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Financial results presentation7359Tokyo Communications Group,Inc.Information and Communications, Services and Others

Financial Results Presentation for the Second Quarter (Interim Period) of the Fiscal Year Ending December 2026

For the cumulative second quarter of the fiscal year ending December 2026, revenue increased, driven mainly by the Media business, and profit increased across all segments. Ordinary profit and net income attributable to owners of the parent are tracking above the full-year forecast, but the full-year forecast has been left unchanged pending assessment of future growth investments and other factors.

Worth reading
59In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Improvement
Direction inferred from the company’s description.
Scale
93
Millions of yen (year-on-year increase in operating profit)
Wording
Avoiding a definitive answer
How definitive the wording is.

Contents of this document

Financial results presentationSecond quarter (interim period) of the fiscal year ending December 20269 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales¥3,798 million+119.6%
Operating profit¥234 million+166.8%
Ordinary income¥266 million+253.4%
Net income¥135 million +296.2%interim net income attributable to owners of the parent
Operating profit margin6.2%
Selling, general and administrative expenses¥2,823 million
Results for the three months of the current quarter
Net Sales
¥2,201 million+136.1%
Operating profit
¥178 million+210.3%
Ordinary income
¥182 million+285.6%
Net income
¥123 million +464.1%profit attributable to owners of the parent
EBITDA
¥235 million+134.7%
Full-year earnings forecast
Net Sales
¥6,500 million
Operating profit
¥250 million
Ordinary income
¥260 million
Net income
¥110 million net income attributable to owners of the parent
EBITDA
¥520 million
Progress against full-year forecast 通期の予想に対して、いまどこまで進んだかの割合です。
Net Sales58.4%
Operating profit93.7%
Ordinary income102.5%
Net income122.8%
EBITDA73.5%
Media Business
Net Sales64.4%
Segment profit76.0%
EBITDA72.8%
Platform Business
Net Sales47.5%
Segment profit48.4%
EBITDA52.1%
Fan Business
Net Sales63.1%
Segment profit80.2%
EBITDA80.4%
Other
Net Sales51.8%
What the company explained in this material
Self-assessment against the planThe company's self-assessment against its own plan.
Ordinary profit and net income attributable to owners of the parent are tracking above the full-year forecast
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
Assumptions excluding factors whose likelihood of realization is unclear. Figures for foreign exchange rates, raw material prices, interest rates and other items are Not disclosed.
New initiatives
  • Acquired rights to which WHITE SCORPION belongs, exclusive management contracts and other rights through a business transfer
  • Pursuing an IP portfolio strategy to continuously acquire and develop IP
  • Launched the Okada Sayaka Official Fanclub in July 2026
  • Changed the segment classification to 3 segments
Key KPIsA metric the company considers important as a management benchmark.
  • Smartphone apps operated (monthly average)238 bottles
  • Number of consultations (as of the end of the second quarter)136 Thousands of consultations
  • Number of fortune-tellers and counselors on staff400 At least people
  • Number of Picrew users7,400 10,000 people or more / year
  • Released smartphone app titles6,500 titles or more
Unit price and quantity metricsThese figures show sales broken down by price and volume.
Average revenue per customer increased. The number of consultations was 136 thousand. The revenue model for the telephone fortune-telling service is described as the number of consultations multiplied by the average price per consultation.
Segment results
Media Business
Net Sales¥2,271 million, 123.1% year on year
Segment profit¥258 million, 114.5% year on year
EBITDA¥284 million, 113.2% year on year
Platform Business
Net Sales¥1,049 million, 100.1% year on year
Segment profit¥198 million, 135.6% year on year
EBITDA¥318 million, 106.6% year on year
Fan Business
Net Sales¥460 million, 180.2% year on year
Segment profit¥48 million, 181.5% year on year
EBITDA¥48 million, 181.9% year on year
Other
Net Sales¥15 million, 61.2% year on year
Segment profit–¥12 million
Medium-term management plan targets
The FY2029 target number of IPs is shown in the chart, but the figure cannot be read or has not been disclosed. Other medium-term management plan targets are Not disclosed.
Market Size / Share
  • Domestic gaming population: 54.75 million people
  • Global gaming population: 3.6 billion people
  • Telephone fortune-telling market size: ¥21.2 billion
  • Sharing economy market size: ¥3.1 trillion
  • Ranked No. 1 among Japanese publishers by game downloads in 2025
Number of employees
Number of Employees130 people
Record date30 June 2026
Contents of this document
ItemDetails
Document typeFinancial results presentation
Fiscal Period CoveredSecond quarter (interim period) of the fiscal year ending December 2026
Net Sales¥3,798 million (YoY +119.6%)
Operating profit¥234 million (YoY +166.8%)
Ordinary income¥266 million (YoY +253.4%)
Net income¥135 million (interim net income attributable to owners of the parent) (YoY +296.2%)
Operating profit margin6.2%
Selling, general and administrative expenses¥2,823 million
Results for the three months of the current quarterNet Sales ¥2,201 million (YoY +136.1%) / Operating profit ¥178 million (YoY +210.3%) / Ordinary income ¥182 million (YoY +285.6%) / Net income ¥123 million (profit attributable to owners of the parent) (YoY +464.1%) / EBITDA ¥235 million (YoY +134.7%)
Full-year earnings forecastNet Sales ¥6,500 million / Operating profit ¥250 million / Ordinary income ¥260 million / Net income ¥110 million (net income attributable to owners of the parent) / EBITDA ¥520 million
Progress against full-year forecastNet Sales 58.4% / Operating profit 93.7% / Ordinary income 102.5% / Net income 122.8% / EBITDA 73.5% / Media Business Net Sales 64.4% / Segment profit 76.0% / EBITDA 72.8% / Platform Business Net Sales 47.5% / Segment profit 48.4% / EBITDA 52.1% / Fan Business Net Sales 63.1% / Segment profit 80.2% / EBITDA 80.4% / Other Net Sales 51.8% / Segment profit Not disclosed
Self-assessment against the planOrdinary profit and net income attributable to owners of the parent are tracking above the full-year forecast
Segment resultsMedia Business Net Sales ¥2,271 million, 123.1% year on year / Segment profit ¥258 million, 114.5% year on year / EBITDA ¥284 million, 113.2% year on year / Platform Business Net Sales ¥1,049 million, 100.1% year on year / Segment profit ¥198 million, 135.6% year on year / EBITDA ¥318 million, 106.6% year on year / Fan Business Net Sales ¥460 million, 180.2% year on year / Segment profit ¥48 million, 181.5% year on year / EBITDA ¥48 million, 181.9% year on year / Other Net Sales ¥15 million, 61.2% year on year / Segment profit –¥12 million
Key KPIsIndicator name Smartphone apps operated (monthly average) / Value 238 bottles / Year on year against the same period last year Not disclosed, Indicator name Number of consultations (as of the end of the second quarter) / Value 136 Thousands of consultations / Year on year against the same period last year Not disclosed, Indicator name Number of fortune-tellers and counselors on staff / Value 400 At least people / Year on year against the same period last year Not disclosed, Indicator name Number of Picrew users / Value 7,400 10,000 people or more / year / Year on year against the same period last year Not disclosed, Indicator name Released smartphone app titles / Value 6,500 titles or more / Year on year against the same period last year Not disclosed
Unit price and quantity metricsAverage revenue per customer increased. The number of consultations was 136 thousand. The revenue model for the telephone fortune-telling service is described as the number of consultations multiplied by the average price per consultation.
Number of employeesNumber of Employees 130 people / Record date 30 June 2026
Assumptions Underlying the Business OutlookAssumptions excluding factors whose likelihood of realization is unclear. Figures for foreign exchange rates, raw material prices, interest rates and other items are Not disclosed.
Medium-term management plan targetsThe FY2029 target number of IPs is shown in the chart, but the figure cannot be read or has not been disclosed. Other medium-term management plan targets are Not disclosed.
Market Size / ShareDomestic gaming population: 54.75 million people, Global gaming population: 3.6 billion people, Telephone fortune-telling market size: ¥21.2 billion, Sharing economy market size: ¥3.1 trillion, Ranked No. 1 among Japanese publishers by game downloads in 2025
New initiativesAcquired rights to which WHITE SCORPION belongs, exclusive management contracts and other rights through a business transfer, Pursuing an IP portfolio strategy to continuously acquire and develop IP, Launched the Okada Sayaka Official Fanclub in July 2026, Changed the segment classification to 3 segments
Items this document does not state (11)
Gross Profit MarginBreakdown of Factors Affecting the ChangeNumber of stores and locationsRisk amount incorporated into the outlookFinancial targetsAnnual DividendPayout ratioAcquisition of treasury sharesCapital expendituresOrders received and order backlogKey points of the Q&A

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

The hyper-casual game app performed well in the Media business. In the Platform business, higher average revenue per customer, more efficient selling, general and administrative expenses, and lower amortization of customer-related assets contributed to higher profit. In the Fan Business, growth in the number of B4ND members and the rollout of multiple fan club events contributed to results.

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Financial Results Presentation for the Second Quarter (Interim Period) of the Fiscal Year Ending December 2026 | Tokyo Communications Group,Inc. (7359) timely disclosure | Komori