DeNA (2432) · InitiativeAdvanced
Capital investment in network equipment related to the gaming business
First written in FY2019. 2 of 4 entries say "Advanced", first in FY2021. Latest entry: FY2024.
4entries
6years
0from disclosures
How it moved
Same theme, other companies
Capital investment to support growth in the game development and amusement businessesA theme 3 companies write about · 0 as a headwind · 3 as a tailwind
2 other companies' latest entry also says "Advanced".
Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
- FY2024AdvancedAnnual report
「Submitting company Head office (Shibuya, Tokyo) Gaming business Game applications and related assets 1,936 — Internal funds April 2024 March 2025」
The plan states that ¥1,936 million will be invested from internal funds in game applications and related assets for the gaming business from April 2024 to March 2025. - FY2023RestatedAnnual report
「Submitting company Head office (Shibuya, Tokyo) Gaming business Game applications and related assets 4,762 — Internal funds April 2023 March 2024」
The plan states that ¥4,762 million will be invested from internal funds in game applications and related assets for the gaming business from April 2023 to March 2024. - FY2021AdvancedAnnual report
「Total capital expenditure for the fiscal year was ¥6,892 million, primarily for servers, software and other items in the gaming business.」
The company reported full-year capital expenditure of ¥6,892 million for gaming business network and software-related investments, with servers and software as the primary investment targets. - FY2019First statedAnnual report
「Submitting company Head office (Shibuya, Tokyo) Gaming business Network-related equipment 11,480 — Internal funds April 2019 March 2020」
The plan states that ¥11,480 million in internal funds will be invested in network-related equipment for the gaming business from April 2019 to March 2020.