Results for this period
Third quarter1 June 2025–28 February 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Increased media advertising revenue, strong sales of tie-up products in Media Solutions, high-value tournament prize income in e-sports, strong acquisition of tie-up projects, an increase in ISP subscribers and greater operating efficiency, and optimization of operating expenses in Other.
No applicable matters
| Item | Details |
|---|---|
| Fiscal Period Classification | Third quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 June 2025–28 February 2026 |
| Net Sales | ¥3,133 million (YoY +24.0%) |
| Operating profit | ¥188 million |
| Ordinary income | ¥202 million |
| Profit attributable to owners of the parent | ¥144 million |
| Net income per share | ¥8.25 |
| Equity ratio | End of the current fiscal period 78.6 / End of previous period 79.9 |
| Total assets | ¥3,599 million |
| Net assets | ¥2,829 million |
| Full-year earnings forecast | Net Sales 3,700~3,900 / Operating profit 0~100 / Ordinary income 0~100 / Profit attributable to owners of the parent 0~100 |
| Annual Dividend Forecast | ¥0.00 → ¥0.00(0) |
| Segment revenue | Media ¥1,770 million (YoY +15.5%), Esports and Entertainment ¥930 million (YoY +64.5%), ISP ¥319 million (YoY +25.1%) |
| Segment profit | Media ¥523 million (YoY +18.6%), Esports and Entertainment ¥48 million, ISP ¥-5 million |
| Depreciation and amortization | ¥18,808 thousand |
| Impairment loss | ¥5,867 thousand |
| Breakdown of extraordinary income (loss) | Extraordinary income Not disclosed / Extraordinary loss Impairment Losses ¥5,867 thousand |
| Disclosure regarding the going concern assumption | No applicable matters |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | New Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Whether applicable No / Subject person Not disclosed |
| Issued Shares at Period-End | 18,348,200 Shares |
| Treasury Shares at Period-End | 885,055 Shares |
| Factors Behind Changes in Business Performance | Increased media advertising revenue, strong sales of tie-up products in Media Solutions, high-value tournament prize income in e-sports, strong acquisition of tie-up projects, an increase in ISP subscribers and greater operating efficiency, and optimization of operating expenses in Other. |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The main factors were higher PV unit prices resulting from initiatives to improve PV unit pricing and strong sales of tie-up products in Media; income from high-value tournament prizes and strong acquisition of tie-up projects in e-sports and entertainment; cost controls through an increase in subscribers and greater operating efficiency in ISP; and optimization of operating expenses in Other.