With sequels to popular series in the pipeline, FURYU is maintaining its challenging direction and will release its new third-person shooter Anomalith / ANOMALITH on 29 October. This article reviews FURYU's past challenges and expectations for its new title.
FURYU has developed challenging titles spanning both adaptations and original works. Its third-person shooter action title Anomalith / ANOMALITH, scheduled for release on 29 October, is set in a world transformed by anomalous phenomena known as anomalies and features combat using firearms and a distinctive setting. The new title takes a different direction from FURYU's previous work and is attracting attention.
Ahead of Anomalith's release, the official site is showing how FURYU's challenging approach has taken shape in the game. From the Nintendo DS era to the present, FURYU has focused not only on developing series but also on creating new IP. These approaches are regarded as one of the factors attracting readers' interest.
FURYU's history includes many innovative attempts, such as the use of social-deduction elements in 2014's Lost Dimension. The fact that the traitor varied from player to player and the system in which elimination was decided by voting were unusual approaches at the time. These are regarded as having influenced subsequent game design.
At the same time, works such as 2014's Hamatora: Look at Smoking World, 2015's The Legend of Legacy, and 2016's Caligula -カリギュラ- have offered new interpretations of school-themed stories and RPGs. These diverse proposals resonated strongly with some fans and received critical acclaim.