Sales for this month
March 2026Group sales as a whole were 117% of the prior-year month. Used-product sales were supported by solid performance in key product categories and drove sales for the used-products segment as a whole. New-product sales grew on the strength of new video games and new trading cards, contributing to higher sales for the new-products segment as a whole.
Solid performance in key used-product categories, including used video games, used trading cards and used hobby products, Growth in new video games and new trading cards
Scope of aggregation: Simple aggregate of the Company and 山徳社
| Item | Details |
|---|---|
| Month Covered | March 2026 |
| Scope of aggregation | Simple aggregate of the Company and 山徳社 |
| Year-on-year change in monthly net sales | 117 % |
| Year-on-year change by category | Name Used merchandise sales / Year on year 109 %, Name New merchandise sales / Year on year 126 % |
| Number of stores opened during the month | Category Company-operated stores / Number of Cases 1 / Store name Furuichi Aeon Mall Kobe-Kita store / Location Kobe, Hyogo Prefecture, Category Franchise store / Number of Cases 1 / Store name Furuichi Chitose Shinano store / Location Chitose, Hokkaido |
| Monthly Commentary | Group sales as a whole were 117% of the prior-year month. Used-product sales were supported by solid performance in key product categories and drove sales for the used-products segment as a whole. New-product sales grew on the strength of new video games and new trading cards, contributing to higher sales for the new-products segment as a whole. |
| Factors Affecting the Change | Solid performance in key used-product categories, including used video games, used trading cards and used hobby products, Growth in new video games and new trading cards |
Items this document does not state (15)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Key product categories, including used video games, used trading cards and used hobby products, remained solid. Among new products, new video games and new trading cards grew substantially.