Business and Development Delay Risks Due to COVID-19
First written in FY2020. 3 of 8 entries say "Mitigated", first in FY2021-Q2. Latest entry: FY2023-Q3.
2 other companies' latest entry also says "Restated".
- FY2023-Q3RestatedAnnual report
「With regard to our group’s game business, no impact from COVID-19 has been observed,」
The company is reconfirming its explanation that no impact from COVID-19 has been observed in the game business. - FY2023-Q2RestatedAnnual report
「With regard to our group’s game business, no impact from COVID-19 has been observed,」
The company is reconfirming its explanation that no impact from COVID-19 has been observed in the game business. - FY2022-Q2RestatedAnnual report
「Against this backdrop, no impact from COVID-19 has been observed in our group’s game business,」
The company is reconfirming its explanation that no impact from COVID-19 has been observed in the game business. It also states that the IP business has likewise been unaffected. - FY2022-Q1MitigatedAnnual report
「With regard to our group’s game business, no impact from COVID-19 has been observed,」
The company explains that no impact from COVID-19 has been observed in the game business. The IP business is also said to have been unaffected, and no apparent business impact from the disease has been identified in at least these businesses. - FY2021-Q3MitigatedAnnual report
「The Group's Live Experience business has been affected by the coronavirus pandemic as a result of declining visitor numbers and partial closures at アソビル. However, it held the exhibition Banksy: Genius or Villain while implementing infection-control measures and leased space to external operators. As a result of progressing with the selection and concentration of businesses, the full-year impact is expected to be limited compared with the initial forecast.」
Although the impact of the decline in visitors to ASOBUILD and partial suspension of operations has continued, the company is reconfirming its expectation that the full-year impact will be contained below the initial projection through infection prevention measures, exhibitions, leasing space to tenants, and the selection and concentration of businesses. - FY2021-Q2MitigatedAnnual report
「The Group's live experience business has been affected by COVID-19 through a decline in visitors to Asobuild and the temporary closure of some facilities. However, from 30 May 2020, following the lifting of the state of emergency, the Group reopened Banksy: Genius or Vandal? while implementing infection-prevention measures and, as a result of advancing the selection and concentration of businesses, expects the full-year impact to be less than initially projected.」
Although the decline in visitors to ASOBUILD and partial suspension of operations have continued, the company explains that the full-year impact is expected to be smaller than initially projected as a result of infection prevention measures, the resumption of content and the selection and concentration of businesses. - FY2021-Q1MaterialisedAnnual report
「Meanwhile, our group’s live experience business has been affected by COVID-19 due to a decline in visitors to “ASOBUILD” and the partial suspension of operations,」
The company explains that the business impacts of COVID-19, namely a decline in visitors to ASOBUILD and the partial suspension of operations, have actually occurred after the disease was listed as a new risk in the previous fiscal year. - FY2020First statedAnnual report
「In addition, if the spread of COVID-19 or other infectious diseases results in infections among employees or business partners of our group and causes development delays, this could affect our group’s business and results of operations.」
Development delays and impacts on results due to the spread of infection have been described as a new risk. The live experience business is described as being “affected by COVID-19,” indicating that an impact has already occurred, while no adverse impact had been observed in the mobile game business as of March 2020.