Game Console Supply Chain Disruptions, Shortages, and Stalled Adoption
First written in FY2022-Q2. 2 of 4 entries say "Restated". Latest entry: FY2023-Q2.
1 other company's latest entry also says "Mitigated".
- FY2023-Q2MitigatedAnnual report
「As shortages of new hardware also begin to ease, the market is continuing to expand steadily.」
The Company explained that the shortage of new hardware caused by supply chain disruptions, which had been reported through the previous quarter, was beginning to ease. - FY2022RestatedAnnual report
「In the consumer market as well, hit and popular titles are being released and platform adoption is progressing, but supply remains tight in the face of strong demand.」
The Company continues to report ongoing supply constraints despite strong demand for game consoles and platforms. - FY2022-Q3RestatedAnnual report
「In the consumer market, although hit and popular titles have emerged, supply shortages caused by supply-chain disruptions and other factors have caused the pace of platform adoption to level off.」
The Company continues to report shortages of game consoles and other products caused by supply chain disruptions, and a flat pace of platform adoption. - FY2022-Q2First statedAnnual report
「In the consumer market as well, hit and popular titles are being released, but platform adoption has leveled off because supply remains tight as a result of supply chain disruptions and other factors.」
The Company explained that supply chain disruptions had caused shortages in the consumer market, leaving the pace of adoption of game platforms flat.