Expansion of Existing Titles and Development of New Titles
First written in FY2018-Q3. 22 of 27 entries say "Advanced", first in FY2018. Latest entry: 2026-08-14.
1 other company's latest entry also says "Advanced".
- FY2026-H1RestatedAnnual report
「Against this business backdrop, the Group focused on operating its core title 「メメントモリ」, further strengthening its development structure, and planning and developing multiple new apps that will be key to medium- to long-term growth.」
The company continues operating existing titles centered on 「メメントモリ」, strengthening its development structure and developing multiple new apps. As no new completion milestone is stated, this item has been flagged for rechecking. - FY2025AdvancedAnnual report
「(More than 4 million cumulative downloads)」
The core title 「メメントモリ」maintained more than 4 million cumulative downloads, while the non-game new service 「恋庭」surpassed 3 million cumulative downloads. 「恋庭」had progressed from more than 2 million cumulative downloads at the previous disclosure. - FY2025-H1AdvancedAnnual report
「Against this business backdrop, the Group continued planning and developing multiple new apps that will be key to medium- to long-term growth, as well as operating existing apps. For its core title 「メメントモリ」, in addition to conducting a year-end and New Year campaign, we implemented initiatives aimed at fostering fans, including an art shop event selling canvas art and other items featuring the game's character visuals on a made-to-order basis.」
The company continued planning and developing multiple new apps and operating existing apps. For 「メメントモリ」, it conducted a year-end and New Year campaign as well as an art shop event offering made-to-order sales of canvas art. - FY2024AdvancedAnnual report
「(More than 4 million cumulative downloads)」
Cumulative downloads for the core title 「メメントモリ」increased from more than 2.5 million at the previous disclosure to more than 4 million. - FY2024-Q2AdvancedAnnual report
「Against this business backdrop, the Group worked to stabilize earnings from its core service, the large-scale RPG 「メメントモリ」, and to plan and develop multiple new apps. For 「メメントモリ」, in addition to conducting a collaboration with the company's proprietary IP 「幻獣契約クリプトラクト」and 「ミトラスフィア-MITRASPHERE-」, we made upfront investments aimed at continuous improvement and acquiring new users.」
The company continued efforts to stabilize earnings from 「メメントモリ」and develop new apps. It conducted collaborations with its proprietary IP, 「幻獣契約クリプトラクト」and 「ミトラスフィア-MITRASPHERE-」, and made upfront investments in continuous improvement and new-user acquisition. - FY2024-Q1AdvancedAnnual report
「Against this business backdrop, the Group worked to stabilize earnings from its core service, the large-scale RPG 「メメントモリ」, and to plan and develop multiple new apps. For 「メメントモリ」, we had made upfront investments aimed at continuous improvement and acquiring new users since its launch in October 2022. However, initiatives implemented around its 1st anniversary performed well, and net sales for the current first quarter increased 22.2% from the immediately preceding quarter.」
The company conducted continuous improvement and investment to acquire new users for 「メメントモリ」, together with initiatives for its 1st anniversary, resulting in current first-quarter net sales increasing 22.2% from the immediately preceding quarter. - FY2023AdvancedAnnual report
「メメントモリ (October 2022) App Store Google Play DMM GAMES Original “Melancholy and beautiful. To another world in an instant.” An idle RPG featuring characters depicted in a delicate watercolor style. “Laments,” or songs, by numerous renowned artists express the feelings held by each girl, while the memorable story and voice performances by accomplished voice actors allow players to fully experience the game's world. (More than 2.5 million cumulative downloads)」
The new title 「メメントモリ」performed well throughout the year and surpassed 2.5 million cumulative downloads. 「幻獣契約クリプトラクト」and 「ミトラスフィア」ended service in June 2023, changing the composition of the core titles. - FY2023-Q3AdvancedAnnual report
「Against this business backdrop, the Group continued planning and developing multiple new apps that will be key to medium- to long-term growth, as well as operating existing apps. As the half-anniversary of 「メメントモリ」and the 2nd Anniversary campaign for 「恋庭」performed well, Group-wide net sales and profit increased substantially year on year.」
The company continued operating existing apps and developing multiple new apps, while the half-anniversary of 「メメントモリ」and the 2nd Anniversary campaign for 「恋庭」performed well. - FY2023-Q2AdvancedAnnual report
「Against this business backdrop, the Group continued planning and developing multiple new apps that will be key to medium- to long-term growth, as well as operating existing apps. Due in large part to the contribution of 「メメントモリ」, Group-wide net sales and profit increased substantially year on year. 「幻獣契約クリプトラクト」also reached its 8th anniversary since launch.」
The company continued planning and developing multiple new apps and operating existing apps. 「メメントモリ」made a major contribution to the Group's higher sales and profit, while 「幻獣契約クリプトラクト」reached its 8th anniversary since launch. - FY2023-Q1AdvancedAnnual report
「Against this business backdrop, the Group continued planning and developing multiple new apps that will be key to medium- to long-term growth, as well as operating existing apps. However, as the new large-scale RPG 「メメントモリ」, distributed since 18 October 2022, performed well, Group-wide net sales and profit increased substantially year on year.」
The company continued developing multiple new apps and operating existing apps, while the new large-scale RPG 「メメントモリ」, launched on 18 October 2022, performed well. - FY2022-Q3AdvancedAnnual report
「Against this business backdrop, the Group continued planning and developing multiple new apps that will be key to medium- to long-term growth, as well as operating existing apps. The 1st Anniversary campaign for the game-based dating app 「恋庭」proved effective, and monthly in-app purchase revenue reached ¥100 million for the first time in May 2022.」
The company continued developing multiple new apps and operating existing apps. In 「恋庭」, the 1st Anniversary campaign was conducted, and monthly in-app purchase revenue reached ¥100 million for the first time in May 2022. - FY2022-Q1AdvancedAnnual report
「Against this business backdrop, the Group continued planning and developing multiple new apps that will be key to medium- to long-term growth, as well as operating existing apps. For 「恋庭」, a game-based dating service, we had operated the service since its launch in April 2021 under a revenue model with free basic use and in-app purchases, but added 2 subscription plans with monthly fees in a major update conducted in December 2021 so that users could use the service in line with their objectives.」
The company continued developing multiple new apps and operating existing apps, and reports the specific progress of a major update for 「恋庭」in December 2021 and the introduction of 2 subscription plans. - FY2021AdvancedAnnual report
「Against this business backdrop, the Group worked on planning and developing multiple new apps that will be key to medium- to long-term growth, as well as operating existing apps. Development of the new game app 「メメントモリ」progressed, and pre-registration began in August 2021. For 「恋庭」, which has been distributed since April 2021, the number of users has been increasing each month as a game-based dating app offering the experience of “getting a partner while playing a game,” and we worked to establish the service foundation for future growth.」
The company reports specific milestones for the development of the new game app 「メメントモリ」and the start of pre-registration in August 2021. - FY2021-Q3AdvancedAnnual report
「While implementing measures against infectious diseases, the Group worked to maintain operations for existing titles, expand overseas and develop new titles. Since its launch on 28 April, 「恋庭」has made what we consider a relatively strong start as a dating app, with various KPIs, including DAU and in-app purchase revenue, performing well.」
The company continued operating existing titles, expanding overseas and developing new titles, and reports the specific progress of the new service 「恋庭」launching on 28 April and its strong KPI performance. - FY2021-Q2AdvancedAnnual report
「While implementing measures against infectious diseases, the Group worked to maintain operations for existing titles, expand overseas and develop new titles and 「恋庭」. 「幻獣契約クリプトラクト (2015年)」entered its 7th year since the start of domestic distribution, and the 6th Anniversary event held in March performed well.」
The company continued operating existing titles, developing new titles and 「恋庭」, and expanding overseas, and reports specific progress including 「幻獣契約クリプトラクト」entering its 7th year since the start of domestic distribution and the strong performance of its 6th Anniversary event. - FY2021-Q1AdvancedAnnual report
「Against this business backdrop, the Group worked to maintain operations for existing titles, develop new titles and expand overseas while implementing measures against infectious diseases. Distribution of the mainland China version of 「ミトラスフィア」began in October 2020. For the new service 「恋庭」, development was nearing completion as we conducted promotions through campaigns using Twitter and placements in web media ahead of its release.」
The company continued operating existing titles, developing new titles and expanding overseas, and reports the specific progress of beginning distribution of the mainland China version of 「ミトラスフィア」. For 「恋庭」, promotions were conducted and development was nearing completion. - FY2020-Q2RestatedAnnual report
「Against this business backdrop, we conducted anniversary campaigns and seasonal events for 「幻獣契約クリプトラクト」and 「ミトラスフィア」, while also working on developing new titles and expanding our IP overseas.」
The company continues anniversary campaigns and seasonal events for its 2 core titles, new title development and overseas IP expansion. No new measurable milestone is stated. - FY2020-Q1AdvancedAnnual report
「Against this business backdrop, the Group conducted initiatives including a commemorative campaign marking more than 7 million downloads for 「ミトラスフィア」and events timed to Christmas, while also working on developing new titles and expanding its IP overseas.」
In addition to the new milestone of 「ミトラスフィア」surpassing 7 million downloads, the company reports efforts to develop new titles and expand its IP overseas. - FY2019AdvancedAnnual report
「Against this business backdrop, we conducted various campaigns and implementation updates for new features for 「クリプトラクト」and 「ミトラスフィア」.」
The company continued campaigns and additions of new features for its core titles. 「ミトラスフィア」surpassed 6 million cumulative downloads, while 「クリプトラクト」surpassed 12 million. - FY2019-Q3AdvancedAnnual report
「Against this business backdrop, we focused on improving customer satisfaction by conducting a 4th Anniversary commemorative campaign and a campaign marking more than 12 million downloads for 「幻獣契約クリプトラクト」, and by working on implementation updates for new features and other initiatives for 「ミトラスフィア」. However, net sales declined year on year as the ongoing efforts to improve promotional efficiency affected results.」
For its core titles, the company reports specific initiatives and progress, including the campaign marking more than 12 million downloads for 「幻獣契約クリプトラクト」and the implementation update for new features in 「ミトラスフィア」. - FY2019-Q2RestatedAnnual report
「Against this business backdrop, we conducted a 4th Anniversary commemorative campaign for 「幻獣契約クリプトラクト」and seasonal events for 「ミトラスフィア」, among other initiatives. However, net sales declined year on year as the ongoing efforts to improve promotional efficiency affected results.」
The company continued commemorative campaigns and seasonal events for its core titles, but no new title development or measurable progress is stated. - FY2019-Q1RestatedAnnual report
「Centered on our two core titles, 「ミトラスフィア」and 「幻獣契約クリプトラクト」, we conducted events and campaigns timed to Christmas, the year-end and New Year holidays, and other occasions.」
The company continues to conduct events and campaigns centered on its 2 core titles. As no new measurable milestone is stated, this item has been flagged for rechecking. - FY2018AdvancedAnnual report
「Against this business backdrop, we focused mainly on expanding existing titles. 「幻獣契約クリプトラクト」continued to perform steadily as a core title following the implementation of its 3rd Anniversary Grand Appreciation Festival, a commemorative campaign marking more than 10 million downloads, and other initiatives. Since the launch of 「ミトラスフィア」in August 2017, many users have enjoyed the game through the addition of new scenarios, avatar parts and other content. The game surpassed 5 million downloads and reached its 1st anniversary.」
Regarding the expansion of existing titles, the company reports specific progress for 「ミトラスフィア」, including surpassing 5 million cumulative downloads and reaching its 1st anniversary, as well as the implementation of commemorative campaigns and additional content. - FY2018-Q3First statedAnnual report
「Against this business backdrop, we focused on expanding existing titles and developing new ones. 「幻獣契約クリプトラクト」continued to perform steadily following a commemorative campaign marking more than 10 million cumulative downloads, while 「ミトラスフィア」performed steadily following the addition of new scenarios and other initiatives.」
The company has identified the expansion of existing titles and development of new titles as key initiatives, and has conducted campaigns marking more than 10 million cumulative downloads and added new scenarios.