Results for this period
First quarter1 April 2026 to 30 June 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
In the Food and E-commerce Business, OEM projects, business partners and overseas countries and regions in which the Company operates expanded, while in the Amusement Business, sales of amusement machines and lower manufacturing costs through the use of reused parts contributed to profit. These benefits were partly offset by higher promotional expenses and issues involving raw materials and supplies in the Food and E-commerce Business, and lower revenue and profit in the Electricity Business.
Not applicable.
| Item | Details |
|---|---|
| Fiscal Period Classification | First quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 April 2026 to 30 June 2026 |
| Net Sales | ¥6,227 million (YoY +29.2%) |
| Operating profit | ¥629 million (YoY +248.6%) |
| Ordinary income | ¥597 million (YoY +261.0%) |
| Profit attributable to owners of the parent | ¥597 million (YoY +60.7%) |
| Net income per share | ¥26.56 |
| Equity ratio | End of the current fiscal period 47.2% / End of previous period 45.8% |
| Total assets | ¥39,966 million |
| Net assets | ¥18,864 million |
| Full-year earnings forecast | Net Sales ¥22,500 million (YoY +3.6%) / Operating profit ¥950 million (YoY +34.8%) / Ordinary income ¥850 million (YoY +28.6%) / Net income ¥600 million (YoY +0.7%) |
| Annual Dividend Forecast | ¥12 → ¥12(0.0%) |
| Segment revenue | Food and E-commerce Business ¥2,437 million (YoY +7.6%), Amusement Business ¥3,304 million (YoY +61.5%), Real Estate Business ¥207 million (YoY +0.3%), Electricity business ¥278 million (YoY -7.4%) |
| Segment profit | Food and E-commerce Business ¥31 million (YoY -60.8%), Amusement Business ¥464 million, Real Estate Business ¥103 million (YoY -4.2%), Electricity business ¥180 million (YoY -11.4%) |
| Depreciation and amortization | ¥199,680 thousand |
| Impairment loss | Not applicable (impairment losses on fixed assets by reporting segment) |
| Breakdown of extraordinary income (loss) | Gain on sale of non-current assets ¥149,573 thousand, Loss on disposal and sale of non-current assets ¥0 thousand |
| Disclosure regarding the going concern assumption | Not applicable. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | No (0 companies added or removed) |
| Availability of Supplementary Financial Results Materials | No |
| Availability of Financial Results Briefing | No (no eligible attendees) |
| Issued Shares at Period-End | 22,500,000 shares |
| Treasury Shares at Period-End | 4,822 shares |
| Factors Behind Changes in Business Performance | In the Food and E-commerce Business, OEM projects, business partners and overseas countries and regions in which the Company operates expanded, while in the Amusement Business, sales of amusement machines and lower manufacturing costs through the use of reused parts contributed to profit. These benefits were partly offset by higher promotional expenses and issues involving raw materials and supplies in the Food and E-commerce Business, and lower revenue and profit in the Electricity Business. |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.In the Food and E-commerce Business, OEM projects, business partners and sales regions expanded, while in the Amusement Business, sales of amusement machines and lower manufacturing costs contributed to profit. These benefits were partly offset by higher promotional and raw-material-related costs in the Food and E-commerce Business and lower revenue and profit in the Electricity Business.