Contents of this document
- Operating profit for the fiscal year ended February 2025 (actual)911 Millions of yen
- Change in EC profit/(loss)-24 Millions of yen
- Change in head office expenses-203 Millions of yen
- Change in directly operated store profit/(loss)639 Millions of yen
- Change in vending machine and TAYS profit/(loss)33 Millions of yen
- Change in franchise profit/(loss)21 Millions of yen
- Operating profit for the fiscal year ended February 2026 (actual)1,377 Millions of yen
- Continued store openings in shopping malls
- Expansion of 300-tsubo suburban-format stores along local roads
- Introduction of product-category diversification at 15 stores
- Digitization of purchase procedures and consolidation of store operations tools
- Installation of trading card inventory search machines at approximately 80% of directly operated stores
- Expansion of sales of in-house tools, including TAYS and inventory search machines
- Expansion of outsourced franchise operations
- Joint overseas store openings with TORICO
- Conversion of the Taiwan sub-subsidiary into a consolidated subsidiary
- Product development and pop-up stores using intellectual property
- Sourcing of merchandise lottery products and handling of original IP products
- Year-on-year change in used book revenue96.8 %
- Year-on-year change in used game revenue101.7 %
- Year-on-year change in used trading card revenue119.5 %
- Year-on-year change in used hobby product revenue127.9 %
- Year-on-year change in new game revenue149 %
- Year-on-year change in new trading card revenue106.6 %
- Year-on-year change in new hobby product revenue114.5 %
- Number of stores operating in shopping malls45 Location
- Number of stores introducing product-category diversification15 Location
| Item | Details |
|---|---|
| Document type | Financial Results Presentation |
| Fiscal Period Covered | Full fiscal year ended February 2026 |
| Net Sales | 42,233 Millions of yen (YoY +15.8%) |
| Operating profit | 1,377 Millions of yen (YoY +51.1%) |
| Ordinary income | 1,355 Millions of yen (YoY +47.4%) |
| Net income | 867 Millions of yen (YoY +73.0%) |
| Gross Profit Margin | Rate 33.2% / Year-on-year change (points) Down 0.6 percentage points from 33.8% in the previous year |
| Operating profit margin | Rate 3.3% / Year-on-year change (points) Up 0.8 percentage points from 2.5% in the previous year |
| Selling, general and administrative expenses | 12,629 Millions of yen |
| Results for the three months of the current quarter | Net Sales 122.3 Hundreds of millions of yen / Operating profit 4.2 Hundreds of millions of yen / Operating profit margin 3.4% |
| Full-year earnings forecast | Net Sales 42,500 Millions of yen / Operating profit 1,600 Millions of yen / Net income for the current fiscal year 800 Millions of yen |
| Breakdown of Factors Affecting the Change | Factors Operating profit for the fiscal year ended February 2025 (actual) / Amount 911 Millions of yen, Factors Change in EC profit/(loss) / Amount -24 Millions of yen, Factors Change in head office expenses / Amount -203 Millions of yen, Factors Change in directly operated store profit/(loss) / Amount 639 Millions of yen, Factors Change in vending machine and TAYS profit/(loss) / Amount 33 Millions of yen, Factors Change in franchise profit/(loss) / Amount 21 Millions of yen, Factors Operating profit for the fiscal year ended February 2026 (actual) / Amount 1,377 Millions of yen |
| Key KPIs | Indicator name Year-on-year change in used book revenue / Value 96.8 % / Year on year against the same period last year Not disclosed, Indicator name Year-on-year change in used game revenue / Value 101.7 % / Year on year against the same period last year Not disclosed, Indicator name Year-on-year change in used trading card revenue / Value 119.5 % / Year on year against the same period last year Not disclosed, Indicator name Year-on-year change in used hobby product revenue / Value 127.9 % / Year on year against the same period last year Not disclosed, Indicator name Year-on-year change in new game revenue / Value 149 % / Year on year against the same period last year Not disclosed, Indicator name Year-on-year change in new trading card revenue / Value 106.6 % / Year on year against the same period last year Not disclosed, Indicator name Year-on-year change in new hobby product revenue / Value 114.5 % / Year on year against the same period last year Not disclosed, Indicator name Number of stores operating in shopping malls / Value 45 Location / Year on year against the same period last year Not disclosed, Indicator name Number of stores introducing product-category diversification / Value 15 Location / Year on year against the same period last year Not disclosed |
| Number of stores and locations | Number at period-end 175 stores, including 143 directly operated stores / Number of store openings and closures during the period Not disclosed |
| Number of employees | Number of Employees 364 full-time employees, 1,966 part-time and temporary employees, 2,330 in total / Changes during the period and hiring plan Not disclosed |
| Medium-term management plan targets | Target value Revenue of ¥50.0 billion and operating profit of ¥2.5 billion / Target fiscal year Fiscal year ending February 2029 / Comparison with actual results Actual results for the fiscal year ended February 2026 were revenue of ¥42.233 billion and operating profit of ¥1.377 billion |
| Annual Dividend | Annual dividend per share ¥5 per share, comprising a regular dividend of ¥4 and a special dividend of ¥1 / Interim and Year-End Breakdown Year-end dividend of ¥5 per share |
| Payout ratio | Rate 36.6% for the fiscal year ended February 2026; 29.3% forecast for the fiscal year ending February 2027 / Total payout ratio 36.9% for the fiscal year ended February 2026; 32.0% forecast for the fiscal year ending February 2027 |
| Capital expenditures | ¥784 million (expenditures for property, plant and equipment) |
| New initiatives | Continued store openings in shopping malls, Expansion of 300-tsubo suburban-format stores along local roads, Introduction of product-category diversification at 15 stores, Digitization of purchase procedures and consolidation of store operations tools, Installation of trading card inventory search machines at approximately 80% of directly operated stores, Expansion of sales of in-house tools, including TAYS and inventory search machines, Expansion of outsourced franchise operations, Joint overseas store openings with TORICO, Conversion of the Taiwan sub-subsidiary into a consolidated subsidiary, Product development and pop-up stores using intellectual property, Sourcing of merchandise lottery products and handling of original IP products |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Demand for new games following the launch of new game hardware, stabilization of the trading card market, strong hobby product sales and proactive sales initiatives drove revenue and profit growth. Selling, general and administrative expenses increased due to new store openings, wage increases, and higher personnel expenses, rent and various fees. However, revenue growth outpaced the increase in costs, resulting in a lower SG&A ratio.