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Results9468KADOKAWA CORPORATIONInformation and Communications, Services and Others

Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ending March 2027 [Japanese GAAP] (Consolidated)

For the interim period of the fiscal year ending March 2027, revenue exceeded the same period of the previous fiscal year, while operating profit and ordinary profit declined. The recognition of extraordinary losses related to a special early-retirement offer caused net income to turn from a profit to a loss. The full-year earnings forecast and annual dividend forecast are unchanged.

Worth reading
57In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Mixed performance
Direction inferred from the company’s description.
Scale
5.8
% (year-on-year change in revenue)
Wording
Conditional
How definitive the wording is.

Results for this period

Interim period (second quarter)1 April 2026–30 September 2026ConsolidatedJapanese GAAP
Net Sales141,702¥ millionYear on year +5.8%Progress 47.2%
Operating profit4,144¥ millionYear on year -25.3%Progress 41.0%
Ordinary income4,946¥ millionYear on year -27.0%Progress 41.2%
Net income attributable to owners of the parent-4,712¥ million

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share-¥32.03
Financial position at period-end
Total assets376,166¥ million
of which net assets 273,161 ¥ millionEquity ratio 64.4%vs. prior year-end +2.4pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Cash inflows and outflows
Operating-10,695
Investment+9,359
Financials-19,773
Net change-21,109

Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.

Cash and cash equivalents at end of period¥69,759 million
Segment revenuePublishing and IP Creation ¥77,438 million (YoY +7.1%), Anime and Live-Action Video ¥26,849 million (YoY +27.7%), Games ¥12,533 million (YoY -24.5%), Web Services ¥10,770 million (YoY -3.0%), Education and EdTech ¥9,410 million (YoY +9.3%), Other ¥7,119 million (YoY +2.8%)
Segment profitPublishing and IP Creation ¥2,585 million (YoY +901.7%), Anime and Live-Action Video ¥-804 million, Games ¥3,312 million (YoY -50.3%), Web Services ¥1,338 million (YoY -14.7%), Education and EdTech ¥1,837 million (YoY +10.2%), Other ¥-2,136 million
Regional salesCurrent interim period ¥113,073 million, ¥14,647 million, ¥10,224 million, ¥3,757 million / Same period of the previous year ¥106,953 million, ¥14,563 million, ¥9,114 million, ¥3,301 million
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥300,300 million (YoY +6.1%)
Operating profit¥10,100 million (YoY +24.7%)
Ordinary income¥12,000 million (YoY +2.6%)
Profit attributable to owners of the parent¥1,000 million (YoY -21.8%)
Annual Dividend Forecast¥30 → ¥30(0.0%)
Shareholder Return PolicyThe target ROE is 9.4% for the fiscal year ending March 2032, while the medium to long term targets are ROE of at least 12% and a total payout ratio of at least 50%.
Factors Behind Changes in Business Performance

The publishing and IP creation business reported higher revenue and profit, driven by overseas operations, price revisions, an improved return rate, hit titles and lower expenses, including personnel costs. The anime and live-action video business reported higher revenue and a narrower loss, supported by secondary-use development, the studio business and improved profitability at production studios. The game business reported lower revenue and profit due to the reaction to strong sales of 『ELDEN RING NIGHTREIGN』 in the same period of the previous fiscal year. The web services business reported lower revenue and profit as the reduced venue scale for 『Animelo Summer Live 2026』 outweighed the impact of price revisions. The education and EdTech business reported higher revenue and profit due to an increase in the number of students resulting from new schools, expansion into additional regions, new campuses and expanded educational content. Net income deteriorated due to the recognition of ¥5,374 million in special retirement payments and other expenses related to the special early-retirement offer.

Disclosure regarding the going concern assumption

There are no applicable matters.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Changes in the scope of consolidationNew Number of companies 1 / Company name Edizioni BD S.r.l. / Excluded Number of companies 0 / Company name Not disclosed / Any material changes No
Material subsequent eventsOn 1 November 2026, an absorption-type merger was carried out with consolidated subsidiary ㈱ENGI as the surviving company and ㈱Studio KADAN, ㈱チップチューン, ㈱ベルノックスフィルムズ and ㈱レイジングブル as the companies being dissolved. On 2 November, payment for a ¥1,200 million capital increase through a third-party allotment to ㈱Studio One Base was completed.
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of non-current assets ¥2 million / Extraordinary loss Impairment loss on investment securities ¥7 million, Special retirement payments ¥5,374 million, Other ¥4 million
Depreciation and amortization¥4,406 million
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (for institutional investors and analysts)
Issued Shares at Period-End148,990,296
Treasury Shares at Period-End1,183,012
Results for this period
ItemDetails
Fiscal Period ClassificationInterim period (second quarter)
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedConsolidated
Period Covered1 April 2026–30 September 2026
Net Sales¥141,702 million (YoY +5.8%)
Operating profit¥4,144 million (YoY -25.3%)
Ordinary income¥4,946 million (YoY -27.0%)
Profit attributable to owners of the parent¥-4,712 million
Net income per share-¥32.03
Equity ratioEnd of the current fiscal period 64.4 / End of previous period 62
Total assets¥376,166 million
Net assets¥273,161 million
Cash flows from operating activities¥-10,695 million
Cash flows from investing activities¥9,359 million
Cash flows from financing activities¥-19,773 million
Cash and cash equivalents at end of period¥69,759 million
Full-year earnings forecastNet Sales ¥300,300 million (YoY +6.1%) / Operating profit ¥10,100 million (YoY +24.7%) / Ordinary income ¥12,000 million (YoY +2.6%) / Profit attributable to owners of the parent ¥1,000 million (YoY -21.8%)
Annual Dividend Forecast¥30 → ¥30(0.0%)
Shareholder Return PolicyThe target ROE is 9.4% for the fiscal year ending March 2032, while the medium to long term targets are ROE of at least 12% and a total payout ratio of at least 50%.
Segment revenuePublishing and IP Creation ¥77,438 million (YoY +7.1%), Anime and Live-Action Video ¥26,849 million (YoY +27.7%), Games ¥12,533 million (YoY -24.5%), Web Services ¥10,770 million (YoY -3.0%), Education and EdTech ¥9,410 million (YoY +9.3%), Other ¥7,119 million (YoY +2.8%)
Segment profitPublishing and IP Creation ¥2,585 million (YoY +901.7%), Anime and Live-Action Video ¥-804 million, Games ¥3,312 million (YoY -50.3%), Web Services ¥1,338 million (YoY -14.7%), Education and EdTech ¥1,837 million (YoY +10.2%), Other ¥-2,136 million
Regional salesCurrent interim period ¥113,073 million, ¥14,647 million, ¥10,224 million, ¥3,757 million / Same period of the previous year ¥106,953 million, ¥14,563 million, ¥9,114 million, ¥3,301 million
Depreciation and amortization¥4,406 million
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of non-current assets ¥2 million / Extraordinary loss Impairment loss on investment securities ¥7 million, Special retirement payments ¥5,374 million, Other ¥4 million
Disclosure regarding the going concern assumptionThere are no applicable matters.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Changes in the scope of consolidationNew Number of companies 1 / Company name Edizioni BD S.r.l. / Excluded Number of companies 0 / Company name Not disclosed / Any material changes No
Material subsequent eventsOn 1 November 2026, an absorption-type merger was carried out with consolidated subsidiary ㈱ENGI as the surviving company and ㈱Studio KADAN, ㈱チップチューン, ㈱ベルノックスフィルムズ and ㈱レイジングブル as the companies being dissolved. On 2 November, payment for a ¥1,200 million capital increase through a third-party allotment to ㈱Studio One Base was completed.
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (for institutional investors and analysts)
Issued Shares at Period-End148,990,296
Treasury Shares at Period-End1,183,012
Factors Behind Changes in Business PerformanceThe publishing and IP creation business reported higher revenue and profit, driven by overseas operations, price revisions, an improved return rate, hit titles and lower expenses, including personnel costs. The anime and live-action video business reported higher revenue and a narrower loss, supported by secondary-use development, the studio business and improved profitability at production studios. The game business reported lower revenue and profit due to the reaction to strong sales of 『ELDEN RING NIGHTREIGN』 in the same period of the previous fiscal year. The web services business reported lower revenue and profit as the reduced venue scale for 『Animelo Summer Live 2026』 outweighed the impact of price revisions. The education and EdTech business reported higher revenue and profit due to an increase in the number of students resulting from new schools, expansion into additional regions, new campuses and expanded educational content. Net income deteriorated due to the recognition of ¥5,374 million in special retirement payments and other expenses related to the special early-retirement offer.
Items this document does not state (5)
Operating MarginRevision to Earnings ForecastPayout ratioOrders received and order backlogImpairment loss

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

In the publishing and IP creation business, overseas operations, price revisions, an improved return rate and hit titles contributed to higher revenue. The game business reported lower revenue due to the reaction to strong sales of titles in the same period of the previous fiscal year, while the web services business reported lower revenue due to the reduced scale of events. The main reason for the deterioration in net income was the recognition of approximately ¥5.4 billion in extraordinary losses, including enhanced retirement payments, related to the special early-retirement offer.

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Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ending March 2027 [Japanese GAAP] (Consolidated) | KADOKAWA CORPORATION (9468) timely disclosure | Komori