Revised forecast
Fiscal year ending May 2026 · Full yearPrevious forecast published 9 July 2025The bar length represents the relative magnitude of change, based on the item that changed the most in this document.
Initiatives to improve the per-page-view rate in the media business produced results, and sales of tie-up products remained strong. In the esports business, prize income increased as affiliated players placed in tournaments, while tie-up projects and other business significantly exceeded the initial plan. Net income attributable to owners of the parent was affected by higher-than-expected income taxes due to extraordinary losses, adjustments to income taxes and the increase in expenses not deductible for tax purposes.
Extraordinary loss recognized (details and amount not disclosed)
| Item | Details |
|---|---|
| Net Sales | 3,700~3,900 → 4,047 million yen(3.7~9.3) |
| Operating profit | 0~100 → 101 million yen |
| Ordinary income | 0~100 → 116 million yen |
| Profit attributable to owners of the parent | 0~100 → 25 million yen |
| Net income per share | 0.00~5.73 → 1.43 yen |
| Fiscal Period Covered | Fiscal year ending May 2026 |
| Period Covered | Full year |
| Publication date of previous forecast | 9 July 2025 |
| Previous-period results | Fiscal year ended May 2025: net sales ¥3,451 million, operating loss ¥196 million, ordinary loss ¥207 million, net loss attributable to owners of the parent ¥235 million, net loss per share ¥13.50 |
| Reason for the revision | Initiatives to improve the per-page-view rate in the media business produced results, and sales of tie-up products remained strong. In the esports business, prize income increased as affiliated players placed in tournaments, while tie-up projects and other business significantly exceeded the initial plan. Net income attributable to owners of the parent was affected by higher-than-expected income taxes due to extraordinary losses, adjustments to income taxes and the increase in expenses not deductible for tax purposes. |
| Details and amount of extraordinary loss | Extraordinary loss recognized (details and amount not disclosed) |
| Consolidated / non-consolidated | Consolidated |
Items this document does not state (1)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.In the media business, initiatives to improve the per-page-view rate produced results, and sales of tie-up products were also strong. In the esports business, prize income increased as affiliated players placed in tournaments, while tie-up projects also significantly exceeded the initial plan. Net income attributable to owners of the parent was affected by higher-than-expected income taxes due to extraordinary losses, adjustments to income taxes and the increase in expenses not deductible for tax purposes.