Revised forecast
Fiscal year ending March 2027 · Full yearThe bar length represents the relative magnitude of change, based on the item that changed the most in this document.
Total extraordinary losses: ¥3,737 million. These included a ¥203 million loss on disposal of property, plant and equipment, a ¥261 million valuation loss on investment securities, ¥2,700 million in goodwill amortization, ¥77 million in special retirement benefits, and ¥494 million in other losses. Impairment losses on fixed assets in the reportable segments totaled ¥371 million.
| Item | Details |
|---|---|
| Net Sales | Not disclosed → ¥300,300 million |
| Operating profit | Not disclosed → ¥10,100 million |
| Ordinary income | Not disclosed → ¥12,000 million |
| Profit attributable to owners of the parent | Not disclosed → ¥5,800 million |
| Net income per share | Not disclosed → 39.46 yen |
| Fiscal Period Covered | Fiscal year ending March 2027 |
| Period Covered | Full year |
| Previous-period results | Revenue: ¥282,908 million; operating profit: ¥8,102 million; ordinary income: ¥11,701 million; net income attributable to owners of the parent: ¥1,278 million; earnings per share: ¥8.71 (fiscal year ended March 2026) |
| Details and amount of extraordinary loss | Total extraordinary losses: ¥3,737 million. These included a ¥203 million loss on disposal of property, plant and equipment, a ¥261 million valuation loss on investment securities, ¥2,700 million in goodwill amortization, ¥77 million in special retirement benefits, and ¥494 million in other losses. Impairment losses on fixed assets in the reportable segments totaled ¥371 million. |
| Consolidated / non-consolidated | Consolidated |
Items this document does not state (3)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.In the publishing and IP creation business, profit declined in the domestic print and e-book businesses, while personnel expenses increased. In the animation and live-action video business, results reflected the absence of the large productions and secondary-use revenue recorded in the previous fiscal year. In the games business, sales declined following strong sales of titles in the previous fiscal year. For the fiscal year ending March 2027, the company has stated a policy of pursuing business-structure reform, strategic investment in IP, and expansion of its overseas bases.