Komori
Gunosy (6047) · InitiativeDropped

Expansion into game-adjacent areas through Game8’s acquisition of Smarprise as a subsidiary

First written in FY2020-Q3. 1 of 3 entries say "Achieved", first in FY2020. Latest entry: FY2024-Q3.

3entries
5years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseAchievedFY20202020: 220202021: 020212022: 020222023: 020232024: 12024
Same theme, other companies
Expansion into game-adjacent areas through the acquisition of Smarprise as a subsidiaryA theme 1 companies write about · 0 as a headwind · 1 as a tailwind

No other company in this theme has enough history to compare yet.

Full recordFilings, disclosures and news, newest first
  1. FY2024-Q3DroppedAnnual report

    「During the third quarter of the current consolidated fiscal period, Smarprise Co., Ltd., which had been a consolidated subsidiary, was excluded from the scope of consolidation following the sale of its shares.」

    Consolidation of Smarprise following its acquisition as a subsidiary by Game8 ended, and Smarprise was excluded from the scope of consolidation following the sale of its shares.
  2. FY2020AchievedAnnual report

    「All shares of Smarprise Co., Ltd. were acquired on 16 December 2019, making it a consolidated subsidiary.」

    Game8 completed the acquisition of all shares of Smarprise and made it a consolidated subsidiary, bringing in expertise and customer touchpoints from businesses adjacent to the gaming sector.
  3. FY2020-Q3First statedAnnual report

    「Game8 Co., Ltd., a consolidated subsidiary of the Company, acquired all shares of Smarprise Co., Ltd. (head office: Shibuya-ku, Tokyo) on 16 December 2019 pursuant to a share transfer agreement executed on that date, making it a consolidated subsidiary. Smarprise Co., Ltd. operates businesses adjacent to the gaming sector, including the SMARTGAME gaming platform for users of paid games. The acquisition was intended to expand the business by applying the companies' respective expertise and customer touchpoints to each other's businesses.」

    Game8 acquired all shares of Smarprise and made it a subsidiary. The stated objective was to expand the business by leveraging the expertise and customer touchpoints of the businesses adjacent to the gaming sector. The consideration was ¥100 million in cash, and goodwill of ¥116 million was recognized.
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