Worth reading
74In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.Direction
Deterioration
Direction inferred from the company’s description.Scale
950
Million yen (decrease in full-year net sales forecast)Wording
Conditional
How definitive the wording is.Contents of this document
Earnings presentationThird quarter of the fiscal year ending December 202613 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales¥4,966 million-8.0%
Operating profit¥469 million-41.5%
Ordinary income¥477 million-40.5%
Net income¥326 million-44.8%
Selling, general and administrative expenses¥555 million
Operating profit margin7.8%, down 6.1 percentage points year on year (July–September 2026)
Results for the three months of the current quarter
Net Sales
¥1,589 million-8.1%
Operating profit
¥123 million-48.7%
Ordinary income
¥128 million-47.7%
Net income
¥82 million-49.3%
Full-year earnings forecast
Net Sales
¥6,550 million
Operating profit
¥550 million
Ordinary income
¥555 million
Profit attributable to owners of the parent
¥375 million
Earnings per share
¥209.75 and sen
Progress against full-year forecast 通期の予想に対して、いまどこまで進んだかの割合です。
Net Sales75.8%
Operating profit85.3%
Ordinary income86.0%
Profit attributable to owners of parent for the quarter87.0%
What the company explained in this material
Self-assessment against the planThe company's self-assessment against its own plan.
Some delaysBreakdown of Factors Affecting the ChangeReasons cited by the Company for the change in the figures.
- Decrease in net sales from the media business▲¥94 million
- Decrease in net sales from the solutions business▲¥46 million
- Media business variable costs related to revenueUp ¥32 million year on year
- Solutions business variable costs related to revenue▲¥0 million
- Personnel expenses-¥12 million
- Outsourcing and subcontracting expenses−¥19 million
- Sales promotion and advertising expenses(¥30 million)
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
The plan is conservative and does not assume a recovery in advertising unit prices. Numerical assumptions for foreign exchange rates, raw material prices, and interest rates are Not disclosed.New initiatives
- Launch of new channels, including integration with Yahoo!ズバトク for advertising games
- Launch of AI features for the medical aesthetics market
- Launch of an association plan in the learning business
- Release of an API for services for cram schools and classes
- Rollout of AI features, including an AI butler and AI problem generator
Key KPIsA metric the company considers important as a management benchmark.
- Recurring revenue from the industry-specific business68.2 % year on yearYear on year against the same period last year+68.2%
- Number of regions where programming classes rank among the top search results193 Region
- Number of children's programming schools listed12,872 Deals
- Number of partner companies for paid games44 companies
- Number of partner companies for advertising games21 companies
- Number of paid games114 Games
- Number of advertising games554 Games
Unit price and quantity metricsThese figures show sales broken down by price and volume.
Advertising unit prices declined. The number of advertisements served increased as the user base expanded. The number of contracted clinics and contracts in the learning business increased steadily. Some figures are Not disclosed.Segment results
Media Business
Net Sales¥1,477 million (revenue allocation for July–September 2026)
Solutions Business
Net Sales¥112 million (revenue allocation for July–September 2026)
Medium-term management plan targets
The company aims to increase profit in 2027 and recover to record-high profit levels in 2028. Numerical targets are Not disclosed.Market Size / Share
Trends and forecasts for the size of the domestic medical aesthetics market, domestic e-learning market, and domestic points-based services market are provided. Specific figures are Not disclosed.Number of employees
Number of Employees206 people
Record dateEnd of September 2026
Annual Dividend
Annual dividend per share210 yen
Payout ratio
100.1% (based on the revised forecast). The dividend policy is based on the higher of a payout ratio of at least 65% or a DOE of 5%.Acquisition of treasury shares
¥13 million in treasury share repurchases. The repurchase limit, period, and number of shares are Not disclosed.| Item | Details |
|---|---|
| Document type | Earnings presentation |
| Fiscal Period Covered | Third quarter of the fiscal year ending December 2026 |
| Net Sales | ¥4,966 million (YoY -8.0%) |
| Operating profit | ¥469 million (YoY -41.5%) |
| Ordinary income | ¥477 million (YoY -40.5%) |
| Net income | ¥326 million (YoY -44.8%) |
| Operating profit margin | 7.8%, down 6.1 percentage points year on year (July–September 2026) |
| Selling, general and administrative expenses | ¥555 million |
| Results for the three months of the current quarter | Net Sales ¥1,589 million (YoY -8.1%) / Operating profit ¥123 million (YoY -48.7%) / Ordinary income ¥128 million (YoY -47.7%) / Net income ¥82 million (YoY -49.3%) |
| Full-year earnings forecast | Net Sales ¥6,550 million / Operating profit ¥550 million / Ordinary income ¥555 million / Profit attributable to owners of the parent ¥375 million / Earnings per share ¥209.75 and sen |
| Progress against full-year forecast | Net Sales 75.8% / Operating profit 85.3% / Ordinary income 86.0% / Profit attributable to owners of parent for the quarter 87.0% |
| Self-assessment against the plan | Some delays |
| Segment results | Media Business Net Sales ¥1,477 million (revenue allocation for July–September 2026) / Profit Not disclosed / Solutions Business Net Sales ¥112 million (revenue allocation for July–September 2026) / Profit Not disclosed |
| Breakdown of Factors Affecting the Change | Factors Decrease in net sales from the media business / Amount ▲¥94 million, Factors Decrease in net sales from the solutions business / Amount ▲¥46 million, Factors Media business variable costs related to revenue / Amount Up ¥32 million year on year, Factors Solutions business variable costs related to revenue / Amount ▲¥0 million, Factors Personnel expenses / Amount -¥12 million, Factors Outsourcing and subcontracting expenses / Amount −¥19 million, Factors Sales promotion and advertising expenses / Amount (¥30 million) |
| Key KPIs | Indicator name Recurring revenue from the industry-specific business / Value 68.2 % year on year / Year on year against the same period last year 68.2 % year on year, Indicator name Number of regions where programming classes rank among the top search results / Value 193 Region / Year on year against the same period last year Not disclosed, Indicator name Number of children's programming schools listed / Value 12,872 Deals / Year on year against the same period last year Not disclosed, Indicator name Number of partner companies for paid games / Value 44 companies / Year on year against the same period last year Not disclosed, Indicator name Number of partner companies for advertising games / Value 21 companies / Year on year against the same period last year Not disclosed, Indicator name Number of paid games / Value 114 Games / Year on year against the same period last year Not disclosed, Indicator name Number of advertising games / Value 554 Games / Year on year against the same period last year Not disclosed |
| Unit price and quantity metrics | Advertising unit prices declined. The number of advertisements served increased as the user base expanded. The number of contracted clinics and contracts in the learning business increased steadily. Some figures are Not disclosed. |
| Number of employees | Number of Employees 206 people / Record date End of September 2026 / Changes during the period and hiring plan Not disclosed |
| Assumptions Underlying the Business Outlook | The plan is conservative and does not assume a recovery in advertising unit prices. Numerical assumptions for foreign exchange rates, raw material prices, and interest rates are Not disclosed. |
| Medium-term management plan targets | The company aims to increase profit in 2027 and recover to record-high profit levels in 2028. Numerical targets are Not disclosed. |
| Annual Dividend | Annual dividend per share 210 yen / Interim and Year-End Breakdown Not disclosed |
| Payout ratio | 100.1% (based on the revised forecast). The dividend policy is based on the higher of a payout ratio of at least 65% or a DOE of 5%. |
| Acquisition of treasury shares | ¥13 million in treasury share repurchases. The repurchase limit, period, and number of shares are Not disclosed. |
| Market Size / Share | Trends and forecasts for the size of the domestic medical aesthetics market, domestic e-learning market, and domestic points-based services market are provided. Specific figures are Not disclosed. |
| New initiatives | Launch of new channels, including integration with Yahoo!ズバトク for advertising games, Launch of AI features for the medical aesthetics market, Launch of an association plan in the learning business, Release of an API for services for cram schools and classes, Rollout of AI features, including an AI butler and AI problem generator |
Items this document does not state (7)
Gross Profit MarginNumber of stores and locationsRisk amount incorporated into the outlookFinancial targetsCapital expendituresOrders received and order backlogKey points of the Q&A
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The forecasts incorporate a decline in recurring revenue due to lower advertising unit prices and intensified competition for some beauty-related products, security-related expenses including responses to PHP vulnerabilities, and delays in the launch and acceptance of new projects.
How to read this page
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