Contents of this document
- Concentration of management resources on D2X commerce
- Proprietary-brand sales by in-house livestreamers on TikTok Shop
- Automatic generation of more than 100 short videos per month using generative AI
- Expansion of AP LAB's product categories into health and self-care
- Expansion of KACHIKA
- Expansion of OEM support engagements
- TikTok Shop sales valueQoQ166%
- Proprietary-brand salesQoQ109%
- Number of active TikTok Shop sellersMore than 50,000 stores
- Number of creators streaming on TikTok ShopMore than 200,000 people
- Number of TikTok Shop buyersExpanded by more than 20 times
- Video- and livestream-driven share of gross merchandise value70 %
- Number of registered NETSEA buyersMore than approximately 500,000 companies
| Item | Details |
|---|---|
| Document type | Supplementary materials to the earnings report |
| Fiscal Period Covered | Second quarter of the fiscal year ending September 2026 |
| Net Sales | 2,643 Millions of yen (YoY +110.0%) |
| Operating profit | -4 Millions of yen |
| Ordinary income | 31 Millions of yen (YoY +26.0%) |
| Net income | -21 Millions of yen |
| Results for the three months of the current quarter | Net Sales 1,378 Millions of yen / Operating profit 47 Millions of yen / Solutions business sales 745 Millions of yen / Platform business sales 635 Millions of yen / Solutions business gross profit 253 Millions of yen / Platform business gross profit 459 Millions of yen |
| Full-year earnings forecast | Net Sales 5,600 Millions of yen / Gross profit 2,650 Millions of yen / Operating profit 50 Millions of yen / Ordinary income 40 Millions of yen / Net income for the current fiscal year 20 Millions of yen / Solutions business sales 2,900 Millions of yen / Platform business sales 3,000 Millions of yen / Incubation business sales 0 Millions of yen |
| Progress against full-year forecast | Net Sales 47% / Solutions business sales 51% / Platform business sales 40% / Gross profit 52% / Solutions business gross profit 53% / Platform business gross profit 45% / Solutions business operating profit 57% / Ordinary income 78% |
| Self-assessment against the plan | Ahead of plan in the first half |
| Segment results | Solutions Business Net Sales 1,473 Millions of yen (YoY +103.0%) / Gross profit 528 Millions of yen (YoY +91.0%) / Operating profit 333 Millions of yen (YoY +99.0%) / Platform Business Net Sales 1,198 Millions of yen (YoY +146.0%) / Gross profit 869 Millions of yen (YoY +156.0%) / Operating profit -120 Millions of yen / Incubation Business Net Sales 26 Millions of yen (YoY +11.0%) / Gross profit 22 Millions of yen (YoY +15.0%) / Operating profit -30 Millions of yen |
| Key KPIs | Indicator TikTok Shop sales value / Value QoQ166%, Indicator Proprietary-brand sales / Value QoQ109%, Indicator Number of active TikTok Shop sellers / Value More than 50,000 stores, Indicator Number of creators streaming on TikTok Shop / Value More than 200,000 people, Indicator Number of TikTok Shop buyers / Value Expanded by more than 20 times, Indicator Video- and livestream-driven share of gross merchandise value / Value 70 %, Indicator Number of registered NETSEA buyers / Value More than approximately 500,000 companies |
| Number of employees | 163 People |
| Assumptions Underlying the Business Outlook | Foreign Exchange High ¥150s / Other Taking into account fluctuations associated with foreign exchange, inventory, and the expansion of sales channels |
| Medium-term management plan targets | FY27 sales Approximately ¥3 billion / FY28 sales Approximately ¥10 billion |
| Market Size / Share | China live commerce 2025 transaction volume Approximately ¥140 trillion / China live commerce 2025 GMV CNY 641.72 billion / Live commerce share of e-commerce retail 23.9% |
| New initiatives | Concentration of management resources on D2X commerce, Proprietary-brand sales by in-house livestreamers on TikTok Shop, Automatic generation of more than 100 short videos per month using generative AI, Expansion of AP LAB's product categories into health and self-care, Expansion of KACHIKA, Expansion of OEM support engagements |
Items this document does not state (14)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Sales of proprietary brands through D2X commerce drove growth. In the existing businesses, customer expansion, one-off demand, and the use of AI and cost efficiencies contributed to performance, while the continued investment for growth, the reversal of the impact from aucfan.com's price revisions, and a decline in gains on the sale of operating investment securities in the incubation business affected profit.