Announced details
Character IP, fancy goods, physical retail sales, and expansion into e-commerce, wholesale and overseas markets
The parties have a business relationship under which the Company uses サン宝石’s original character IP, “Hoppe-chan,” and サン宝石 operates the POP-UP shop. Capital and personnel relationships are Not disclosed.
The original creator of “Hoppe-chan.” Its location, representative, capital, year of establishment and detailed business activities are Not disclosed.
Daimaru Kobe Store, 9th floor, Daimaru Museum <Kobe>
The impact on the company’s results is expected to be immaterial.
The company does not address Contract Value / Offering price.
| Item | Details |
|---|---|
| Names of Products / Services Covered | “Hoppe-chan” character merchandise, Reissued and revival products based on popular products from the Heisei era, Event-exclusive products, Products offered for sale ahead of their general release |
| Counterparty | メモリーテックつくば株式会社, Interactive Content Business Division (サン宝石) |
| Counterparty overview | The original creator of “Hoppe-chan.” Its location, representative, capital, year of establishment and detailed business activities are Not disclosed. |
| Relationship with the Company | The parties have a business relationship under which the Company uses サン宝石’s original character IP, “Hoppe-chan,” and サン宝石 operates the POP-UP shop. Capital and personnel relationships are Not disclosed. |
| Launch date | 29 April 2026 (予定) |
| Applicable area | Character IP, fancy goods, physical retail sales, and expansion into e-commerce, wholesale and overseas markets |
| Location | Daimaru Kobe Store, 9th floor, Daimaru Museum <Kobe> |
| Impact on Business Performance | The impact on the company’s results is expected to be immaterial. |
Items this document does not state (10)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The initiative aims to convert visitors to purchases in conjunction with the “NEO Heisei Retro Exhibition,” expand awareness of “Hoppe-chan” and reinforce its brand value, collect purchasing data through physical retail sales, and support future expansion into e-commerce, wholesale and overseas markets.