover the fan base, the Group sold 50,000 units of “Fever Mobile Suit Gundam SEED,” continued sales of the Fire Force tie-in and rereleases of Evangelion, while “Pachislot Fire Force” and “Karakuri Circus” each exceeded 10,000 units. - FY2024-Q1AdvancedAnnual report
「During the cumulative first quarter of the fiscal year, we simultaneously launched pachinko and pachislot tie-in machines based on “Fire Force,” which enjoys tremendous support among younger audiences through its manga and anime. The pachinko machine became a hit with sales exceeding 30,000 units, while the pachislot machine sold more than 10,000 units.」
The Group simultaneously launched pachinko and pachislot tie-in machines based on “Fire Force,” achieving sales of more than 30,000 pachinko units and 10,000 pachislot units. - FY2023AdvancedAnnual report
「In our pachinko machine-related business, we developed products tailored to fans' diverse preferences by combining established series with new tie-in machines. Together with the tailwind from stronger brand power supported by the operating performance of products launched in recent years, this led to a 60% year-on-year increase in pachinko machine unit sales, allowing us to return to the top sales share by a wide margin over the companies ranked below us.」
Combining established series with new tie-in machines increased pachinko unit sales by 60% year on year and enabled the Group to regain the top sales share. - FY2023-Q3AdvancedAnnual report
「Against this backdrop, our Group sustained the momentum through the second quarter, when stronger brand power significantly expanded the sales share of its core pachinko machines. In the third quarter, “Godzilla vs. Evangelion: G Cell Awakening,” launched during the quarter, recorded the industry's highest unit sales among pachinko machines introduced in 2022, enabling us to steadily increase unit sales.」
The Group sustained its expanding pachinko sales share, and “Godzilla vs. Evangelion: G Cell Awakening” recorded the industry's highest unit sales among machines introduced in 2022. - FY2023-Q2AdvancedAnnual report
「As interest in our products increased on the back of stronger brand power from the operating performance of products launched in recent years, products sold during the cumulative second quarter generally attracted substantial customer interest. We worked hard to secure materials so that we could meet as much demand as possible. As a result, we increased unit sales at a pace not seen in recent years and significantly expanded our sales share.」
Stronger brand power increased demand for the Group's products. Efforts to secure materials enabled unit sales to grow at an unprecedented recent pace and significantly increased sales share. - FY2023-Q1AdvancedAnnual report
「During the cumulative first quarter of the fiscal year, despite difficulties in procuring components, our Group worked to keep operations on plan by taking every available measure, including advance ordering, expanding procurement channels, and strengthening the trade-in and component recycling of gaming machines. As a result, in the pachinko machine-related business we sold 5 titles in total, including 2 new titles, rereleases, reuse machines and other products, such as the new title “Fever Is It Wrong to Try to Pick Up Girls in a Dungeon?” and additional sales of “Fever Mobile Suit Gundam Unicorn,” released in August 2021 and still well received.」
Despite component procurement difficulties, the Group used advance ordering and other measures to sell 5 pachinko titles, including 2 new titles, rereleases and reuse machines, continuing its product rollout to recover the fan base. - FY2022AdvancedAnnual report
「In our pachinko machine-related business, we have worked to further strengthen the brand power improved by the operating performance of products launched in recent years. In addition to core titles such as the “Mobile Suit Gundam” and “Neon Genesis Evangelion” series, which have established popularity in the market, we have advanced product development aimed at creating new popular series and will seek to recapture the No. 1 sales share.」
Building on stronger brand power from the operating performance of recent products, the Group is developing products for its core series and new popular series and is moving toward recapturing the No. 1 sales share. - FY2022-Q3AdvancedAnnual report
「During the cumulative third quarter of the fiscal year, our Group launched 7 pachinko titles, excluding reuse machines and similar products, and 2 pachislot titles.」
To recover the fan base, the Group launched 7 pachinko titles and 2 pachislot titles during the cumulative third quarter and continued expanding sales through multiple hit products. - FY2022-Q2AdvancedAnnual report
「During the cumulative second quarter of the fiscal year, our Group launched 4 pachinko titles, excluding reuse machines and similar products, and 1 pachislot title. “Fever Mobile Suit Gundam Unicorn,” launched in August, has maintained high utilization since installation, supported by television advertising, and became a hit that generated additional orders.」
The Group launched 4 pachinko titles and 1 pachislot title. “Fever Mobile Suit Gundam Unicorn” maintained high utilization and generated additional orders. - FY2022-Q1AdvancedAnnual report
「During the cumulative first quarter of the fiscal year, our Group launched only 2 pachinko titles, excluding reuse machines, and 1 pachislot title, in light of the impact of COVID-19 and replacement demand for new-regulation machines. Looking ahead to the full-scale replacement of new-regulation machines from the second quarter onward, however, we prepared to launch strong titles, including a television commercial for “Fever Mobile Suit Gundam Unicorn,” scheduled for release in August.」
The Group launched 2 pachinko titles and 1 pachislot title during the quarter and prepared to launch strong titles from the second quarter onward in anticipation of replacement demand for new-regulation machines. - FY2021AdvancedAnnual report
「Against this backdrop, our Group launched 9 pachinko titles and 2 pachislot titles. Although the number of titles sold declined from ordinary years because we limited releases after assessing market trends during the COVID-19 pandemic, we stimulated demand by introducing a wide variety of products, including machines featuring “Yutime,” drum machines and dot machines without LCD displays.」
The Group launched 9 pachinko titles and 2 pachislot titles while limiting the number of releases, and sought to stimulate demand through diverse products featuring “Yutime,” drum machines and dot machines. - FY2021-Q3AdvancedAnnual report
「During the cumulative third quarter of the fiscal year, our Group launched 5 pachinko titles, excluding reuse machines, and 1 pachislot title. Through the second quarter, we limited the number of titles sold while assessing parlors' appetite for new machines amid the COVID-19 pandemic. From the third quarter onward, however, we accelerated the launch of new machines to meet replacement demand. In pachinko, we actively launched products featuring “Yutime,” a new form of gameplay, thereby stimulating demand from parlors.」
To recover the market, including new and lapsed fans, the Group launched 5 pachinko titles and 1 pachislot title during the cumulative third quarter, accelerated new-machine launches from the third quarter onward, and stimulated demand with products featuring “Yutime.” - FY2021-Q2AdvancedAnnual report
「“Fever Symphogear 2,” launched in April, became a hit that generated additional orders and drove performance. From the third quarter onward, to meet replacement demand that is expected to gather pace, we announced 5 other new pachinko titles, beginning with “Fever Queen II,” launched in October, and orders have been progressing smoothly.」
“Symphogear 2” became a hit that generated additional orders. The Group also announced 5 new pachinko titles, including “Fever Queen II,” and reports that orders are progressing smoothly. - FY2021-Q1AdvancedAnnual report
「During the cumulative first quarter of the fiscal year, our Group launched 2 pachinko titles, excluding reuse machines. “Fever Symphogear 2,” launched in April, is the successor to “Fever Symphogear,” launched in August 2017 and an unusually long-running seller in recent years. Like its predecessor, it was well received by many fans immediately after launch, and we have received additional orders.」
The Group launched 2 pachinko titles to help recover the fan base. “Fever Symphogear 2,” successor to a long-running product, was well received immediately after launch and generated additional orders. - FY2020-Q3AdvancedAnnual report
「Our Group launched 9 pachinko titles, excluding reuse machines, and 4 pachislot titles. “Fever Mobile Suit Gundam: Char's Counterattack,” launched in September, became a hit with sales exceeding 20,000 units, while “Neon Genesis Evangelion: Shito, Shinsei,” the 14th title in the Evangelion series and launched in December, sold more than 30,000 units.」
The Group launched 9 pachinko titles and 4 pachislot titles, with the new Gundam title selling more than 20,000 units and the new Evangelion title more than 30,000 units. - FY2020-Q2AdvancedAnnual report
「Against this backdrop, “Everyone's Pachinko Fest” was held in February 2019 and “Pachislot Summit 2019 in Akihabara” in September 2019, hosted by industry associations including gaming machine manufacturers' organizations. By creating opportunities for many fans to experience new-regulation machines, the industry is working together to promote their adoption and attract new and lapsed fans.」
To attract new and lapsed fans, industry events were held in February and September 2019, creating opportunities to experience new-regulation machines. - FY2020-Q1RestatedAnnual report
「Following revisions to the gaming machine regulations and the easing of self-regulation, gaming machine manufacturers are actively developing products compliant with the revised regulations, including products with diverse gameplay that keep play costs low, while working to generate replacement demand for new-regulation machines.」
The Group reaffirms its policy of stimulating market recovery, including among new and lapsed fans, and replacement demand for new-regulation machines through products with lower play costs and diverse gameplay. - FY2019AdvancedAnnual report
「Alongside old-regulation machines, our Group successively introduced new-regulation machines to the market and sold 12 pachinko titles, excluding reuse machines. In August 2018, we launched “Fever Kakumeiki Valvrave W,” the industry's first pachinko machine with selectable settings. In addition, for machines with high continuation rates in probability variation, which became eligible for installation from February 2019 following revisions to the internal rules of the Japan Amusement Machine Industrial Association (Nichiyukyo), we were among the first companies to launch “Evangelion: Ultra-Burst,” a flagship title of the Group.」
To help recover the market, including new and lapsed fans, the Group sold 12 pachinko titles during the year and led the market with new specifications such as pachinko machines with selectable settings and high-continuation-rate machines. - FY2019-Q3AdvancedAnnual report
「During the cumulative third quarter of the fiscal year, our Group introduced pachinko machines with selectable settings, newly permitted under the new regulations, to the market faster than any other company in the industry. We subsequently built a track record of passing model testing for new-regulation machines, sold those machines as well as old-regulation machines that remained eligible for sale, and launched 8 new pachinko titles and 2 new pachislot titles.」
Following the market launch of pachinko machines with selectable settings, the Group continued building a track record of passing model testing for new-regulation machines, sold eligible old-regulation machines, and launched 8 new pachinko titles and 2 new pachislot titles. - FY2019-Q2AdvancedAnnual report
「During the cumulative second quarter of the fiscal year, our Group introduced pachinko machines with selectable settings, newly permitted under the new regulations, to the market faster than any other company in the industry.」
As part of its product response to recovering the fan base, the Group brought pachinko machines with selectable settings to market faster than any other company in the industry. - FY2019-Q1AdvancedAnnual report
「New-regulation machines are expected to be dominated by types that are easier to play than before, and may also introduce elements leading to new forms of gameplay, such as pachinko machines with selectable settings. Accordingly, gaming machine manufacturers are actively submitting model applications, and machines that have passed the testing process are already beginning to appear. Our Group has decided to launch the first pachinko machine with selectable settings under the SANKYO brand, “Fever Kakumeiki Valvrave W,” in August 2018, ahead of its competitors.」
As part of its product response to recovering the fan base, the Group addressed easier-to-play new-regulation machines and decided to launch the first pachinko machine with selectable settings in August 2018. - FY2018AdvancedAnnual report
「As a Group, we will move swiftly to develop gaming machines with lower play costs and lead the market in promoting their adoption.」
A specific measure to recover the fan base is presented: rapidly developing and promoting gaming machines with lower play costs. - FY2016First statedAnnual report
「We will continue working to develop gaming machines that appeal to a broad range of people and contribute to the recovery of the fan base.」
The Group states its intention to contribute to recovery of the declining fan base through product development aimed at a broad range of people.