Expansion into Embedded Devices and Software IP and Consideration of M&A and Alliances
First written in FY2016. 16 of 38 entries say "Restated". Latest entry: 2026-08-05.
24 other companies' latest entry also says "Restated".
- 2026-08-05RestatedEarnings
「The AI Business segment develops businesses centered on the AI field, with a particular focus on the “AI computing field,” where we can make maximum use of our hardware development expertise cultivated over many years.」
The company has reaffirmed its direction centered on the AI business, particularly the AI computing field. - FY2026ReframedAnnual report
「In particular, in the “AI computing field,” where demand is growing in Japan’s manufacturing industry, a core domestic industry, we are seeking an early transition to the monetization phase by making maximum use of the hardware development expertise we have cultivated over many years and providing high-performance solutions.」
The company’s previously broad expansion strategy covering embedded devices, software IP and alliances is shifting its focus toward AI computing for the manufacturing industry and the provision of high-performance solutions. - FY2026-H1RestatedAnnual report
「Against this backdrop, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note 1), and expanding the scale of new businesses centered on the AI field. In addition, we actively considered alliances and investments to accelerate the development of new businesses.」
The company continues to expand sales of graphics LSIs for embedded devices, expand the scale of new businesses centered on the AI area, and consider alliances and investments. - FY2025RestatedAnnual report
「As part of its efforts to diversify its business, the company is currently focusing mainly on entering new business areas that use advanced technologies such as AI. It is also expanding sales of graphics LSIs for embedded devices, including medical and industrial equipment.」
The company continues to expand sales of graphics LSIs for embedded devices and enter new businesses using advanced technologies such as AI. - FY2025-H1RestatedAnnual report
「Against this backdrop, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note 1), and expanding the scale of new businesses centered on the AI field. In addition, we actively considered alliances and investments to accelerate the development of new businesses.」
The company continues to expand sales of graphics LSIs for embedded devices, expand the scale of new businesses centered on the AI area, and consider alliances and investments. - FY2024AdvancedAnnual report
「We have a capital and business alliance with the company and believe that the relationship is being strengthened through our shareholding, including mutual technical exchanges and joint development in new business areas.」
As a specific example of an alliance in a new business area, the company cites its capital and business alliance, technical exchanges and joint development with CELSYS,Inc. - FY2024-Q3RestatedAnnual report
「Against this backdrop, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note 1), and expanding the scale of new businesses centered on the AI field. In addition, we actively considered alliances and investments to accelerate the development of new businesses.」
The company continues to expand sales of graphics LSIs for embedded devices and consider alliances and investments to accelerate the development of new businesses. - FY2024-Q1RestatedAnnual report
「Against this backdrop, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note 1), and expanding the scale of new businesses centered on the AI field. In addition, we actively considered alliances and investments to accelerate the development of new businesses.」
The company continues to expand sales of graphics LSIs for embedded devices and consider alliances and investments to accelerate the development of new businesses. - FY2023RestatedAnnual report
「As part of its efforts to diversify its business, the company is currently focusing on expanding sales of graphics LSIs for embedded devices, including medical and industrial equipment, as well as commercializing businesses in four areas: middleware, machine learning/AI, blockchain and security.」
The company continues to commercialize graphics LSIs for embedded devices and the four new business areas. - FY2023-Q3RestatedAnnual report
「Under these circumstances, the Group focused on initiatives to secure stable earnings in the pachinko and pachislot machine market after implementing measures to address COVID-19, expand sales of graphics LSIs for the embedded device market (Note 1), and commercialize the four new areas of middleware, machine learning/AI, blockchain and security at an early stage. It also actively pursued potential alliances and investments to accelerate the development of new businesses.」
The company continues to expand sales of graphics LSIs for embedded devices, commercialize the four new business areas, and consider alliances and investments. - FY2023-Q2RestatedAnnual report
「Under these circumstances, the Group focused on initiatives to secure stable earnings in the pachinko and pachislot machine market after implementing measures to address COVID-19, expand sales of graphics LSIs for the embedded device market (Note 1), and commercialize the four new areas of middleware, machine learning/AI, blockchain and security at an early stage. It also actively pursued potential alliances and investments to accelerate the development of new businesses.」
The company continues to expand sales of graphics LSIs for embedded devices, commercialize the four new business areas, and consider alliances and investments. - FY2023-Q1RestatedAnnual report
「Against this backdrop, after implementing measures to prevent COVID-19, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note 1), and activities aimed at the early commercialization of four new areas: middleware, machine learning/AI, blockchain, and security.」
The company continues to expand sales of graphics LSIs for embedded devices and pursue commercialization activities in four new business areas. - FY2022AdvancedAnnual report
「New business-related operations include graphics LSIs for embedded devices and startup businesses targeting middleware, machine learning/AI, blockchain and security. Driven mainly by sales in the middleware and machine learning/AI areas, revenue increased by ¥105 million year on year, or 25.3%, to ¥522 million, while the segment loss increased by ¥50 million to ¥545 million, compared with a loss of ¥495 million in the previous fiscal year. During the current consolidated fiscal year, the development-support business in the machine learning/AI area grew substantially.」
Full-year revenue from new business-related operations increased 25.3% year on year to ¥522 million, driven by growth in the machine learning/AI development-support business. - FY2022-Q2RestatedAnnual report
「Against this backdrop, after implementing measures to prevent COVID-19 that prioritized the safety of all stakeholders, including employees and business partners, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note 1), and activities aimed at the early commercialization of four new areas: middleware, machine learning/AI, blockchain, and security.」
The company continues to expand sales of graphics LSIs for embedded devices and pursue commercialization activities in four new business areas. - FY2022-Q1AdvancedAnnual report
「aimRage株式会社, previously an unconsolidated subsidiary, was included in the scope of consolidation from the first quarter of the current consolidated fiscal period because its importance is expected to increase as sales activities in the pachinko and pachislot machine market, the core market of the Group, become fully operational.」
Regarding the expansion of new businesses through alliances and investments, aimRage株式会社, the jointly invested company, became a consolidated subsidiary from the first quarter of the current consolidated fiscal period as its importance increased. - FY2021-Q3AdvancedAnnual report
「During the third quarter of the current consolidated fiscal period, the company established aimRage株式会社 through a joint investment with 富士通デバイス株式会社 and classified it as an unconsolidated subsidiary.」
A specific development in the expansion of new businesses through alliances and investments was the establishment of aimRage株式会社 through a joint investment with 富士通デバイス株式会社. - FY2021-Q2RestatedAnnual report
「Against this backdrop, after implementing measures to prevent COVID-19 that prioritized the safety of all stakeholders, including employees and business partners, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note), and activities aimed at the early commercialization of four areas positioned as new businesses: middleware, machine learning (AI), blockchain, and security.」
The company continues to identify as initiatives the expansion of graphics LSI sales for the embedded device market and commercialization activities in four new business areas. - FY2021-Q1RestatedAnnual report
「Against this backdrop, after implementing measures to prevent COVID-19 that prioritized the safety of all stakeholders, including employees and business partners, our group focused on initiatives aimed at securing stable earnings in the pachinko and pachislot machine market, expanding sales of graphics LSIs for the embedded equipment market (Note 1), and activities aimed at the early commercialization of four areas positioned as new businesses: middleware, machine learning (AI), blockchain, and security.」
The company continues to expand sales of graphics LSIs for the embedded device market and pursue commercialization activities in four new business areas, including software. - FY2020Full-year embedded device sales below the previous yearAnnual report
「Sales of embedded device products fell below the previous fiscal year due to customer demand trends.」
Following the year-on-year decline on a quarterly basis, full-year sales of embedded device products also fell below the previous fiscal year. - FY2020-Q3Embedded device sales below the previous yearAnnual report
「Sales of embedded device products fell below the same quarter of the previous year due to customer demand trends.」
Sales of embedded device products, which had been broadly flat on a cumulative basis in the previous quarter, fell below the same quarter of the previous year. - FY2020-Q2Sales of embedded device products broadly flatAnnual report
「Sales of embedded device products were broadly flat.」
Sales of embedded device products, which had been increasing through the previous fiscal year, were broadly flat on a cumulative basis for the current quarter. - FY2020-Q2AdvancedAnnual report
「To accelerate the development of new businesses, we have actively pursued organizational restructuring, alliances and potential investments. On 22 May 2019, we established ax株式会社, with a 90% ownership interest, to promote businesses in machine learning (AI) and middleware. To accelerate its business, we also made bitcraft株式会社 and モーションポートレート株式会社 sub-subsidiaries through M&A.」
As measures previously considered to accelerate new businesses, the company established ax株式会社 and made bitcraft株式会社 and モーションポートレート株式会社 sub-subsidiaries. - FY2019AdvancedAnnual report
「Sales of graphics LSIs for the embedded device market increased 60.7% from the previous fiscal year to ¥183 million, reflecting demand trends among existing customers and progress in the adoption of new products. Sales of other products, including software supporting customer development, evaluation boards, and middleware products for game applications, increased 16.4% to ¥84 million.」
Sales of graphics LSIs for embedded devices increased 60.7% from the previous fiscal year to ¥183 million, while sales of middleware and other products increased 16.4% to ¥84 million. - FY2019-Q3Embedded LSI sales up, other product sales slightly downAnnual report
「Sales of graphics LSIs for the embedded device market increased by ¥45 million year on year, or 55.5%, to ¥126 million, due to demand trends among manufacturers adopting the company’s products. Sales of other products, including software supporting customer development, evaluation boards, and other middleware products, declined by ¥1 million year on year, or 3.4%, to ¥51 million.」
Sales of graphics LSIs for the embedded device market increased 55.5% year on year to ¥126 million, while sales of other products, including development-support software and middleware, declined 3.4% to ¥51 million. - FY2019-Q2Embedded LSI sales up, other product sales downAnnual report
「Sales of graphics LSIs for the embedded device market increased by ¥13 million year on year, or 24.9%, to ¥69 million, due to demand trends among manufacturers adopting the company’s products. Sales of other products, including software supporting customer development, evaluation boards, and other middleware products, declined by ¥5 million year on year, or 11.7%, to ¥38 million.」
Sales of graphics LSIs for embedded devices increased 24.9% year on year to ¥69 million, while sales of development-support software, middleware and other products declined 11.7% to ¥38 million. - FY2019-Q1AdvancedAnnual report
「Sales of graphics LSIs for the embedded device market increased by ¥14 million year on year, or 56.6%, to ¥40 million, due to demand trends among manufacturers adopting the company’s products. Sales of other products, including software supporting customer development, evaluation boards, and other middleware products, declined by ¥4 million year on year, or 23.6%, to ¥15 million.」
Sales of graphics LSIs for the embedded device market increased 56.6% year on year to ¥40 million. Meanwhile, sales of other products, including middleware, declined 23.6% to ¥15 million. - FY2018AdvancedAnnual report
「Sales of graphics LSIs for the embedded device market declined 2.7% from the previous fiscal year to ¥113 million due to demand trends among manufacturers adopting the company’s products. Sales of other products, including software supporting customer development, evaluation boards, and middleware products for game applications, increased 26.4% to ¥72 million.」
While graphics LSI sales for embedded devices declined, sales of other products, including software IP and middleware such as H2MD, increased 26.4% from the previous fiscal year to ¥72 million. - FY2018-Q3AdvancedAnnual report
「Sales of graphics LSIs for the embedded device market declined by ¥1 million year on year, or 2.2%, to ¥81 million, due to demand trends among manufacturers adopting the company’s products. Sales of other products, including software supporting customer development, evaluation boards, software IP such as H2MD, and middleware products, increased by ¥19 million year on year, or 55.6%, to ¥53 million.」
The company reports concrete progress, with sales of other products including software IP and middleware for embedded devices increasing 55.6% year on year. - FY2018-Q2AdvancedAnnual report
「Sales of graphics LSIs for the embedded device market increased by ¥3 million year on year, or 7.1%, to ¥55 million, due to demand trends among manufacturers adopting the company’s products. Sales of other products, including software supporting customer development, evaluation boards, software IP such as H2MD, and middleware products, increased by ¥16 million year on year, or 61.7%, to ¥43 million.」
Sales of graphics LSIs for embedded devices increased 7.1% year on year, while sales of other products, including software IP and middleware, increased 61.7%. - FY2018-Q1AdvancedAnnual report
「Sales of graphics LSIs for the embedded device market declined by ¥3 million year on year to ¥25 million, down 13.2%, due to demand trends among manufacturers adopting the company’s products. Sales of other products, including software supporting customer development, evaluation boards, software IP such as H2MD, and middleware products, increased by ¥8 million year on year, or 75.4%, to ¥20 million.」
Sales of other products, including software IP and middleware for embedded devices, increased 75.4% year on year. - FY2017AdvancedAnnual report
「April 2017: Began sales of C-FA, a sound middleware product for games」
The company’s corporate history records a specific product development milestone in its software IP and middleware business: the launch of C-FA sound middleware for games. - FY2017-Q3RestatedAnnual report
「Under these circumstances, in addition to continuing to focus on sales of various products for the pachinko and pachislot machine market, we also focused on sales activities for graphics LSIs for the embedded device market (Note 1) and software IP products such as the H2MD software movie codec, which can be played in PC and smartphone browsers, as well as other products.」
In addition to products for pachinko and pachislot machines, the company continues to focus its sales activities on graphics LSIs for embedded devices and software IP products such as H2MD. - FY2017-Q2RestatedAnnual report
「Under these circumstances, in addition to continuing to focus on sales of various products for the pachinko and pachislot machine market, we also focused on sales activities for graphics LSIs for the embedded device market (Note 1) and software IP products such as the H2MD software movie codec, which can be played in PC and smartphone browsers, as well as other products.」
The company continues to focus its sales activities on graphics LSIs for embedded devices and software IP products such as H2MD. - FY2017-Q1RestatedAnnual report
「Under these circumstances, in addition to focusing on sales of various products for the pachinko and pachislot machine market, we also focused on sales activities for graphics LSIs for the embedded device market (Note 1) and software IP products such as the H2MD software movie codec, which can be played in PC and smartphone browsers, as well as other products.」
The company continues to focus its sales activities on graphics LSIs for embedded devices and software IP products such as H2MD. - FY2016First statedAnnual report
「As initiatives targeting markets outside the existing market, we are currently working to expand sales of graphics LSIs for embedded devices, including medical and industrial equipment, as well as software IP products such as H2MD. Going forward, we intend to actively explore the possibility of entering new business areas, including through M&A and alliances.」
Embedded devices, software IP such as H2MD, and M&A and alliances are cited as means of diversification.