Announced details
Customer development, customer-touchpoint creation, purchase promotion and marketing for companies
Patent No. 6841539 and others (patent applications filed)
11F, Mita Kokusai Building, 1-4-28 Mita, Minato-ku, Tokyo
In this announcement the company addresses none of Contract Value / Offering price / Impact on Business Performance.
Precedence Research『Gamification Market Size, Share, and Trends 2025 to 2034』
| Item | Details |
|---|---|
| Names of Products / Services Covered | Loyalty Mygru, Mygru |
| Launch date | 25 March 2026 (already launched) |
| Applicable area | Customer development, customer-touchpoint creation, purchase promotion and marketing for companies |
| Registration number and expiry date | Patent No. 6841539 and others (patent applications filed) |
| Location | 11F, Mita Kokusai Building, 1-4-28 Mita, Minato-ku, Tokyo |
| Source | Precedence Research『Gamification Market Size, Share, and Trends 2025 to 2034』 |
Items this document does not state (12)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Light users have insufficient customer touchpoints and data, making it difficult to understand customers and implement effective initiatives. The service is intended to address these challenges, deepen customer understanding, build lasting relationships, improve loyalty and maximize lifetime value (LTV).