Video content production using new technologies including VR, AR and MR
First written in FY2019. 9 of 13 entries say "Restated". Latest entry: FY2024.
0 other companies' latest entry also says "Dropped".
- FY2024DroppedAnnual report
「As all shares were transferred on 29 March 2024, the company will be excluded from the scope of consolidation from the fiscal year ending March 2025.」
The app and video production business using AR and other technologies, which had changed from x-Tech to the Game business, is not described as a separate ongoing initiative in this filing, and the related G2 Studios business was also transferred. - FY2023ReframedAnnual report
「Following a review of the management categories from the current fiscal year, the business producing apps and videos using AR (augmented reality) and other technologies changed from the former “x-Tech business” to the “Game business.”」
We reconfirm that the reporting classification of the app and video production business using AR and other technologies changed from the x-Tech business to the Game business. - FY2023-Q1ReframedAnnual report
「Following a review of the management categories from the first quarter of the current fiscal year, the business producing apps and videos using AR (augmented reality) and other technologies changed from the former “x-Tech business” to the “Game business.”」
The reporting classification of the app and video production business using AR and other technologies changed from the x-Tech business to the Game business. - FY2022RestatedAnnual report
「In the x-Tech business, we aim to be a technology partner for business model transformation through “technology × data,” leveraging cutting-edge technologies and methods, and primarily produce apps and videos using technologies such as cutting-edge AR (augmented reality).」
We continue to produce apps and videos using cutting-edge technologies such as AR as part of the x-Tech business. - FY2022-Q1RestatedAnnual report
「In the x-Tech business, we use leading-edge technologies and methods to pursue our goal of becoming a technology partner for business model transformation through “technology × data.” Our activities mainly include app and video production using leading-edge technologies such as AR (augmented reality), as well as digital marketing support and D2C support in the sports sector.」
The company continues app and video production using leading-edge technologies such as AR, while also pursuing digital marketing and D2C support in the sports sector. - FY2021RestatedAnnual report
「In the x-Tech business, video content production using the latest technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality) and 3D holograms」
The company continues to produce video content using the latest technologies, including VR, AR, MR and 3D holograms. - FY2021-Q3RestatedAnnual report
「In the x-Tech business, video content production using the latest technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality) and 3D holograms」
The company continues to use the latest technologies, including VR, AR, MR and 3D holograms, in video content production. - FY2021-Q2RestatedAnnual report
「In the x-Tech business, video content production using the latest technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality) and 3D holograms」
The company continues to use the latest technologies, including VR, AR, MR and 3D holograms, in video content production. - FY2021-Q1RestatedAnnual report
「In the x-Tech business, video content production using the latest technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality) and 3D holograms」
The company continues to use the latest technologies, including VR, AR, MR and 3D holograms, in video content production. - FY2020-Q3RestatedAnnual report
「As a new initiative, we also produce video content using a range of new technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality), projection mapping and 3D holograms.」
The company continues to use VR, AR, MR, projection mapping and 3D holograms in video content production. - FY2020-Q2RestatedAnnual report
「As a new initiative, we also produce video content using a range of new technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality), projection mapping and 3D holograms.」
The company continues to use VR, AR, MR, projection mapping and 3D holograms in video production. - FY2020-Q1RestatedAnnual report
「As a new initiative, we also produce video content using a range of new technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality), projection mapping and 3D holograms.」
The company continues to use VR, AR, MR, projection mapping and 3D holograms in video production. - FY2019First statedAnnual report
「As a new initiative, we produce video content using a range of new technologies, including VR (virtual reality), AR (augmented reality), MR (mixed reality), projection mapping and holograms.」
In addition to existing video production, the company is pursuing projects that use multiple new technologies.