Announced details
Figures, collectible toys, hobby retail, character merchandise
Aiming to sell 100,000 boxes per item in FY2031
Planned at around ¥1,000 per item
Aiming to develop a new business pillar within the “worldview business”
The company does not address Contract Value.
QYResearch, “Blind Box Figures—Global Market Share and Ranking, Overall Sales and Demand Forecast, 2026–2032”
| Item | Details |
|---|---|
| Names of Products / Services Covered | nazoQ (ナゾキュー), FURYU HOBBY MALL, F:NEX |
| Offering price | Planned at around ¥1,000 per item |
| Launch date | November 2026 (advance orders for Hatsune Miku products scheduled to begin) |
| Applicable area | Figures, collectible toys, hobby retail, character merchandise |
| Quantitative Effects | Aiming to sell 100,000 boxes per item in FY2031 |
| Impact on Business Performance | Aiming to develop a new business pillar within the “worldview business” |
| Source | QYResearch, “Blind Box Figures—Global Market Share and Ranking, Overall Sales and Demand Forecast, 2026–2032” |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.To leverage FURYU CORPORATION’s ability to acquire IP and its figure-manufacturing expertise within its “worldview business,” provide new experiential value such as collectability, and develop a new business pillar alongside prize merchandise and hobby retail.