Contents of this document
- Increase in revenue from collaborative brand partners3,810 Millions of yen
- Increase in gross profit from collaborative brand partners1,471 Millions of yen
- Decrease in revenue from co-creation and in-house value enhancement-307 Millions of yen
- Increase in e-commerce platform revenue40 Millions of yen
- Decrease in headcountDown approximately 11%
- Investment in a high-productivity model that adds AI-powered execution capabilities to iDM
- Building itsumo.TX (Total Transformation)
- Development and implementation of a specialized AI agent for Amazon
- Growth flywheel model leveraging TikTok Shop’s three partnerships: TSP, CAP and TAP
- Launching TikTok Shop in 4 ASEAN countries
- Redefining Beeren as an AI-enabled pilot store
- Supporting creators through both PeaceYou and TikTok Shop
- Cumulative live commerce GMVExceeded ¥10 billion
- Cumulative shipmentsMore than 300,000
- Monthly short-form video viewsMore than 100 million
- Monthly live commerce viewersMore than 10 million
- Advertising ROI>100
- Revenue growth rate of collaborative brand partners+41.1%
- Average order value for One CommerceYoY 104%
- Recurring revenue ratio92.9%
- Number of companies handling creator projectsApproximately 3.2 times
- Creator-driven GMVApproximately 3.5 times
- One CommerceNet Sales3,165Revenue unitMillions of yenYear-on-year change in revenue+14.2%Gross profit1,416Gross profit unitMillions of yenGross profit year-on-year+15.8%
- Collaborative Brand PartnersNet Sales13,091Revenue unitMillions of yenYear-on-year change in revenue+41.1%Gross profit4,604Gross profit unitMillions of yenGross profit year-on-year+47.0%
- Co-creation and In-house Value EnhancementNet Sales1,422Revenue unitMillions of yenYear-on-year change in revenue-17.8%Gross profit557Gross profit unitMillions of yenGross profit year-on-year-17.4%
- E-commerce platformNet Sales199Revenue unitMillions of yenYear-on-year change in revenue+25.1%Gross profit158Gross profit unitMillions of yenGross profit year-on-year+28.9%
- E-commerce platform share of the domestic e-commerce marketApproximately 80%
- Consumers among generative AI users who intend to use it to search for and select productsApproximately 45%
- Share of purchases on TikTok Shop originating from videos and live streamsApproximately 70%
| Item | Details |
|---|---|
| Document type | Financial Results Presentation |
| Fiscal Period Covered | Fiscal year ending March 2026, full year |
| Net Sales | 17,878 Millions of yen (YoY +28.2%) |
| Operating profit | 269 Millions of yen (YoY +262.3%) |
| Ordinary income | 249 Millions of yen (YoY +474.8%) |
| Net income | 157 Millions of yen |
| Gross Profit Margin | 37.7% |
| Operating profit margin | 1.5% |
| Selling, general and administrative expenses | 6,467 Millions of yen |
| Full-year earnings forecast | Fiscal Period Covered Fiscal year ending March 2027 / Net Sales 20,560 Millions of yen / Gross profit 7,826 Millions of yen / Operating profit 326 Millions of yen / Ordinary income 305 Millions of yen / Adjusted EBITDA 507 Millions of yen / Net income for the current fiscal year 188 Millions of yen |
| Self-assessment against the plan | Revenue and gross profit are tracking above the revised plan. Operating profit, ordinary profit, net income and adjusted EBITDA have exceeded the plan. Net income also met the initial forecast. |
| Segment results | Segment One Commerce / Net Sales 3,165 / Revenue unit Millions of yen / Year-on-year change in revenue +14.2% / Gross profit 1,416 / Gross profit unit Millions of yen / Gross profit year-on-year +15.8%, Segment Collaborative Brand Partners / Net Sales 13,091 / Revenue unit Millions of yen / Year-on-year change in revenue +41.1% / Gross profit 4,604 / Gross profit unit Millions of yen / Gross profit year-on-year +47.0%, Segment Co-creation and In-house Value Enhancement / Net Sales 1,422 / Revenue unit Millions of yen / Year-on-year change in revenue -17.8% / Gross profit 557 / Gross profit unit Millions of yen / Gross profit year-on-year -17.4%, Segment E-commerce platform / Net Sales 199 / Revenue unit Millions of yen / Year-on-year change in revenue +25.1% / Gross profit 158 / Gross profit unit Millions of yen / Gross profit year-on-year +28.9% |
| Breakdown of Factors Affecting the Change | Factors Increase in revenue from collaborative brand partners / Amount 3,810 Millions of yen, Factors Increase in gross profit from collaborative brand partners / Amount 1,471 Millions of yen, Factors Decrease in revenue from co-creation and in-house value enhancement / Amount -307 Millions of yen, Factors Increase in e-commerce platform revenue / Amount 40 Millions of yen, Factors Decrease in headcount / Amount Down approximately 11% |
| Key KPIs | Indicator name Cumulative live commerce GMV / Value Exceeded ¥10 billion / Year on year against the same period last year Not disclosed, Indicator name Cumulative shipments / Value More than 300,000 / Year on year against the same period last year Not disclosed, Indicator name Monthly short-form video views / Value More than 100 million / Year on year against the same period last year Not disclosed, Indicator name Monthly live commerce viewers / Value More than 10 million / Year on year against the same period last year Not disclosed, Indicator name Advertising ROI / Value >100 / Year on year against the same period last year Not disclosed, Indicator name Revenue growth rate of collaborative brand partners / Value +41.1% / Year on year against the same period last year Not disclosed |
| Unit price and quantity metrics | Indicator name Average order value for One Commerce / Value YoY 104%, Indicator name Recurring revenue ratio / Value 92.9%, Indicator name Number of companies handling creator projects / Value Approximately 3.2 times, Indicator name Creator-driven GMV / Value Approximately 3.5 times |
| Number of stores and locations | TikTok Shop has launched in 4 countries in addition to Singapore: Malaysia, Thailand, Vietnam and the Philippines. Deployment at 25 major airports in China has been decided. |
| Number of employees | Down approximately 11% year on year. Actual headcount and hiring plans are not disclosed. |
| Assumptions Underlying the Business Outlook | The forecast does not include increased investment in the AI and social commerce businesses or the acquisition of new brands by collaborative brand partners. Specific assumptions for foreign exchange rates, raw material prices and other factors are not disclosed. |
| Market Size / Share | Indicator E-commerce platform share of the domestic e-commerce market / Value Approximately 80%, Indicator Consumers among generative AI users who intend to use it to search for and select products / Value Approximately 45%, Indicator Share of purchases on TikTok Shop originating from videos and live streams / Value Approximately 70% |
| New initiatives | Investment in a high-productivity model that adds AI-powered execution capabilities to iDM, Building itsumo.TX (Total Transformation), Development and implementation of a specialized AI agent for Amazon, Growth flywheel model leveraging TikTok Shop’s three partnerships: TSP, CAP and TAP, Launching TikTok Shop in 4 ASEAN countries, Redefining Beeren as an AI-enabled pilot store, Supporting creators through both PeaceYou and TikTok Shop |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The company cited an increase in the number of brands and sales channels of its collaborative brand partners, growth in the TikTok Shop business, higher productivity through the use of iDM, and increases in the number of purchasers and creator projects on its e-commerce platform.