Worth reading
34Immaterial
0–100. This measures how worthwhile something is to read, not how good or bad the company is.Direction
Improvement
Direction inferred from the company’s description.Scale
57.6
Year-on-year change in operating profit (%)Wording
Definitive
How definitive the wording is.Contents of this document
Supplementary materials to the earnings summarySecond quarter (interim period) of the fiscal year ending March 20275 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales¥228,666 million+16.4%
Operating profit¥13,730 million+57.6%
Ordinary income¥13,672 million+53.3%
Net income¥8,832 million+32.4%
Selling, general and administrative expenses¥18,673 million
Gross Profit Margin
Rate14.2%
Year-on-year change (points)+1.5 percentage points
Operating profit margin
Rate6.0%
Year-on-year change (points)+1.6 percentage points
What the company explained in this material
Key KPIsA metric the company considers important as a management benchmark.
- Employees at period-end1,141 peopleYear on year against the same period last year0.0%
Segment results
- Toys businessNet Sales¥109,061 millionYear-on-year change in revenue+26.8%Profit¥7,329 millionYear-on-Year Change in Profit+45.2%
- Video and Music BusinessNet Sales¥29,601 millionYear-on-year change in revenue-2.9%Profit-¥222 million
- Video Game businessNet Sales¥43,957 millionYear-on-year change in revenue-9.9%Profit¥1,704 millionYear-on-Year Change in Profit+53.6%
- Amusement BusinessNet Sales¥46,044 millionYear-on-year change in revenue+47.8%Profit¥5,600 millionYear-on-Year Change in Profit+99.4%
Number of employees
Number of Employees1,141 people
Capital expenditures
¥316 million
Acquisition of treasury shares
Expenditure on the purchase of treasury shares: ¥0 million| Item | Details |
|---|---|
| Document type | Supplementary materials to the earnings summary |
| Fiscal Period Covered | Second quarter (interim period) of the fiscal year ending March 2027 |
| Net Sales | ¥228,666 million (YoY +16.4%) |
| Operating profit | ¥13,730 million (YoY +57.6%) |
| Ordinary income | ¥13,672 million (YoY +53.3%) |
| Net income | ¥8,832 million (YoY +32.4%) |
| Gross Profit Margin | Rate 14.2% / Year-on-year change (points) +1.5 percentage points |
| Operating profit margin | Rate 6.0% / Year-on-year change (points) +1.6 percentage points |
| Selling, general and administrative expenses | ¥18,673 million |
| Segment results | Segment Toys business / Net Sales ¥109,061 million / Year-on-year change in revenue +26.8% / Profit ¥7,329 million / Year-on-Year Change in Profit +45.2%, Segment Video and Music Business / Net Sales ¥29,601 million / Year-on-year change in revenue -2.9% / Profit -¥222 million / Year-on-Year Change in Profit Not disclosed, Segment Video Game business / Net Sales ¥43,957 million / Year-on-year change in revenue -9.9% / Profit ¥1,704 million / Year-on-Year Change in Profit +53.6%, Segment Amusement Business / Net Sales ¥46,044 million / Year-on-year change in revenue +47.8% / Profit ¥5,600 million / Year-on-Year Change in Profit +99.4% |
| Key KPIs | Indicator name Employees at period-end / Value 1,141 people / Year on year against the same period last year 0.0% |
| Number of employees | Number of Employees 1,141 people / Change during the period Not disclosed / Hiring plan Not disclosed |
| Acquisition of treasury shares | Expenditure on the purchase of treasury shares: ¥0 million |
| Capital expenditures | ¥316 million |
Items this document does not state (17)
Results for the three months of the current quarterFull-year earnings forecastProgress against full-year forecastSelf-assessment against the planBreakdown of Factors Affecting the ChangeUnit price and quantity metricsNumber of stores and locationsAssumptions Underlying the Business OutlookRisk amount incorporated into the outlookMedium-term management plan targetsFinancial targetsAnnual DividendPayout ratioOrders received and order backlogMarket Size / ShareKey points of the Q&ANew initiatives
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The company does not explain in narrative form the reasons for changes in overall results. By segment, it presents figures showing increased revenue and profit in the Toys and Amusement businesses, and decreased revenue in the Visual and Music and Video Games businesses, among others.
How to read this page
This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.