Komori
Earnings9766KONAMI GROUP CORPORATIONInformation and Communications, Services and Others

Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ending March 2027 [IFRS] (Consolidated)

During the interim period, net sales, operating profit and interim profit attributable to owners of the parent significantly exceeded the same period of the previous year, setting a record high for an interim period. In response to the strong performance of major titles, the full-year operating profit forecast was raised from ¥143 billion to ¥193 billion, and the annual dividend forecast was raised from ¥221.50 to ¥299.00 per share.

Worth reading
63In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Improvement
Direction inferred from the company’s description.
Scale
50000
¥ million
Wording
Conditional
How definitive the wording is.

Results for this period

Interim period (second quarter)1 April 2026 to 30 September 2026ConsolidatedIFRS
Net Sales307,975¥ millionYear on year +37.0%Progress 52.8%
Operating profit111,264¥ millionYear on year +73.1%Progress 57.6%
Ordinary income112,896¥ millionYear on year +73.1%Progress 58.5%
Net income attributable to owners of the parent79,238¥ millionYear on year +70.5%Progress 58.7%

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share¥584.54
Financial position at period-end
Total assets813,107¥ million
of which net assets 623,136 ¥ millionEquity ratio 76.6%vs. prior year-end +1.2pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Cash inflows and outflows
Operating+85,223
Investment-16,105
Financials-22,114
Net change+47,004

Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.

Cash and cash equivalents at end of period¥373,626 million
Segment revenueDigital Entertainment business ¥243,521 million (YoY +44.3%), Arcade games business ¥10,356 million (YoY +17.4%), Gaming & systems business ¥25,112 million (YoY +41.3%), Sports Business ¥25,720 million (YoY +3.3%), Other ¥4,559 million (YoY -19.2%)
Segment profitDigital Entertainment business ¥107,483 million (YoY +75.1%), Arcade games business ¥2,669 million (YoY +50.1%), Gaming & systems business ¥2,414 million (YoY +154.4%), Sports Business ¥1,931 million (YoY +8.9%)
Regional sales¥251,683 million, ¥34,702 million, ¥10,315 million, ¥11,275 million
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥583,000 million (YoY +18.1%)
Operating profit¥193,000 million (YoY +42.0%)
Ordinary income¥193,000 million (YoY +37.2%)
Net income¥135,000 million (YoY +35.0%)
Revision to Earnings ForecastNet Sales ¥505,000 million → ¥583,000 million(+15.4%) / Operating profit ¥143,000 million → ¥193,000 million(+35.0%) / Ordinary income ¥143,000 million → ¥193,000 million(+35.0%) / Net income ¥101,000 million → ¥135,000 million(+33.7%)
Annual Dividend Forecast¥221.5 → ¥299(+35.0%)
Factors Behind Changes in Business Performance

The major content within the Digital Entertainment business continued to perform well. Major titles, including “eFootball™” and “Yu-Gi-Oh!”, were expected to continue performing well and exceed the full-year plan.

Disclosure regarding the going concern assumption

No applicable matters.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 Not disclosed
Changes in the scope of consolidationAdded: 0 companies; excluded: 0 companies. There were no material changes to the scope of consolidation during the period.
Impairment lossNo impairment loss was recognized during the interim period (¥0 million). No target assets were disclosed.
Depreciation and amortization¥17,524 million
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (no attendees specified)
Issued Shares at Period-End143,500,000
Treasury Shares at Period-End7,943,667
Results for this period
ItemDetails
Fiscal Period ClassificationInterim period (second quarter)
Accounting standardsIFRS
Consolidated / non-consolidatedConsolidated
Period Covered1 April 2026 to 30 September 2026
Net Sales¥307,975 million (YoY +37.0%)
Operating profit¥111,264 million (YoY +73.1%)
Ordinary income¥112,896 million (YoY +73.1%)
Profit attributable to owners of the parent¥79,238 million (YoY +70.5%)
Net income per share¥584.54
Equity ratioEnd of the current fiscal period 76.6 / End of previous period 75.4
Total assets¥813,107 million
Net assets¥623,136 million
Cash flows from operating activities¥85,223 million
Cash flows from investing activities¥-16,105 million
Cash flows from financing activities¥-22,114 million
Cash and cash equivalents at end of period¥373,626 million
Full-year earnings forecastNet Sales ¥583,000 million (YoY +18.1%) / Operating profit ¥193,000 million (YoY +42.0%) / Ordinary income ¥193,000 million (YoY +37.2%) / Net income ¥135,000 million (YoY +35.0%)
Revision to Earnings ForecastNet Sales ¥505,000 million → ¥583,000 million(+15.4%) / Operating profit ¥143,000 million → ¥193,000 million(+35.0%) / Ordinary income ¥143,000 million → ¥193,000 million(+35.0%) / Net income ¥101,000 million → ¥135,000 million(+33.7%)
Annual Dividend Forecast¥221.5 → ¥299(+35.0%)
Segment revenueDigital Entertainment business ¥243,521 million (YoY +44.3%), Arcade games business ¥10,356 million (YoY +17.4%), Gaming & systems business ¥25,112 million (YoY +41.3%), Sports Business ¥25,720 million (YoY +3.3%), Other ¥4,559 million (YoY -19.2%)
Segment profitDigital Entertainment business ¥107,483 million (YoY +75.1%), Arcade games business ¥2,669 million (YoY +50.1%), Gaming & systems business ¥2,414 million (YoY +154.4%), Sports Business ¥1,931 million (YoY +8.9%)
Regional sales¥251,683 million, ¥34,702 million, ¥10,315 million, ¥11,275 million
Depreciation and amortization¥17,524 million
Impairment lossNo impairment loss was recognized during the interim period (¥0 million). No target assets were disclosed.
Disclosure regarding the going concern assumptionNo applicable matters.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement Not disclosed
Changes in the scope of consolidationAdded: 0 companies; excluded: 0 companies. There were no material changes to the scope of consolidation during the period.
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (no attendees specified)
Issued Shares at Period-End143,500,000
Treasury Shares at Period-End7,943,667
Factors Behind Changes in Business PerformanceThe major content within the Digital Entertainment business continued to perform well. Major titles, including “eFootball™” and “Yu-Gi-Oh!”, were expected to continue performing well and exceed the full-year plan.
Items this document does not state (6)
Operating MarginPayout ratioShareholder Return PolicyOrders received and order backlogBreakdown of extraordinary income (loss)Material subsequent events

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

This was mainly because the major content within the Digital Entertainment business continued to perform well. The full-year forecast was revised because major titles, including “eFootball™” and “Yu-Gi-Oh!”, were expected to continue performing well and exceed the plan.

How to read this page

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Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ending March 2027 [IFRS] (Consolidated) | KONAMI GROUP CORPORATION (9766) timely disclosure | Komori