The archive video of the online seminar for creators, “Introduction to Game Worldbuilding: Basic Principles of Environment Design and Biome Construction,” will be available to watch free of charge. The seminar will be held online from 19:00 to 20:00 on 23 October 2026, with Matthew Moss (マシュー・モス) as the speaker.
The archive video of an online seminar covering the theories and techniques of environment design, presented by a creator active around the world, will be made available free of charge. The seminar was conducted in English, with a Japanese version provided through simultaneous interpretation.
The seminar explains principles of environment design shared across game genres, from constrained 2D stages to 3D open worlds; storytelling through spatial layouts and object placement; the principles of biome design; differences and commonalities between 2D and 3D design techniques; the relationship between navigation design and spatial development; and design approaches for maintaining consistency across an entire world.
The speaker is Creative Director Matthew Moss (マシュー・モス), who has more than 18 years of experience in Tokyo and the United States. The seminar will be held online, participation is free, and capacity is limited to 60 people.
The event is hosted by 株式会社クリーク・アンド・リバー社, with information provided on the archive streaming link and how to register. The deadline is 20:00 on Friday, 23 October 2026.