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Other Disclosures6238FURYU CORPORATIONMachinery

FURYU’s “worldview business” proposes new experiential value: the thrill of choosing and opening, and the fun of collecting. New brand “nazoQ” launches

FURYU CORPORATION is launching nazoQ, a blind-box mini-figure brand, and entering a new product business. Advance orders for Hatsune Miku products are scheduled to begin in November 2026, with plans to expand the brand to multiple anime titles in the future.

Worth reading
58In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Improvement
Direction inferred from the company’s description.
Scale
100000
Boxes per item (FY2031 sales target)
Wording
Conditional
How definitive the wording is.

Announced details

nazoQ (ナゾキュー)FURYU HOBBY MALLF:NEX
Applicable field (uses covered by this announcement)

Figures, collectible toys, hobby retail, character merchandise

Launch dateNovember 2026 (advance orders for Hatsune Miku products scheduled to begin)
What the company reported numerically
Quantitative Effects

Aiming to sell 100,000 boxes per item in FY2031

Offering price

Planned at around ¥1,000 per item

Impact on Business Performance

Aiming to develop a new business pillar within the “worldview business”

The company does not address Contract Value.

Source (materials cited by the company)

QYResearch, “Blind Box Figures—Global Market Share and Ranking, Overall Sales and Demand Forecast, 2026–2032”

Announced details
ItemDetails
Names of Products / Services CoverednazoQ (ナゾキュー), FURYU HOBBY MALL, F:NEX
Offering pricePlanned at around ¥1,000 per item
Launch dateNovember 2026 (advance orders for Hatsune Miku products scheduled to begin)
Applicable areaFigures, collectible toys, hobby retail, character merchandise
Quantitative EffectsAiming to sell 100,000 boxes per item in FY2031
Impact on Business PerformanceAiming to develop a new business pillar within the “worldview business”
SourceQYResearch, “Blind Box Figures—Global Market Share and Ranking, Overall Sales and Demand Forecast, 2026–2032”
Items this document does not state (11)
CounterpartyCounterparty overviewRelationship with the CompanyContract ValueContract DateAward/certification nameAwarding / certifying bodyRegistration number and expiry dateLocationLocation scaleUsage history

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

To leverage FURYU CORPORATION’s ability to acquire IP and its figure-manufacturing expertise within its “worldview business,” provide new experiential value such as collectability, and develop a new business pillar alongside prize merchandise and hobby retail.

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
FURYU’s “worldview business” proposes new experiential value: the thrill of choosing and opening, and the fun of collecting. New brand “nazoQ” launches | FURYU CORPORATION (6238) timely disclosure | Komori