Segment loss in the crowdsourcing business
First written in FY2018-Q2. 8 of 14 entries say "Mitigated", first in FY2019-Q1. Latest entry: FY2021.
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- FY2021MitigatedAnnual report
「In the crowdsourcing business, net sales decreased 7.4% from the previous consolidated fiscal year to ¥336,989 thousand, while segment profit was ¥22,905 thousand, compared with a segment loss of ¥45,034 thousand in the previous consolidated fiscal year.」
Although net sales decreased, the business shifted from a segment loss in the previous year to a profit of ¥22,905 thousand, easing the loss position. - FY2021-Q3MitigatedAnnual report
「In the crowdsourcing business, revenue was ¥217.737 million, down 28.7% year on year, while segment profit was ¥1.524 million, compared with a segment loss of ¥6.511 million in the same period of the previous year.」
The business shifted from a segment loss in the same period of the previous year to a profit of ¥1,524 thousand, easing the loss position. However, net sales decreased 28.7% year on year. - FY2021-Q2WorsenedAnnual report
「In the crowdsourcing business, revenue was ¥132.515 million, down 41.3% year on year, and the segment reported a loss of ¥5.998 million, compared with segment profit of ¥22.514 million in the same period of the previous year.」
The crowdsourcing business shifted from profit of ¥22,514 thousand in the same period of the previous year to a loss of ¥5,998 thousand, while net sales also decreased 41.3%. - FY2021-Q1MitigatedAnnual report
「In the crowdsourcing business, revenue was ¥94.964 million (down 19.6% year on year), while segment profit was ¥16.267 million (up 4.7% year on year), mainly due to streamlining selling, general and administrative expenses, including reductions in administrative head-office functions.」
The crowdsourcing business has continued to record profits after the segment loss incurred at the end of the previous fiscal year, easing the risk of losses. However, net sales decreased year on year. - FY2020WorsenedAnnual report
「In the crowdsourcing business, a decline in intercompany transactions resulted in current-period revenue of ¥363.741 million (down 8.6% from the previous consolidated fiscal year) and a segment loss of ¥45.034 million, compared with segment profit of ¥80.253 million in the previous consolidated fiscal year.」
The business shifted from profit in the same period of the previous year to a loss, and the profitability of the crowdsourcing business deteriorated. - FY2020-Q3WorsenedAnnual report
「In the crowdsourcing business, revenue was ¥305.365 million (up 13.4% year on year). However, the segment recorded a loss of ¥6.511 million, compared with segment profit of ¥44.511 million in the year-earlier period, due to a decline in intercompany transactions.」
Although net sales in the crowdsourcing business increased, the business shifted from segment profit of ¥44,511 thousand in the same period of the previous year to a segment loss of ¥6,511 thousand due to a decline in intragroup transactions. - FY2020-Q2MitigatedAnnual report
「In the crowdsourcing business, net sales increased 42.4% year on year to ¥225,595 thousand. As a result of efforts to rationalise selling, general and administrative expenses, including reducing administrative head-office functions, segment profit increased 93.1% to ¥22,514 thousand.」
The crowdsourcing business continued to record a profit after being in a loss position in the same period of the previous year, with segment profit of ¥22,514 thousand. Rationalisation of selling, general and administrative expenses, including reducing administrative head-office functions, is also cited as a factor in the improvement in profit. - FY2020-Q1MitigatedAnnual report
「In the crowdsourcing business, revenue was ¥118.175 million (up 31.1% year on year), while segment profit was ¥15.543 million (up 535.8% year on year), mainly due to streamlining SG&A expenses, including reductions in administrative head-office functions.」
The business continued to record a profit after the segment loss in the same period of the previous year, with segment profit of ¥15,543 thousand, up 535.8% year on year. Rationalisation of selling, general and administrative expenses is cited as a factor in the improvement in profit. - FY2019-Q3MitigatedAnnual report
「In the crowdsourcing business, the addition of スピード翻訳 as a group subsidiary from the fourth quarter of the previous fiscal year and the amortization of エニドア's goodwill in the previous fiscal year resulted in current-period revenue of ¥269.266 million (up 95.6% year on year) and segment profit of ¥44.511 million, compared with a segment loss of ¥67.466 million in the previous fiscal year.」
The crowdsourcing business, which recorded a segment loss of ¥67,466 thousand in the same period of the previous year, turned to a profit of ¥44,511 thousand on a cumulative basis through the third quarter of the current fiscal year. - FY2019-Q2MitigatedAnnual report
「In the crowdsourcing business, the addition of スピード翻訳株式会社 from the fourth quarter of the previous fiscal year resulted in revenue of ¥273.270 million (up 149.8% year on year) and segment profit of ¥11.660 million, compared with a segment loss of ¥34.782 million in the year-earlier period.」
The segment loss recorded by the crowdsourcing business in the same period of the previous year turned into a profit of ¥11,660 thousand on a cumulative basis for the current quarter. The disclosure does not state that pressure from personnel expenses and other costs has been fully eliminated. - FY2019-Q1MitigatedAnnual report
「In the crowdsourcing business, the addition of スピード翻訳株式会社 from the fourth quarter of the previous fiscal year resulted in revenue of ¥137.184 million (up 56.3% year on year). However, segment profit was ¥2.444 million (down 50.8% year on year) due to higher SG&A expenses, including personnel expenses.」
Although the crowdsourcing business recorded an operating loss for the full previous fiscal year, it recorded segment profit of ¥2,444 thousand in the current quarter, easing the loss position. However, pressure from personnel expenses and other costs remains. - FY2018WorsenedAnnual report
「In the crowdsourcing business, profitability deteriorated due to a substantial decline in sales, resulting in net sales of ¥224,350 thousand and an operating loss of ¥92,594 thousand.」
The full-year operating loss in the crowdsourcing business was ¥92,594 thousand, demonstrating in the full-year results the deterioration in profitability caused by lower sales. - FY2018-Q3WorsenedAnnual report
「In the crowdsourcing business, preparations to transition rapidly to a new service format in response to changing demand for cloud translation resulted in net sales of ¥143,825 thousand and a segment loss of ¥67,466 thousand.」
While preparations to transition rapidly to a new service format progressed, the segment loss widened from ¥34,782 thousand to ¥67,466 thousand. - FY2018-Q2MaterialisedAnnual report
「During the cumulative second quarter of the current consolidated fiscal year, net sales in the crowdsourcing business were ¥109,390 thousand and segment loss was ¥34,782 thousand.」
While preparing a new service format in response to changing demand for cloud translation, the business incurred a segment loss of ¥34,782 thousand for the cumulative second quarter.