Komori
Earnings9766KONAMI GROUP CORPORATIONInformation and Communications, Services and Others

Summary of Financial Results for the Fiscal Year Ending March 2026 (IFRS) (Consolidated)

In the fiscal year ending March 2026, core content in the Digital Entertainment business performed strongly, resulting in record-high revenue, operating profit and net income, among other measures. For the fiscal year ending March 2027, the Company forecasts revenue of ¥505,000 million, operating profit of ¥143,000 million and an annual dividend of ¥224.

Worth reading
60In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Improvement
Direction inferred from the company’s description.
Scale
33.3
% (year-on-year change in operating profit)
Wording
Conditional
How definitive the wording is.

Results for this period

Full year1 April 2025–31 March 2026ConsolidatedIFRS
Net Sales493,677Millions of yenYear on year +17.1%Progress 97.8%
Operating profit135,891Millions of yenYear on year +33.3%Progress 95.0%
Ordinary income140,667Millions of yenYear on year +35.2%Progress 98.4%
Net income attributable to owners of the parent100,013Millions of yenYear on year +33.9%Progress 99.0%

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share¥737.80
Operating MarginCurrent fiscal year 27.5 % / Previous period 24.2 %
Financial position at period-end
Total assets748,765Millions of yen
of which net assets 564,553 Millions of yenEquity ratio 75.4%vs. prior year-end +2.9pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Cash inflows and outflows
Operating+135,664
Investment-55,323
Financials-51,897
Net change+28,444

Stacked from zero: upward is an increase in cash, downward a decrease (in Millions of yen).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.

Cash and cash equivalents at end of period327,564 Millions of yen
Segment revenue
Digital Entertainment business370,950+21.5%
Arcade games business26,353+9.6%
Gaming & systems business43,077+1.0%
Sports business49,484+1.9%
Other6,254+74.8%
Adjustments-2,441
Segment profit
Digital Entertainment business136,006+37.5%
Arcade games business6,779+4.8%
Gaming & systems business3,650-50.4%
Sports business3,411+52.9%
Other538
Adjustments-6,801
Regional sales
Japan352,01571.3%
United States84,20217.1%
Europe35,1017.1%
Asia and Oceania22,3594.5%
Outlook and shareholder returns
Full-year earnings forecast
Net Sales505,000 Millions of yen (YoY +2.3%)
Operating profit143,000 Millions of yen (YoY +5.2%)
Ordinary income143,000 Millions of yen (YoY +1.7%)
Net income101,000 Millions of yen (YoY +1.0%)
Annual Dividend Forecast¥165.5 → ¥224
Payout ratioFiscal year ending March 2026 30 % / Fiscal year ending March 2027 (forecast) 30.1 %
Shareholder Return PolicyAim for a consolidated payout ratio of at least 30% and strive to further increase dividend levels
Factors Behind Changes in Business Performance

Core content in the Digital Entertainment business performed strongly, mainly.

Disclosure regarding the going concern assumption

No applicable matters

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 Not disclosed
Changes in the scope of consolidationNew 0 / Excluded 0 / Company name None
Material subsequent eventsNo applicable matters.
Impairment loss8,101 Millions of yen
Depreciation and amortization34,190 Millions of yen
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (audience: Not disclosed)
Issued Shares at Period-End143,500,000
Treasury Shares at Period-End7,943,517
Results for this period
ItemDetails
Fiscal Period ClassificationFull year
Accounting standardsIFRS
Consolidated / non-consolidatedConsolidated
Period Covered1 April 2025–31 March 2026
Net Sales493,677 Millions of yen (YoY +17.1%)
Operating profit135,891 Millions of yen (YoY +33.3%)
Ordinary income140,667 Millions of yen (YoY +35.2%)
Profit attributable to owners of the parent100,013 Millions of yen (YoY +33.9%)
Net income per share¥737.80
Operating MarginCurrent fiscal year 27.5 % / Previous period 24.2 %
Equity ratioEnd of the current fiscal period 75.4 / End of previous period 72.5
Total assets748,765 Millions of yen
Net assets564,553 Millions of yen
Cash flows from operating activities135,664 Millions of yen
Cash flows from investing activities-55,323 Millions of yen
Cash flows from financing activities-51,897 Millions of yen
Cash and cash equivalents at end of period327,564 Millions of yen
Full-year earnings forecastNet Sales 505,000 Millions of yen (YoY +2.3%) / Operating profit 143,000 Millions of yen (YoY +5.2%) / Ordinary income 143,000 Millions of yen (YoY +1.7%) / Net income 101,000 Millions of yen (YoY +1.0%)
Annual Dividend Forecast¥165.5 → ¥224
Payout ratioFiscal year ending March 2026 30 % / Fiscal year ending March 2027 (forecast) 30.1 %
Shareholder Return PolicyAim for a consolidated payout ratio of at least 30% and strive to further increase dividend levels
Segment revenueDigital Entertainment business 370,950 Millions of yen (YoY +21.5%) / Arcade games business 26,353 Millions of yen (YoY +9.6%) / Gaming & systems business 43,077 Millions of yen (YoY +1.0%) / Sports business 49,484 Millions of yen (YoY +1.9%) / Other 6,254 Millions of yen (YoY +74.8%) / Adjustments -2,441 Millions of yen
Segment profitDigital Entertainment business 136,006 Millions of yen (YoY +37.5%) / Arcade games business 6,779 Millions of yen (YoY +4.8%) / Gaming & systems business 3,650 Millions of yen (YoY -50.4%) / Sports business 3,411 Millions of yen (YoY +52.9%) / Other 538 Millions of yen / Adjustments -6,801 Millions of yen
Regional salesJapan 352,015 Millions of yen / United States 84,202 Millions of yen / Europe 35,101 Millions of yen / Asia and Oceania 22,359 Millions of yen
Depreciation and amortization34,190 Millions of yen
Impairment loss8,101 Millions of yen
Disclosure regarding the going concern assumptionNo applicable matters
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement Not disclosed
Changes in the scope of consolidationNew 0 / Excluded 0 / Company name None
Material subsequent eventsNo applicable matters.
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (audience: Not disclosed)
Issued Shares at Period-End143,500,000
Treasury Shares at Period-End7,943,517
Factors Behind Changes in Business PerformanceCore content in the Digital Entertainment business performed strongly, mainly.
Items this document does not state (3)
Revision to Earnings ForecastOrders received and order backlogBreakdown of extraordinary income (loss)

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

Mainly because core content in the Digital Entertainment business performed strongly. Specifically, worldwide cumulative shipments of “METAL GEAR SOLID Δ: SNAKE EATER” surpassed 2 million units, while ongoing-service titles such as “eFootball™” also continued to perform strongly.

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Summary of Financial Results for the Fiscal Year Ending March 2026 (IFRS) (Consolidated) | KONAMI GROUP CORPORATION (9766) timely disclosure | Komori