Komori
Akatsuki (3932) · InitiativeSoftened

Development of Real-World Experiential Entertainment Hubs through ASOBUILD

First written in FY2020-Q1. 6 of 8 entries say "Advanced", first in FY2020-Q2. Latest entry: FY2023-Q3.

8entries
5years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseAdvancedFY2020-Q2 – FY2021-Q32019: 220192020: 420202021: 120212022: 020222023: 1
Same theme, other companies
Opening and Operation of Experiential Entertainment FacilitiesA theme 2 companies write about · 1 as a headwind · 1 as a tailwind

Akatsuki moved to the "Worse" side of this theme in 2023.

0 other companies' latest entry also says "Softened".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2023-Q3SoftenedAnnual report

    「株式会社アカツキライブエンターテインメント operates the live experience business, and the merger was carried out to streamline management through the selection and concentration of management resources, with the aim of expanding the Group's performance and increasing corporate value over the medium to long term.」

    A resolution was passed for an absorption-type merger of the live experience business, which had developed Asobuild and other facilities, to select and concentrate management resources and streamline operations. The downsizing and restructuring of the real-world experiential business are taking further concrete shape.
  2. FY2021-Q3AdvancedAnnual report

    「The Group's Live Experience business has been affected by the coronavirus pandemic as a result of declining visitor numbers and partial closures at アソビル. However, it held the exhibition Banksy: Genius or Villain while implementing infection-control measures and leased space to external operators. As a result of progressing with the selection and concentration of businesses, the full-year impact is expected to be limited compared with the initial forecast.」

    At Asobuild, the Group resumed exhibitions with infection-prevention measures in place and also leased space to external operators, progressing with the selection and concentration of businesses.
  3. FY2021-Q2AdvancedAnnual report

    「The Group's live experience business has been affected by COVID-19 through a decline in visitors to Asobuild and the temporary closure of some facilities. However, from 30 May 2020, following the lifting of the state of emergency, the Group reopened Banksy: Genius or Vandal? while implementing infection-prevention measures and, as a result of advancing the selection and concentration of businesses, expects the full-year impact to be less than initially projected.」

    The Group resumed exhibitions at Asobuild while implementing infection-prevention measures and advanced the selection and concentration of businesses in the live experience segment, indicating that the full-year impact of COVID-19 is expected to be smaller than initially projected.
  4. FY2021-Q1AdvancedAnnual report

    「The Group's live experience business has been affected by the COVID-19 pandemic through a decline in visitors to Asobuild and the temporary closure of some facilities. However, from 30 May 2020, following the lifting of the state of emergency, the Group gradually resumed various content offerings, including reopening the exhibition Banksy: Genius or Vandal? while implementing infection-prevention measures.」

    Despite the impact of COVID-19 on visitor numbers and temporary closures, the Group reopened Banksy: Genius or Vandal? at Asobuild from 30 May 2020 while implementing infection-prevention measures, and progressed to the stage of gradually restarting Asobuild's various content offerings.
  5. FY2020AdvancedAnnual report

    「The Group had been building the brands and rolling out the content Puchu! and Unko Museum at Asobuild, but overall shifted to a more efficient operating structure.」

    Content originating from Asobuild expanded beyond Unko Museum to include Puchu!, indicating brand development, rollout to additional locations and a shift to a more efficient operating structure.
  6. FY2020-Q3AdvancedAnnual report

    「Meanwhile, the Group's Live Experience business has been actively pursuing initiatives in the real entertainment area and performed well, including by expanding the アソビル content Unko Museum to other locations and expanding overseas through a licensing deal in Shanghai.」

    The development of Unko Museum originating from Asobuild progressed from expansion to additional domestic locations to overseas development through a licensing arrangement in Shanghai.
  7. FY2020-Q2AdvancedAnnual report

    「The business performed strongly, including through the rollout of the content Unko Museum at Asobuild, a multi-purpose experiential entertainment complex directly connected to Yokohama Station that opened in March 2019.」

    Real-world experiential content originating from Asobuild entered a new phase of development through the rollout of Unko Museum to additional locations, while continuing to perform strongly.
  8. FY2020-Q1First statedAnnual report

    「Asobuild, a multi-purpose experiential entertainment complex directly connected to Yokohama Station that opened in March 2019, performed strongly, with visitor numbers exceeding 1 million in approximately 3 months after opening.」

    Asobuild, a multi-purpose experiential entertainment complex directly connected to Yokohama Station, opened in March 2019 and exceeded 1 million visitors in approximately 3 months.
Moved together

"Continuous provision of profitable game titles" moved the same way as this thread, in the same document, in 6 of its 8 moves.

633222★123456
  1. ★This thread
  2. 1Continuous provision of profitable game titles6×
  3. 2Expansion into the Real-Life Domain3×
  4. 3Growth investment prioritized; timing of dividends undecided3×
  5. 4Accelerating Growth through M&A, Capital and Business Alliances, and Investment2×
  6. 5Use of Original Titles Alongside Titles Based on Third-Party IP2×
  7. 6Increased Downloads of Major Titles and Business Performance Growth2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

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