Losses from Upfront Development Investment in a New Business
First written in FY2017-Q1. 17 of 28 entries say "Worsened", first in FY2017-Q3. Latest entry: FY2024-Q3.
Sun moved to the "Worse" side of this theme in 2017.
3 other companies' latest entry also says "Mitigated".
- FY2024-Q3MitigatedAnnual report
「Total research and development expenses for the nine-month period of the current fiscal year were ¥782 million.」
Research and development expenses decreased from ¥9,525 million in the same period of the previous year to ¥782 million. The main factor was the change in the scope of consolidation of Cellebrite, and the disclosure does not state that the upfront development investment itself has ceased. - FY2024-Q2MitigatedAnnual report
「Total R&D expenses for the six months ended the second quarter were ¥499 million.」
Research and development expenses decreased from ¥5,804 million in the same period of the previous year to ¥499 million. This includes changes in the reporting scope, mainly due to the change in the scope of consolidation of Cellebrite, and does not state that the upfront development investment itself has ceased. - FY2024-Q1MitigatedAnnual report
「Total R&D expenses for the three months ended the first quarter were ¥246 million.」
Total R&D expenses declined from ¥2,635 million in the same period of the previous year to ¥246 million. The main factor was the removal of the global data intelligence business from the scope of consolidation; the disclosure does not state that this means the burden of upfront development investment has disappeared from business operations. - FY2023WorsenedAnnual report
「The Group had 174 development staff, and total R&D expenses were ¥9,780 million.」
Upfront development investment for future growth continued, and R&D expenses increased from ¥8,470 million in the previous fiscal year to ¥9,780 million. - FY2023-Q3WorsenedAnnual report
「The Group places importance on R&D activities as upfront investment for future growth and actively conducts R&D, particularly in the growing mobile data solutions business. Total R&D expenses for the nine months ended the third quarter were ¥9,525 million.」
R&D for future growth continued, and R&D expenses were ¥9,525 million, up 60.0% year on year. The burden of expenses from upfront investment continues to increase. - FY2023-Q2WorsenedAnnual report
「The Group places importance on R&D activities as upfront investment for future growth and actively conducts R&D, particularly in the growing mobile data solutions business. Total R&D expenses for the six months ended the second quarter were ¥5,804 million.」
R&D for future growth continued, and R&D expenses increased 50.5% from ¥3,857 million in the same period of the previous year to ¥5,804 million. The burden of losses from R&D investment continues to increase. - FY2023-Q1WorsenedAnnual report
「The Group places importance on R&D activities as upfront investment for future growth and actively conducts R&D, particularly in the growing mobile data solutions business.」
R&D expenses were ¥2,635 million, up 38.7% year on year, increasing the burden of upfront investment for future growth. - FY2022WorsenedAnnual report
「The Group places importance on R&D activities as upfront investment for future growth and actively conducts R&D, particularly in the growing mobile data solutions business.」
R&D investment for future growth continued, and R&D expenses increased from ¥6,639 million in the previous fiscal year to ¥8,470 million in the current fiscal year. - FY2022-Q3WorsenedAnnual report
「Total R&D expenses for the nine months ended the third quarter were ¥5,953 million.」
Investment in R&D for future growth continued, and R&D expenses were ¥5,953 million, up 18.1% year on year. The trend of an increasing investment burden continues. - FY2022-Q2WorsenedAnnual report
「The digital forensics market continues to grow steadily, and to address its increasingly broad demand, the company is aggressively promoting products and services and advancing R&D, which tends to increase the burden of investment for future growth.」
The company continues to state that the burden of investment for future growth is increasing, and R&D expenses rose from ¥3,485 million in the same period of the previous year to ¥3,857 million. - FY2022-Q1WorsenedAnnual report
「The digital forensics market continues to grow steadily, and to address its increasingly broad demand, the company is aggressively promoting products and services and advancing R&D, which tends to increase the burden of investment for future growth.」
While aggressively promoting sales and R&D in growth markets, the company explicitly states that the burden of investment for future growth tends to increase. R&D expenses were ¥1,899 million, up 7.4% year on year. - FY2021WorsenedAnnual report
「The digital forensics market continues to grow steadily, and to address its increasingly broad demand, the company is aggressively promoting products and services and advancing R&D, which tends to increase the burden of investment for future growth.」
While continuing sales promotion and R&D in growth markets, the company also states for the full fiscal year that the burden of investment for future growth tends to increase. R&D expenses were ¥6,639 million. - FY2021-Q2WorsenedAnnual report
「The digital forensics market continues to grow steadily, and to address its increasingly broad demand, the company is aggressively promoting products and services and advancing R&D, which tends to increase the burden of investment for future growth.」
While aggressively promoting sales and R&D in growth markets, the company explicitly states that the burden of investment for future growth tends to increase. R&D expenses rose from ¥3,176 million in the same period of the previous year to ¥3,380 million. - FY2020MitigatedAnnual report
「In the new IT-related business, expenses declined partly because development of products launched in the previous fiscal year and other products had peaked.」
In the new IT-related business, the segment loss narrowed from ¥827 million in the previous fiscal year to ¥343 million due to the peak in product development and greater cost efficiency. The burden of upfront investment remains, but the loss burden has declined. - FY2020-Q3MitigatedAnnual report
「In the entertainment-related business, the company worked to improve cost efficiency in preparation for a challenging business environment. In the new IT-related business, expenses also declined partly because development of products launched in the previous fiscal year and other products had peaked. In the game content business in the Other segment, expenses declined as development of new titles was largely completed.」
Development costs and other expenses declined in the new IT-related and game content businesses, and the segment loss in the new IT-related business narrowed from ¥624 million in the same period of the previous year to ¥306 million. Separately, an impairment loss was recorded for the reorganization of unprofitable businesses. - FY2020-Q2RestatedAnnual report
「The Group places importance on R&D activities as upfront investment for future growth and actively conducts R&D, particularly in the growing mobile data solutions business.」
R&D investment for future growth continues. Total R&D expenses were ¥3,176 million, and the company reiterated its policy of investing mainly in the mobile data solutions business. - FY2020-Q1RestatedAnnual report
「The Group places importance on R&D activities as upfront investment for future growth and actively conducts R&D, particularly in the growing mobile data solutions business.」
R&D investment for future growth continues. Although development costs declined in the new IT-related business, total R&D expenses were ¥1,611 million, and the investment burden continues. - FY2019-Q3Investment burden has eased in some businesses, but the burden continuesAnnual report
「The digital forensics market continues to grow steadily, and to address its increasingly broad demand, the company is aggressively promoting products and services and advancing R&D, which tends to increase the burden of investment for future growth and weigh on earnings.」
The burden of investment in future growth continues to weigh on earnings. In the new IT-related business, the loss declined as development costs for AceReal One peaked, while the loss in the M2M business also narrowed through efficiency improvements. However, R&D and development cost burdens continue in the O2O business and DARK ECLIPSE. - FY2019-Q2WorsenedAnnual report
「The digital forensics market continues to grow steadily, and to address its increasingly broad demand, the company is aggressively promoting products and services and advancing R&D, which tends to increase the burden of investment for future growth and weigh on earnings.」
The company explicitly states that investment in future growth tends to weigh on earnings. R&D expenses increased from ¥3,125 million in the same period of the previous year to ¥3,352 million, while the segment loss in the new IT-related business edged up from ¥465 million to ¥480 million. - FY2019-Q1RestatedAnnual report
「The digital forensics market continues to grow steadily, and to address its increasingly broad demand, the company is aggressively promoting products and services and advancing R&D, which tends to increase the burden of investment for future growth and weigh on earnings.」
While strengthening sales promotion and R&D in the digital forensics field, the company continues to report a tendency for investment in future growth to weigh on earnings. - FY2018WorsenedAnnual report
「The loss in the AceReal business widened year on year due to higher expenses for the development and marketing of AceReal One, which was optimized for industrial field operations.」
The segment loss in the new IT-related business widened from ¥573 million in the previous fiscal year to ¥875 million. Development and marketing expenses for AceReal One and the O2O solution were identified as factors behind the wider loss. - FY2018-Q3WorsenedAnnual report
「The loss widened as, in addition to lower sales, development activities for the AR smart glasses product AceReal One and the DARK ECLIPSE game content for PlayStation VR moved into full swing, increasing development investment.」
In the Other business, sales declined, while higher development investment in AceReal One and DARK ECLIPSE further widened the segment loss from ¥380 million in the same period of the previous year to ¥788 million. - FY2018-Q2WorsenedAnnual report
「Segment earnings deteriorated further as, in addition to lower sales, R&D activities aimed at future business growth, including the development of the new-business products AceReal and DARK ECLIPSE, moved into full swing and increased development costs.」
In the Other business, sales fell 12.0% year on year, and the increase in development expenses for AceReal and DARK ECLIPSE further widened the segment loss from ¥238 million in the same period of the previous year to ¥494 million. - FY2018-Q1WorsenedAnnual report
「Segment earnings deteriorated further as, in addition to lower sales, R&D activities aimed at future business growth, including the development of AceReal and DARK ECLIPSE, moved into full swing and increased expenses.」
In the Other business, sales of M2M communication equipment declined, while development expenses for AceReal and DARK ECLIPSE increased, widening the segment loss from ¥124 million in the same period of the previous year to ¥218 million. - FY2017WorsenedAnnual report
「Development expenses increased as the company actively pursued upfront development investment in new businesses, including AR, VR and cloud services for restaurants. As a result, sales were ¥1,968 million, up 27.7% year on year, and the segment loss was ¥640 million, compared with a ¥491 million loss in the previous fiscal year.」
Upfront development investment in new businesses continued and expanded, widening the loss in the Other segment from ¥491 million in the previous fiscal year to ¥640 million. - FY2017-Q3WorsenedAnnual report
「In addition, the company actively pursued upfront development investment in other new businesses, including AR, VR and cloud services for restaurants. As a result, sales were ¥1,394 million, up 42.0% year on year, and the segment loss was ¥380 million, compared with a ¥364 million loss in the same period of the previous year.」
Upfront development investment in AR, VR and cloud services for restaurants was increased further, and the loss in the Other segment widened from ¥364 million in the same period of the previous year to ¥380 million. - FY2017-Q2RestatedAnnual report
「In addition, the company actively pursued upfront development investment in other new businesses.」
Upfront development investment in new businesses continued, and the Other segment posted a ¥238 million loss. - FY2017-Q1First statedAnnual report
「Sales were ¥500 million and the segment loss was ¥124 million, partly reflecting active upfront development investment in other new businesses.」
While upfront development investment in new businesses was increased, the segment incurred a loss that included the impact of this investment.