Results for this period
Full year1 April 2025–31 March 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
A recovery in demand in the domestic PC market, increased shipments of GIGA School-related products, a focus on products in high demand, proactive procurement and sales initiatives, the launch of new products, the effects of structural reforms, and strong performance in the fitness gym business
No applicable matters
| Item | Details |
|---|---|
| Fiscal Period Classification | Full year |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 April 2025–31 March 2026 |
| Net Sales | ¥224,321 million (YoY +8.3%) |
| Operating profit | ¥21,116 million (YoY +9.0%) |
| Ordinary income | ¥21,369 million (YoY +6.8%) |
| Profit attributable to owners of the parent | ¥14,660 million (YoY +4.3%) |
| Net income per share | ¥153.38 |
| Equity ratio | End of the current fiscal period 68.6% / End of previous period 66.6% |
| Total assets | ¥146,177 million |
| Net assets | ¥100,541 million |
| Cash flows from operating activities | ¥3,437 million |
| Cash flows from investing activities | ¥-4,484 million |
| Cash flows from financing activities | ¥-9,088 million |
| Cash and cash equivalents at end of period | ¥22,073 million |
| Full-year earnings forecast | Subject Fiscal year ending March 2027 / Net Sales Not disclosed / Operating profit Not disclosed / Ordinary income Not disclosed / Net income Not disclosed |
| Segment revenue | PC-related business ¥217,529 million (YoY +8.3%), Comprehensive Entertainment Business ¥6,807 million (YoY +6.2%) |
| Segment profit | PC-related business ¥21,479 million (YoY +12.3%), Comprehensive Entertainment Business ¥885 million (YoY +29.5%) |
| Regional sales | ¥157,140 million, ¥62,186 million, ¥4,994 million, ¥224,321 million |
| Depreciation and amortization | ¥1,274 million |
| Impairment loss | ¥108 million |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on sale of non-current assets ¥9 million, Loss on settlement of asset retirement obligations ¥7 million, Gain on business transfer ¥98 million, Reversal of allowance for doubtful accounts ¥14 million / Extraordinary loss Loss on sale of fixed assets ¥0 million, Loss on Disposal of Fixed Assets ¥27 million, Impairment Losses ¥108 million, Office relocation expenses ¥41 million, Provision for penalty payments ¥251 million |
| Disclosure regarding the going concern assumption | No applicable matters |
| Material subsequent events | The tender offer was successfully completed, and the tender offeror became the new parent company. A reverse stock split, the abolition of the provisions concerning the number of shares constituting one unit, amendments to the Articles of Incorporation, and the cancellation of 7,596,780 treasury shares are planned. The Company is scheduled to be delisted on 16 June 2026. |
| Factors Behind Changes in Business Performance | A recovery in demand in the domestic PC market, increased shipments of GIGA School-related products, a focus on products in high demand, proactive procurement and sales initiatives, the launch of new products, the effects of structural reforms, and strong performance in the fitness gym business |
Items this document does not state (12)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The domestic PC business performed strongly due to a recovery in demand in the domestic PC market, product offerings and sales initiatives focused on products in high demand, and proactive procurement measures and sales-price setting. In the overseas PC business, the launch of new products and sales initiatives were successful. In the comprehensive entertainment business, the effects of structural reforms and proactive sales initiatives, particularly in the fitness gym business, drove performance.