Komori
Earnings6552GameWith,Inc.Information and Communications, Services and Others

Financial Results for the Third Quarter of the Fiscal Year Ending May 2026 (Japanese GAAP) (Consolidated)

Revenue for the cumulative third quarter increased 24.0% year on year, while operating income turned positive, from an operating loss of ¥217 million in the previous year to operating income of ¥188 million. Ordinary income and net income also turned positive from losses.

Worth reading
40Recurring
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Improvement
Direction inferred from the company’s description.
Scale
24
%
Wording
Conditional
How definitive the wording is.

Results for this period

Third quarter1 June 2025–28 February 2026ConsolidatedJapanese GAAP
Net Sales3,133¥ millionYear on year +24.0%Progress 80.3%
Operating profit188¥ millionProgress 188.0%
Ordinary income202¥ millionProgress 202.0%
Net income attributable to owners of the parent144¥ million

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share¥8.25
Financial position at period-end
Total assets3,599¥ million
of which net assets 2,829 ¥ millionEquity ratio 78.6%vs. prior year-end -1.3pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Segment revenueMedia ¥1,770 million (YoY +15.5%), Esports and Entertainment ¥930 million (YoY +64.5%), ISP ¥319 million (YoY +25.1%)
Segment profitMedia ¥523 million (YoY +18.6%), Esports and Entertainment ¥48 million, ISP ¥-5 million
Outlook and shareholder returns
Full-year earnings forecast
Net Sales3,700~3,900
Operating profit0~100
Ordinary income0~100
Profit attributable to owners of the parent0~100
Annual Dividend Forecast¥0.00 → ¥0.00(0)
Factors Behind Changes in Business Performance

Increased media advertising revenue, strong sales of tie-up products in Media Solutions, high-value tournament prize income in e-sports, strong acquisition of tie-up projects, an increase in ISP subscribers and greater operating efficiency, and optimization of operating expenses in Other.

Disclosure regarding the going concern assumption

No applicable matters

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Changes in the scope of consolidationNew Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed
Impairment loss¥5,867 thousand
Breakdown of extraordinary income (loss)Extraordinary income Not disclosed / Extraordinary loss Impairment Losses ¥5,867 thousand
Depreciation and amortization¥18,808 thousand
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable No / Subject person Not disclosed
Issued Shares at Period-End18,348,200 Shares
Treasury Shares at Period-End885,055 Shares
Results for this period
ItemDetails
Fiscal Period ClassificationThird quarter
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedConsolidated
Period Covered1 June 2025–28 February 2026
Net Sales¥3,133 million (YoY +24.0%)
Operating profit¥188 million
Ordinary income¥202 million
Profit attributable to owners of the parent¥144 million
Net income per share¥8.25
Equity ratioEnd of the current fiscal period 78.6 / End of previous period 79.9
Total assets¥3,599 million
Net assets¥2,829 million
Full-year earnings forecastNet Sales 3,700~3,900 / Operating profit 0~100 / Ordinary income 0~100 / Profit attributable to owners of the parent 0~100
Annual Dividend Forecast¥0.00 → ¥0.00(0)
Segment revenueMedia ¥1,770 million (YoY +15.5%), Esports and Entertainment ¥930 million (YoY +64.5%), ISP ¥319 million (YoY +25.1%)
Segment profitMedia ¥523 million (YoY +18.6%), Esports and Entertainment ¥48 million, ISP ¥-5 million
Depreciation and amortization¥18,808 thousand
Impairment loss¥5,867 thousand
Breakdown of extraordinary income (loss)Extraordinary income Not disclosed / Extraordinary loss Impairment Losses ¥5,867 thousand
Disclosure regarding the going concern assumptionNo applicable matters
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Changes in the scope of consolidationNew Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable No / Subject person Not disclosed
Issued Shares at Period-End18,348,200 Shares
Treasury Shares at Period-End885,055 Shares
Factors Behind Changes in Business PerformanceIncreased media advertising revenue, strong sales of tie-up products in Media Solutions, high-value tournament prize income in e-sports, strong acquisition of tie-up projects, an increase in ISP subscribers and greater operating efficiency, and optimization of operating expenses in Other.
Items this document does not state (11)
Operating MarginCash flows from operating activitiesCash flows from investing activitiesCash flows from financing activitiesCash and cash equivalents at end of periodRevision to Earnings ForecastPayout ratioShareholder Return PolicyRegional salesOrders received and order backlogMaterial subsequent events

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

The main factors were higher PV unit prices resulting from initiatives to improve PV unit pricing and strong sales of tie-up products in Media; income from high-value tournament prizes and strong acquisition of tie-up projects in e-sports and entertainment; cost controls through an increase in subscribers and greater operating efficiency in ISP; and optimization of operating expenses in Other.

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Financial Results for the Third Quarter of the Fiscal Year Ending May 2026 (Japanese GAAP) (Consolidated) | GameWith,Inc. (6552) timely disclosure | Komori