Expansion into a comprehensive BPO service provider through a combination of game-related services
First written in FY2017-Q1. 21 of 36 entries say "Advanced", first in FY2017-Q2. Latest entry: 2026-10-20.
No other company in this theme has enough history to compare yet.
- 2026-10-20AdvancedM&A and Subsidiary Changes
「既存の海外ソリューションとの連携によるクロスセルを推進することで、中長期的な事業拡大及び企業価値向上を目指してまいります。」
グラフィック制作を既存のデバッグ、ローカライズ、音声収録、カスタマーサポート等と組み合わせ、クロスセルを進める方針を具体化している。 - FY2027-H1RestatedAnnual report
「We are promoting the service lifecycle solutions business globally, providing quality consulting, game debugging, third-party software testing, infrastructure setup and migration support, monitoring, customer support, fraud prevention, BPR support and other services.」
The company continues to provide a combination of contract services originating in game-related BPO and including software testing, infrastructure setup and migration, fraud prevention and BPR. - FY2025AdvancedAnnual report
「The purpose is also to provide the company's customers with localization, QA debugging and user support services delivered by our Group and to increase revenue through reciprocal customer referrals.」
Combining localization, QA debugging and user support for customers of Ghostpunch Games, LLC with reciprocal customer referrals expanded the comprehensive BPO offering to include game development. - FY2025-H1AdvancedAnnual report
「In June, to improve its end-to-end media and content production capabilities and expand the business, the company acquired from PTW Japan株式会社 the recording studio operation and sound production business.」
Adding recording studio operation and sound production capabilities to the conventional combination of game- and content-related services expanded the combination of contract services. - FY2024RestatedAnnual report
「We provide solution services tailored to issues arising at each stage of customers' service and product lifecycles: planning, development, release, operation and improvement.」
The company continues to provide solutions across the entire service and product lifecycle, from customers' planning through improvement, by combining game-related BPO services. - FY2024-Q3AdvancedAnnual report
「In October, PTW Canada Solutions, Inc. made Vibe Avenue Inc., a Canadian subsidiary that provides music and sound design for game developers, a subsidiary in order to strengthen its voice recording business and generate reciprocal customer referrals.」
Adding music and sound design for game developers expanded the combination of game-related BPO services, including voice recording. - FY2024-Q2AdvancedAnnual report
「In May, the company established 株式会社ADOOR as a subsidiary providing metaverse-related services.」
For metaverse-related services, the company established a new subsidiary, ADOOR, and expanded its existing metaverse-related service offerings. - FY2023RestatedAnnual report
「Our Group's “service lifecycle solutions business” provides quality consulting, game debugging, third-party software verification, infrastructure setup and migration support, monitoring, customer support, fraud prevention, BPR support and other services across the planning, development, release, operation and improvement stages of customers' service and product lifecycles.」
The company continues to provide combinations of game-related BPO services across the entire lifecycle of customers' services and products. - FY2023-Q3RestatedAnnual report
「ポールトゥウィン株式会社 leveraged the effects of the merger of 3 operating companies to develop and cross-sell various services, including “DX Assist,” which supports the DX transformation of business operations, and “Metaverse plus,” which supports metaverse operations.」
The company continues to develop DX- and metaverse-related services and pursue cross-selling by leveraging the effects of the merger of its main operating companies. - FY2023-Q2AdvancedAnnual report
「ポールトゥウィン株式会社 leveraged the effects of the merger of 3 operating companies to develop and cross-sell various services, including “DX Assist,” which supports the DX transformation of business operations, and “Metaverse plus,” which supports metaverse operations.」
The company is specifically promoting the development and cross-selling of DX- and metaverse-related services by leveraging the effects of the merger of its main operating companies. - FY2023-Q1ReframedAnnual report
「The Group operates a service lifecycle solutions business, providing quality consulting, game debugging, third-party software verification, environment setup and migration support, monitoring, customer support, fraud prevention, BPR support and other services across the planning, development, release, operation and improvement stages of clients’ services and products.」
The previous description of BPO based on a combination of game-related services has been reorganized as solutions covering the entire service lifecycle, including third-party verification, infrastructure setup and migration, BPR and fraud prevention in addition to game debugging. - FY2022-Q3AdvancedAnnual report
「In July, the company made MSDホールディングス a subsidiary in order to undertake software and system development outside the gaming sector while also providing third-party verification services. In August, 株式会社キュービスト made Panda Graphics株式会社 a subsidiary to increase its share of contract game graphics development. In August, エンタライズ株式会社 made 株式会社デルファイサウンド a subsidiary to improve its capabilities in voice recording.」
Making MSDホールディングス, Panda Graphics株式会社 and 株式会社デルファイサウンド subsidiaries expanded the foundation for contract services ranging from non-gaming development and third-party verification to game graphics and voice recording. - FY2022-Q2AdvancedAnnual report
「In July, the company made MSDホールディングス a subsidiary in order to undertake software and system development outside the gaming sector while also providing third-party verification services.」
Making MSDホールディングス a subsidiary expanded the combination of BPO services to include non-gaming software and system development and third-party verification. - FY2022-Q1AdvancedAnnual report
「Our Group and 5518 Studios, Inc. are both BPO providers serving game software manufacturers. By combining their respective core services, the parties aim to strengthen their position as a comprehensive BPO provider for the game business, expand orders through reciprocal customer referrals, and enhance corporate value.」
On 23 January 2021, 1518 Studios, Inc. acquired the business of 5518 Studios, Inc. and pursued increased orders through a combination of core services and reciprocal customer referrals. - FY2021AdvancedAnnual report
「In addition, 株式会社CREST began developing and selling games, and is working to create new revenue models.」
In addition to combining its conventional contract-based services, the company began game development and sales through 株式会社CREST, indicating an expansion into new revenue models. - FY2021-Q3RestatedAnnual report
「In this business, the company worked to support the global expansion of customer companies, particularly game software manufacturers, by coordinating domestic and overseas group companies, and promoted an increase in orders for outsourcing services for game software manufacturers, including debugging, localization, overseas customer support and voice recording.」
The company continues to pursue a policy of providing game software manufacturers with a combination of multiple services through coordination among domestic and overseas group companies and increasing orders. - FY2021-Q2AdvancedAnnual report
「Orders for customer support for the game market also increased through sales coordination with the debugging and verification business.」
It identifies the increase in orders for customer support for the game market as a specific result of sales coordination with the debugging and verification business. - FY2021-Q1RestatedAnnual report
「In this business, the company worked to support the global expansion of customer companies, particularly game software manufacturers, by coordinating domestic and overseas group companies, and promoted an increase in orders for outsourcing services for game software manufacturers, including debugging, localization, overseas customer support and voice recording.」
The company continues to increase orders for game-related outsourcing by combining debugging, localization, overseas customer support and voice recording through coordination among domestic and overseas group companies. - FY2020AdvancedAnnual report
「During the consolidated fiscal year, to expand BPO services for customer companies, the company made 株式会社CREST, 株式会社CREST JOB and CREST company Inc. subsidiaries in November (deemed acquisition date: 31 January 2020), and entered into a capital and business alliance with 株式会社アクティブゲーミングメディア in December.」
Making 3 companies, including 株式会社CREST, subsidiaries and entering into a capital and business alliance with 株式会社アクティブゲーミングメディア expanded the foundation for providing BPO and game-related services. - FY2020-Q3RestatedAnnual report
「In this business, the company worked to support the global expansion of customer companies, primarily game software manufacturers, by coordinating domestic and overseas group companies. It also sometimes received outsourcing orders for the same game title in both Japan and overseas, and orders for outsourcing services including debugging, localization, overseas customer support and voice recording increased.」
It reconfirms the provision of multiple combined services for game software manufacturers through coordination among domestic and overseas group companies and the policy of increasing orders. - FY2020-Q2AdvancedAnnual report
「To increase orders for customer support for the game market, the company strengthened sales coordination with the debugging and verification business.」
To increase orders for customer support for the game market, sales coordination with the debugging and verification business was strengthened. - FY2020-Q1RestatedAnnual report
「In this business, the company worked to support the global expansion of customer companies, particularly game software manufacturers, by coordinating domestic and overseas group companies, and promoted an increase in orders for outsourcing services for game software manufacturers, including debugging, localization, overseas customer support and voice recording.」
The company continues to pursue a policy of providing game software manufacturers with a combination of multiple services through coordination among domestic and overseas group companies and increasing orders. - FY2019RestatedAnnual report
「In this business, by coordinating overseas and domestic group companies through a network of 17 locations in 9 countries, the company worked to support the global expansion of domestic and overseas game software manufacturers, and outsourcing services for game software manufacturers, including debugging, localization and overseas customer support, expanded.」
It reconfirms the provision of combined outsourcing services for game software manufacturers, including debugging, localization and overseas customer support. - FY2019-Q3AdvancedAnnual report
「In this business, by coordinating overseas and domestic group companies through a network of 17 locations in 9 countries, the company worked to support the global expansion of domestic and overseas game software manufacturers, and outsourcing services for game software manufacturers, including debugging, localization and overseas customer support, expanded. Although orders for outsourcing services for amusement equipment declined, debugging, localization and overseas customer support for social games increased in Japan and overseas. In addition, the overseas group companies saw increases in localization and voice recording in markets other than games.」
It states that debugging, localization and overseas customer support for social games, as well as localization and voice recording in markets other than games, increased. - FY2019-Q2AdvancedAnnual report
「In addition, sales coordination with the debugging and verification business was strengthened, and customer support for the game market increased.」
It states that customer support for the game market increased through stronger coordination between the debugging and verification business and the online support business. - FY2019-Q1RestatedAnnual report
「In this business, by coordinating overseas and domestic group companies through a network of 18 locations in 9 countries, the company worked to support the global expansion of domestic and overseas game software manufacturers, and outsourcing services for game software manufacturers, including debugging, localization and overseas customer support, expanded.」
It reconfirms the provision of a combination of debugging, localization and overseas customer support for game software manufacturers through coordination among domestic and overseas group companies. - FY2018AdvancedAnnual report
「The company will acquire an additional 30% of the shares of Side UK Limited, bringing its ownership interest to 100%.」
The company acquired the remaining 30% of Side UK Limited, making it a wholly owned subsidiary and expanding the Group's foundation for game-related services. - FY2018-Q3AdvancedAnnual report
「In this business, by coordinating overseas and domestic group companies through a network of 18 locations in 9 countries, the company worked to support the global expansion of domestic and overseas game software manufacturers, and outsourcing services for game software manufacturers, including debugging, localization and overseas customer support, expanded.」
It reports that services for game software manufacturers, including debugging, localization and overseas customer support, expanded through coordination across a network of 18 locations in 9 countries. - FY2018-Q2AdvancedAnnual report
「In this business, by coordinating overseas and domestic group companies through a network of 18 locations in 8 countries, the company worked to support the global expansion of domestic and overseas game software manufacturers, and outsourcing services for game software manufacturers, including debugging, localization and overseas customer support, expanded.」
Through coordination among 18 locations in 8 countries, outsourcing services for debugging, localization and overseas customer support expanded. - FY2018-Q1RestatedAnnual report
「By coordinating overseas and domestic group companies through a network of 17 locations in 8 countries, the company worked to support the global expansion of domestic and overseas game software manufacturers, and outsourcing services for game software manufacturers, including debugging, localization and overseas user support, expanded.」
The company continues to provide game software manufacturers with a combination of outsourcing services including debugging, localization and overseas user support. - FY2017RaisedAnnual report
「Going forward, without being constrained by segments such as the debugging and verification business or by the geographic framework of Japan and overseas, we will expand the BPO services for which demand is high among existing customers in the game, internet and e-commerce industries, with which the Group has strong business relationships, and seek to increase our share of BPO service transactions in these industries.」
The scope is expanding from a comprehensive BPO offering based on combinations of game-related services to expanded BPO services for 3 industries beyond the segment and domestic/overseas frameworks, with a focus on increasing transaction share. - FY2017-Q3RestatedAnnual report
「Revenue and profit from Side UK Limited and 株式会社クアーズ, which became consolidated subsidiaries in the previous consolidated fiscal year, and エンタライズ株式会社, which became a consolidated subsidiary from the first quarter of the consolidated fiscal year, contributed to results.」
It reconfirms that revenue and profit from consolidated subsidiaries including エンタライズ株式会社 contributed to results, but does not report any progress on making additional companies subsidiaries. - FY2017-Q2AdvancedAnnual report
「エンタライズ株式会社 and its subsidiary クロスファンクション株式会社 were made subsidiaries and included in the scope of consolidation from the first quarter of the consolidated fiscal year.」
It states that エンタライズ株式会社 and its subsidiary クロスファンクション株式会社 had been made consolidated subsidiaries and that エンタライズ株式会社's revenue and profit contributed to results for the cumulative second quarter. - FY2017-Q1First statedAnnual report
「Our Group and エンタライズ株式会社 are both BPO providers serving game software manufacturers. By combining their respective core services, the parties aim to strengthen their position as a comprehensive BPO provider for the game business, expand orders through reciprocal customer referrals, and enhance corporate value.」
On 31 March 2016, the company acquired the shares of エンタライズ株式会社 and made it a consolidated subsidiary with a 100% voting interest. The acquisition was positioned as a means of expanding services and increasing orders.