Results for this period
First quarter1 March 2026 to 31 May 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
Hits by film releases, increased cinema attendance, strong theater performances and robust merchandise sales contributed to revenue. However, the video-related business saw a decline following the large projects recorded in the same period of the previous year, the IP and anime business experienced decreases in video usage and licensing and other revenue, and the road business within the real estate segment was affected by the reversal of price escalations recorded in the same period of the previous year, among other factors.
No applicable matters
| Item | Details |
|---|---|
| Fiscal Period Classification | First quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 March 2026 to 31 May 2026 |
| Net Sales | ¥88,742 million (YoY +4.6%) |
| Operating profit | ¥13,869 million (YoY -28.3%) |
| Ordinary income | ¥13,743 million (YoY -27.4%) |
| Profit attributable to owners of the parent | ¥8,196 million (YoY -29.1%) |
| Net income per share | ¥9.81 |
| Equity ratio | End of the current fiscal period 72.6% / End of previous period 73.3% |
| Total assets | ¥690,792 million |
| Net assets | ¥518,795 million |
| Cash flows from operating activities | ¥11,845 million |
| Cash flows from investing activities | ¥3,742 million |
| Cash flows from financing activities | ¥-23,571 million |
| Cash and cash equivalents at end of period | ¥78,899 million |
| Full-year earnings forecast | Net Sales ¥345,000 million (YoY -4.3%) / Operating profit ¥62,000 million (YoY -8.7%) / Ordinary income ¥67,000 million (YoY -4.5%) / Net income ¥41,000 million (YoY -20.8%) |
| Revision to Earnings Forecast | No revision |
| Annual Dividend Forecast | 110 yen and sen → 22 yen and sen(not comparable (figures before and after the stock split)) |
| Segment revenue | Film Business ¥43,381 million (YoY +7.7%) / IP and Animation business ¥18,255 million (YoY -3.9%) / Theatrical Business ¥5,908 million (YoY +15.5%) / Real Estate Business ¥20,425 million (YoY +1.4%) |
| Segment profit | Film Business ¥9,598 million (YoY +6.1%) / IP and Animation business ¥520 million (YoY -91.8%) / Theatrical Business ¥475 million (YoY +574.6%) / Real Estate Business ¥5,556 million (YoY -6.8%) |
| Depreciation and amortization | ¥3,722 million |
| Breakdown of extraordinary income (loss) | Extraordinary income Not disclosed / Extraordinary loss Costs of dismantling fixed assets ¥520 million |
| Disclosure regarding the going concern assumption | No applicable matters |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | New Number of companies 1 / Company name Anime Limited / Excluded Number of companies 0 / Company name Not disclosed |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | None (対象者:Not applicable) |
| Issued Shares at Period-End | 850,000,000 Shares |
| Treasury Shares at Period-End | 18,148,738 Shares |
| Factors Behind Changes in Business Performance | Hits by film releases, increased cinema attendance, strong theater performances and robust merchandise sales contributed to revenue. However, the video-related business saw a decline following the large projects recorded in the same period of the previous year, the IP and anime business experienced decreases in video usage and licensing and other revenue, and the road business within the real estate segment was affected by the reversal of price escalations recorded in the same period of the previous year, among other factors. |
Items this document does not state (7)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Hits by film releases, increased cinema attendance, strong theater performances and robust merchandise sales contributed to operating revenue. However, profit was affected by a decline in the video-related business following the large projects recorded in the same period of the previous year, decreases in video usage and licensing and other revenue in the IP and anime business, and the reversal of price escalations recorded in the same period of the previous year in the road business within the real estate segment.