Announced details
3 events are listed as major support projects: Kenshin Uemura fan meeting, Anisong Scramble Vol. 14 and ZOMBIE FES.
The parties began collaborating on 11 June 2026.
A company providing an electronic ticket sales platform and related services. Other information, including its location, representative, capital and year of establishment, is Not disclosed.
The impact of this matter on our financial results is minor.
The company does not address Contract Value / Offering price.
| Item | Details |
|---|---|
| Names of Products / Services Covered | ZAIKO electronic ticket platform, Ticketing services, StanShot, Original merchandise production and sales, Marketplace, Pop-up store initiatives |
| Counterparty | ZAIKO株式会社 |
| Counterparty overview | A company providing an electronic ticket sales platform and related services. Other information, including its location, representative, capital and year of establishment, is Not disclosed. |
| Relationship with the Company | The parties began collaborating on 11 June 2026. |
| Contract Date | 11 June 2026 (the date the start of the collaboration was announced; the contract execution date is Not disclosed) |
| Launch date | Support for implementation has already been provided at multiple events. The dates of the individual events and the service launch date are Not disclosed. |
| Applicable area | Music events, Fan meetings, Themed festivals, Concerts |
| Usage history | 3 events are listed as major support projects: Kenshin Uemura fan meeting, Anisong Scramble Vol. 14 and ZOMBIE FES. |
| Impact on Business Performance | The impact of this matter on our financial results is minor. |
Items this document does not state (9)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.By using ticketing as a point of contact with customers, we aim to maximize monetization opportunities for event organizers and creators while generating revenue for our company and improving its profit margins through multiple event-related monetization initiatives.