Results for this period
First quarter1 March 2026–31 May 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Integration synergies between Tsuruha and Welcia, the revenue growth impact and cost controls centered on existing malls in the Developer and Entertainment business, and the expansion of store openings in ASEAN, led by Vietnam, drove profit growth.
No applicable matters
| Item | Details |
|---|---|
| Fiscal Period Classification | First quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 March 2026–31 May 2026 |
| Net Sales | 2,941,981 Millions of yen (operating revenue) (YoY +14.6%) |
| Operating profit | ¥75,203 million (YoY +33.6%) |
| Ordinary income | ¥63,582 million (YoY +32.3%) |
| Profit attributable to owners of the parent | ¥13,809 million |
| Net income per share | ¥4.99 |
| Equity ratio | End of the current fiscal period 7.8 / End of previous period 7.9 |
| Total assets | ¥15,593,500 million |
| Net assets | ¥2,186,571 million |
| Full-year earnings forecast | Net Sales 12,000,000 Millions of yen (operating revenue) (YoY +12.0%) / Operating profit ¥340,000 million (YoY +25.7%) / Ordinary income ¥290,000 million (YoY +19.3%) / Net income ¥73,000 million (YoY +0.4%) |
| Annual Dividend Forecast | — (not directly comparable due to the stock split. The previous fiscal year's annual dividend was ¥41 without taking the stock split into account.) → ¥15 |
| Segment revenue | Segment GMS / Operating revenue ¥923,251 million / Year on year against the same period last year ¥103.9 million, Segment Supermarkets / Operating revenue ¥757,219 million / Year on year against the same period last year ¥99.6 million, Segment Discount stores / Operating revenue ¥109,200 million / Year on year against the same period last year ¥101.1 million, Segment Health & Wellness / Operating revenue ¥638,003 million / Year on year against the same period last year ¥189.9 million, Segment Integrated Financial Services / Operating revenue ¥151,596 million / Year on year against the same period last year ¥108.8 million, Segment Developer and Entertainment / Operating revenue ¥174,072 million / Year on year against the same period last year ¥109.2 million, Segment Services and Specialty Stores / Operating revenue ¥158,315 million / Year on year against the same period last year ¥102.6 million, Segment International / Operating revenue ¥169,653 million / Year on year against the same period last year ¥111.9 million |
| Segment profit | Segment GMS / Segment profit ¥-3,455 million / Year on year against the same period last year Profit decline (¥1,668 million year on year), Segment Supermarkets / Segment profit ¥-800 million / Year on year against the same period last year Profit decline (¥7,759 million year on year), Segment Discount stores / Segment profit ¥257 million / Year on year against the same period last year Profit decline (¥1,558 million year on year), Segment Health & Wellness / Segment profit ¥26,696 million / Year on year against the same period last year Profit increase (¥18,247 million year on year), Segment Integrated Financial Services / Segment profit ¥18,185 million / Year on year against the same period last year Profit increase (¥4,778 million year on year), Segment Developer and Entertainment / Segment profit ¥27,847 million / Year on year against the same period last year Profit increase (¥8,421 million year on year), Segment Services and Specialty Stores / Segment profit ¥4,402 million / Year on year against the same period last year Profit decline (¥350 million year on year), Segment International / Segment profit ¥5,722 million / Year on year against the same period last year Profit increase (¥1,484 million year on year) |
| Depreciation and amortization | ¥96,148 million |
| Impairment loss | ¥1,477 million |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on sale of non-current assets ¥309 million, Gain on sale of investment securities ¥262 million, Gain on sale of shares in an affiliated company ¥879 million, Other ¥473 million / Total extraordinary income ¥1,925 million / Extraordinary loss Impairment Losses ¥1,477 million, Loss on Disposal of Fixed Assets ¥810 million, Provision for store closure losses ¥1,204 million, Other ¥789 million / Total extraordinary loss ¥4,281 million |
| Disclosure regarding the going concern assumption | No applicable matters |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | New Not disclosed / Excluded Not disclosed / Company name No significant changes |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Available (for institutional investors and analysts) |
| Issued Shares at Period-End | 2,783,529,021 |
| Treasury Shares at Period-End | 15,641,970 |
| Factors Behind Changes in Business Performance | Integration synergies between Tsuruha and Welcia, the revenue growth impact and cost controls centered on existing malls in the Developer and Entertainment business, and the expansion of store openings in ASEAN, led by Vietnam, drove profit growth. |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Profit growth was driven by integration synergies between Tsuruha and Welcia in the Health & Wellness business, the revenue growth impact and cost controls in the Developer and Entertainment business, and the expansion of store openings in ASEAN, led by Vietnam.