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Gamecard Holdings (6249) · InitiativeRestated

Market Launch of New Product G∞WIN’Z and Its Development into a Core Product

First written in FY2016. 3 of 5 entries say "Restated". Latest entry: FY2017.

5entries
2years
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ProgressHeldSoftenedWorseAdvancedFY2016RestatedFY2017-Q1ReframedFY2017-Q2RestatedFY2017-Q3 – FY20172016: 320162017: 22017
Same theme, other companies
Continuous Launch of New ProductsA theme 4 companies write about · 0 as a headwind · 4 as a tailwind

0 other companies' latest entry also says "Restated".

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  1. FY2017RestatedAnnual report

    「The Group worked to acquire new member stores centered on its flagship G∞WIN’Z product, while conducting sales activities focused on expanding card units and medal lending machines at existing member stores and switching to per-machine counting systems.」

    While positioning G∞WIN’Z as its flagship product, the company continues sales activities combining the acquisition of new member stores with expansion and replacement at existing member stores.
  2. FY2017-Q3RestatedAnnual report

    「The Group initially planned to maintain equipment sales volumes at the previous year's level, centered on its major G∞WIN’Z product. However, as market conditions were more severe than expected and there were few new projects, it determined that equipment sales could not be increased and shifted its sales activities toward expanding card units and medal lending machines at existing member stores, where price competition was relatively limited, and switching to per-machine counting systems.」

    In response to the limited number of new projects, the company continues its sales policy of changing from sales centered on G∞WIN’Z to a focus on expansion and replacement at existing member stores.
  3. FY2017-Q2ReframedAnnual report

    「The Group initially planned to maintain equipment sales volumes at the previous year's level, centered on its major G∞WIN’Z product. However, as market conditions were more severe than expected and there were few new projects, it determined that equipment sales could not be increased and shifted its sales activities toward expanding card units and medal lending machines at existing member stores, where price competition was relatively limited, and switching to per-machine counting systems.」

    The company has shifted the focus of its sales activities from its initial policy of securing equipment sales volumes centered on G∞WIN’Z to prioritizing expansion at existing member stores and switching to per-machine counting systems.
  4. FY2017-Q1RestatedAnnual report

    「The Group has actively proposed switching to per-machine counting systems, which can reduce costs, using its major G∞WIN’Z product, highly regarded by the market for its consumption tax compatibility and ability to provide various information services, and has worked to stimulate demand and expand sales.」

    The company continues to position G∞WIN’Z as a major product and key sales offering, emphasizing its market evaluation, consumption tax compatibility and information delivery functions.
  5. FY2016AdvancedAnnual report

    「The company launched the new G∞WIN’Z (ジーウインズ) product, compatible with both card deduction and ball-count adjustment methods for passing the consumption tax on to fans, and enhanced its information delivery functions for gaming machine video content, gaming guides and other information on a large 5-inch LCD display. It has worked to expand sales.」

    The company states that, after its market launch, the product received high evaluations and grew into a core product, with equipment sales exceeding those of the previous consolidated fiscal year despite challenging market conditions.
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Gamecard Holdings's next results are scheduled for 2026-11-12. Read the earnings preview
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