Results for this period
Third quarter1 April 2025 to 31 December 2025ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ thousand).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
北米地域向けゲーミング機器搭載用紙幣識別機ユニットの販売は高水準だったが、欧州地域向け販売の減少、欧州を中心とした景気減速に伴う顧客の在庫調整、新紙幣発行に伴う更新特需の反動により販売が減少した。円安の進行による為替差益、固定資産売却益も利益に影響した。
No applicable matters.
| Item | Details |
|---|---|
| Fiscal Period Classification | Third quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 April 2025 to 31 December 2025 |
| Net Sales | ¥23,430 million (YoY -22.7%) |
| Operating profit | ¥2,285 million (YoY -52.4%) |
| Ordinary income | ¥3,111 million (YoY -37.0%) |
| Profit attributable to owners of the parent | ¥4,976 million (YoY +21.5%) |
| Net income per share | 183.69円 |
| Equity ratio | End of the current fiscal period 69.9 / End of previous period 64.9 |
| Total assets | ¥50,240 million |
| Net assets | ¥35,131 million |
| Cash flows from operating activities | ¥4,253,193 thousand |
| Cash flows from investing activities | ¥2,478,960 thousand |
| Cash flows from financing activities | ¥-2,778,427 thousand |
| Cash and cash equivalents at end of period | ¥21,614,713 thousand |
| Full-year earnings forecast | Net Sales ¥31,000 million (YoY -18.0%) / Operating profit ¥2,600 million (YoY -47.1%) / Ordinary income ¥3,500 million (YoY -25.2%) / Profit attributable to owners of the parent ¥5,000 million (YoY +31.2%) |
| Revision to Earnings Forecast | Net Sales Not disclosed → ¥31,000 million / Operating profit Not disclosed → ¥2,600 million / Ordinary income Not disclosed → ¥3,500 million / Profit attributable to owners of the parent Not disclosed → ¥5,000 million |
| Annual Dividend Forecast | ¥50 → ¥40(-20.0%) |
| Segment revenue | Global Gaming ¥15,794 million (YoY -3.7%), Overseas Commercial ¥3,270 million (YoY -29.0%), Domestic Commercial ¥1,648 million (YoY -50.3%), Gaming Venue Equipment ¥2,716 million (YoY -54.8%) |
| Segment profit | Global Gaming ¥3,859 million (YoY +7.3%), Overseas Commercial ¥-437 million, Domestic Commercial ¥4 million (YoY -99.6%), Gaming Venue Equipment ¥-26 million |
| Depreciation and amortization | ¥462,944 thousand |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on sale of non-current assets ¥3,277,057 thousand, Gain on sale of shares in an affiliated company ¥9,066 thousand, Other ¥10,822 thousand / Extraordinary loss Loss on Disposal of Fixed Assets ¥20,708 thousand, Loss on sale of investment securities ¥250 thousand |
| Disclosure regarding the going concern assumption | No applicable matters. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | Whether applicable No / New Not disclosed / Excluded Not disclosed |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | None (対象者:Not disclosed) |
| Issued Shares at Period-End | 29,672,651 Shares |
| Treasury Shares at Period-End | 2,546,030 Shares |
| Factors Behind Changes in Business Performance | 北米地域向けゲーミング機器搭載用紙幣識別機ユニットの販売は高水準だったが、欧州地域向け販売の減少、欧州を中心とした景気減速に伴う顧客の在庫調整、新紙幣発行に伴う更新特需の反動により販売が減少した。円安の進行による為替差益、固定資産売却益も利益に影響した。 |
Items this document does not state (7)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.北米向けゲーミング機器の需要は堅調だったものの、欧州向け販売の減少、欧州を中心とした景気減速による顧客の在庫調整、国内コマーシャル市場および遊技場向機器市場における新紙幣発行に伴う更新特需の反動により、製品販売が前年同期を下回った。純利益については第2四半期に固定資産売却益を特別利益として計上したこと、経常利益については円安の進行に伴う為替差益の計上が理由として挙げられている。