Results for this period
Full year1 June 2025 to 31 May 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
In Media, media advertising revenue increased as initiatives to improve the PV unit price drove up the PV unit price, and sales of tie-up products also performed well. In eSports and Entertainment, several high-value tournament prize revenue opportunities arose, while the acquisition of tie-up projects also remained strong. In ISP, costs were controlled through an increase in subscribers and business-efficiency improvements. In Other, net sales fell below the previous year, but operating results improved through the optimization of operating expenses and other measures.
No applicable matters.
| Item | Details |
|---|---|
| Fiscal Period Classification | Full year |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 June 2025 to 31 May 2026 |
| Net Sales | ¥4,047 million (YoY +17.2%) |
| Operating profit | ¥101 million |
| Ordinary income | ¥116 million |
| Profit attributable to owners of the parent | ¥25 million |
| Net income per share | ¥1.43 |
| Operating Margin | 2.5% |
| Equity ratio | End of the current fiscal period 76.0% / End of previous period 79.9% |
| Total assets | ¥3,565 million |
| Net assets | ¥2,710 million |
| Cash flows from operating activities | ¥302 million |
| Cash flows from investing activities | ¥-81 million |
| Cash flows from financing activities | ¥-44 million |
| Cash and cash equivalents at end of period | ¥2,320 million |
| Full-year earnings forecast | Net Sales To be determined / Operating profit To be determined / Ordinary income To be determined / Net income To be determined |
| Annual Dividend Forecast | ¥0 → ¥0 |
| Segment revenue | Media ¥2,312,880 thousand (YoY +8.9%), Esports and Entertainment ¥1,162,162 thousand (YoY +53.0%), ISP ¥431,459 thousand (YoY +22.4%) |
| Segment profit | Media ¥622,636 thousand (YoY -2.3%), Esports and Entertainment ¥-16,464 thousand, ISP ¥-12,242 thousand |
| Depreciation and amortization | ¥25,262 thousand |
| Impairment loss | ¥5,438 thousand |
| Breakdown of extraordinary income (loss) | Extraordinary income Not disclosed / Extraordinary loss Impairment Losses ¥5,438 thousand, Impairment loss on investment securities ¥9,965 thousand |
| Disclosure regarding the going concern assumption | No applicable matters. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | New Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed |
| Material subsequent events | No applicable matters. |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Whether applicable Yes / Subject person Institutional investors and analysts |
| Issued Shares at Period-End | 18,348,200 Shares |
| Treasury Shares at Period-End | 885,055 Shares |
| Factors Behind Changes in Business Performance | In Media, media advertising revenue increased as initiatives to improve the PV unit price drove up the PV unit price, and sales of tie-up products also performed well. In eSports and Entertainment, several high-value tournament prize revenue opportunities arose, while the acquisition of tie-up projects also remained strong. In ISP, costs were controlled through an increase in subscribers and business-efficiency improvements. In Other, net sales fell below the previous year, but operating results improved through the optimization of operating expenses and other measures. |
Items this document does not state (5)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.In Media, advertising revenue increased due to initiatives to improve the PV unit price, while tie-up products performed well. In eSports and Entertainment, high-value tournament prize revenue and tie-up projects contributed. In ISP, the increase in subscribers and business-efficiency improvements contributed. Earnings forecasts for the fiscal year ending May 2027 were left undetermined because of numerous uncertainties, including market conditions, PV volume and PV unit prices, the contribution of new media to earnings, tournament prize revenue, and the release timing of NFT games.