Announced details
Games, game culture, game development and publishing, gaming devices, game-related merchandise, business and networking
The two companies have formed the WePlay Expo JAPAN organizing committee and will co-host the event. CiGA will participate as the licensor and producer.
株式会社三栄, headquartered in Shinjuku-ku, Tokyo, publishes magazines and operates web media covering automobiles and motorsports, fashion, sports and outdoor activities, as well as planning and managing events and producing video content. CiGA is one of the organizations behind WePlay Expo.
Makuhari Messe Halls 5 and 6 (Mihama-ku, Chiba, Chiba Prefecture)
Both general admission and business tickets are expected to be paid tickets, but prices have not yet been determined.
The company does not address Contract Value / Impact on Business Performance.
| Item | Details |
|---|---|
| Names of Products / Services Covered | WePlay Expo JAPAN 2027, WePlay Expo |
| Counterparty | 株式会社三栄, CiGA(China indie Game Alliance) |
| Counterparty overview | 株式会社三栄, headquartered in Shinjuku-ku, Tokyo, publishes magazines and operates web media covering automobiles and motorsports, fashion, sports and outdoor activities, as well as planning and managing events and producing video content. CiGA is one of the organizations behind WePlay Expo. |
| Relationship with the Company | The two companies have formed the WePlay Expo JAPAN organizing committee and will co-host the event. CiGA will participate as the licensor and producer. |
| Offering price | Both general admission and business tickets are expected to be paid tickets, but prices have not yet been determined. |
| Launch date | 2–4 April 2027 (scheduled) |
| Applicable area | Games, game culture, game development and publishing, gaming devices, game-related merchandise, business and networking |
| Location | Makuhari Messe Halls 5 and 6 (Mihama-ku, Chiba, Chiba Prefecture) |
| Location scale | Makuhari Messe Halls 5 and 6, held over 3 days |
Items this document does not state (9)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.To create a place where people can discover and play new games, creators and players can interact, and people and cultures can connect through games.