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Presentation materials for financial results4728TOSE CO.,LTD.Information and Communications, Services and Others

Financial Results Briefing Materials for the Fiscal Year Ended August 2026 (with Commentary)

For the fiscal year ended August 2026, revenue and operating income declined due to the suspension of a large overseas development project and a decline in revenue share income from the previous year's high level. However, net income increased due to an extraordinary gain on the sale of land, and for the fiscal year ending August 2027, operating income is expected to increase despite lower revenue, supported by improved staff utilization and lower outsourcing costs.

Worth reading
48Recurring
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Mixed performance
Direction inferred from the company’s description.
Scale
405
JPY million (year-on-year decrease in operating profit)
Wording
Conditional
How definitive the wording is.

Contents of this document

Presentation materials for financial resultsFiscal year ending August 202612 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales¥6,316 million-4.8%
Operating profit¥284 million-58.8%
Ordinary income¥332 million-50.9%
Net income¥717 million+186.7%
Operating profit margin4.5 %
Selling, general and administrative expenses¥1,149 million
Results for the three months of the current quarter
Fourth quarter of the fiscal year ending August 2026
Net Sales
¥1,494 million
Operating profit
¥4 million
Full-year earnings forecast
Fiscal year ending August 2027
Net Sales
¥6,000 million
Operating profit
¥415 million
Ordinary income
¥423 million
Net income
¥280 million
What the company explained in this material
Breakdown of Factors Affecting the ChangeReasons cited by the Company for the change in the figures.
  • Temporary suspension of a large overseas development project
    ImpactSubstantial excess staff capacity arose from the third quarter onward, lowering the gross profit margin
  • Decline in revenue share from the previous fiscal year's high level
    ImpactFactors reducing operating profit
  • Decline following the completion of education-related content development
    ImpactRevenue decline in the Other business
  • Sale of land in Nagaokakyo, Kyoto
    Impact748
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
Expansion of Nintendo Switch 2 adoption, completion of major projects, launch of new projects, improved staff utilization, lower outsourcing costs, and concerns about rising building material costs. Numerical assumptions: Not disclosed
New initiatives
  • Launch in October 2026 of a learning support tool for pharmacy students jointly developed with Kobe Gakuin University
  • Promotion of a game publishing business with non-gaming companies
  • Development of new titles and remasters for multiple platforms, including Nintendo Switch 2
  • Consolidation of the headquarters and Kyoto bases in a new office building in Nagaokakyo
  • Use of AI and promotion of digital transformation, along with stronger internal training and mid-career hiring
Key KPIsA metric the company considers important as a management benchmark.
  • Indicative core-business ROE8 %
  • Core-business ROE for the fiscal year ended August 2026Below 8.0%
  • Number of major development projects (as listed)7 Engagements
  • Threshold of contracted projects expected to generate revenue of at least ¥500 million5 Hundreds of millions of yen
  • PBR1 times
Segment results
  • Gaming Business
    Net Sales¥5,879 million
    Year-on-Year Change in Revenue (%)-2.7
    Operating profit¥247 million
    Operating profit year-on-year_pct-60.2
  • Other Businesses
    Net Sales¥437 million
    Year-on-Year Change in Revenue (%)-26
    Operating profit¥37 million
    Operating profit year-on-year_pct-45.5
Medium-term management plan targets
Growth and improved profitability in the games business, creation of new growth pillars in non-gaming businesses, improved development technology and productivity, and expansion of human capital. Specific target years and figures: Not disclosed
Financial targets
Core-business ROE
TargetAt least 8.0% on a sustained basis
Actual results8.0% for the fiscal year ended August 2025; below 8.0% for the fiscal year ended August 2026
Number of stores and locations
Number at period-endKyoto headquarters, 3 development bases in Kyoto Prefecture, the Tokyo Development Center, etc. The Kyoto bases are scheduled to be consolidated in a new office building
Number of employees
Number of Employees592 on a consolidated basis; 550 at TOSE standalone (as of the end of August 2026)
Headcount by locationApproximately 75 at Kyoto headquarters, approximately 180 at the Nishiōji Development Center, approximately 95 at the Nagaokakyo Development Center, approximately 140 at the Yamazaki Development Center, and approximately 60 at the Tokyo Development Center
Changes during the period and hiring planThe company mentioned strengthening mid-career hiring. Hiring target: Not disclosed
Capital expenditures
¥2,830 million construction costs for the new office building
Annual Dividend
Forecast for the fiscal year ending August 2027
Annual¥25 per share
Interim¥12.5 per share
End of period¥12.5 per share
Payout ratio
67.7 %
Contents of this document
ItemDetails
Document typePresentation materials for financial results
Fiscal Period CoveredFiscal year ending August 2026
Net Sales¥6,316 million (YoY -4.8%)
Operating profit¥284 million (YoY -58.8%)
Ordinary income¥332 million (YoY -50.9%)
Net income¥717 million (YoY +186.7%)
Operating profit margin4.5 %
Selling, general and administrative expenses¥1,149 million
Results for the three months of the current quarterFourth quarter of the fiscal year ending August 2026 Net Sales ¥1,494 million / Operating profit ¥4 million
Full-year earnings forecastFiscal year ending August 2027 Net Sales ¥6,000 million / Operating profit ¥415 million / Ordinary income ¥423 million / Net income ¥280 million
Segment resultsSegment Gaming Business / Net Sales ¥5,879 million / Year-on-Year Change in Revenue (%) -2.7 / Operating profit ¥247 million / Operating profit year-on-year_pct -60.2, Segment Other Businesses / Net Sales ¥437 million / Year-on-Year Change in Revenue (%) -26 / Operating profit ¥37 million / Operating profit year-on-year_pct -45.5
Breakdown of Factors Affecting the ChangeFactors Temporary suspension of a large overseas development project / Impact Substantial excess staff capacity arose from the third quarter onward, lowering the gross profit margin, Factors Decline in revenue share from the previous fiscal year's high level / Impact Factors reducing operating profit, Factors Decline following the completion of education-related content development / Impact Revenue decline in the Other business, Factors Sale of land in Nagaokakyo, Kyoto / Impact 748 Extraordinary gain in ¥ million
Key KPIsIndicator name Indicative core-business ROE / Value 8 %, Indicator name Core-business ROE for the fiscal year ended August 2026 / Value Below 8.0%, Indicator name Number of major development projects (as listed) / Value 7 Engagements, Indicator name Threshold of contracted projects expected to generate revenue of at least ¥500 million / Value 5 Hundreds of millions of yen, Indicator name PBR / Value 1 times
Number of stores and locationsNumber at period-end Kyoto headquarters, 3 development bases in Kyoto Prefecture, the Tokyo Development Center, etc. The Kyoto bases are scheduled to be consolidated in a new office building / Number of store openings and closures during the period Not disclosed
Number of employeesNumber of Employees 592 on a consolidated basis; 550 at TOSE standalone (as of the end of August 2026) / Headcount by location Approximately 75 at Kyoto headquarters, approximately 180 at the Nishiōji Development Center, approximately 95 at the Nagaokakyo Development Center, approximately 140 at the Yamazaki Development Center, and approximately 60 at the Tokyo Development Center / Changes during the period and hiring plan The company mentioned strengthening mid-career hiring. Hiring target: Not disclosed
Assumptions Underlying the Business OutlookExpansion of Nintendo Switch 2 adoption, completion of major projects, launch of new projects, improved staff utilization, lower outsourcing costs, and concerns about rising building material costs. Numerical assumptions: Not disclosed
Medium-term management plan targetsGrowth and improved profitability in the games business, creation of new growth pillars in non-gaming businesses, improved development technology and productivity, and expansion of human capital. Specific target years and figures: Not disclosed
Financial targetsCore-business ROE Target At least 8.0% on a sustained basis / Actual results 8.0% for the fiscal year ended August 2025; below 8.0% for the fiscal year ended August 2026
Annual DividendForecast for the fiscal year ending August 2027 Annual ¥25 per share / Interim ¥12.5 per share / End of period ¥12.5 per share
Payout ratio67.7 %
Capital expenditures¥2,830 million (construction costs for the new office building)
New initiativesLaunch in October 2026 of a learning support tool for pharmacy students jointly developed with Kobe Gakuin University, Promotion of a game publishing business with non-gaming companies, Development of new titles and remasters for multiple platforms, including Nintendo Switch 2, Consolidation of the headquarters and Kyoto bases in a new office building in Nagaokakyo, Use of AI and promotion of digital transformation, along with stronger internal training and mid-career hiring
Items this document does not state (9)
Gross Profit MarginProgress against full-year forecastSelf-assessment against the planUnit price and quantity metricsRisk amount incorporated into the outlookAcquisition of treasury sharesOrders received and order backlogMarket Size / ShareKey points of the Q&A

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

The company explained that revenue and earnings declined because a large development project for an overseas client was temporarily suspended at the end of February 2026, creating substantial excess development staff capacity from the third quarter onward, revenue share income declined from the previous year's high level, and development of education-related content that contributed to earnings in the previous year was completed. The increase in net income was due to an extraordinary gain of approximately ¥748 million from the sale of land in Nagaokakyo, Kyoto. For the fiscal year ending August 2027, the company expects its gross profit margin to improve as a result of better staff utilization and lower outsourcing costs.

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Financial Results Briefing Materials for the Fiscal Year Ended August 2026 (with Commentary) | TOSE CO.,LTD. (4728) timely disclosure | Komori