Contents of this document
- Customer Base170 million yen
- Average Revenue per Customer142 million yen
- CPD-49 million yen
- Personnel expenses-210 million yen
- Recruiting-related expenses-73 million yen
- Development expenses-3 million yen
- Selling, general and administrative expenses-84 million yen
- Other18 million yen
- Making 株式会社アットアイパス and 株式会社インフィズジャパン subsidiaries
- Launch of engineer development through new graduate recruitment
- Official announcement of “Langrisser: Sea of Swords”
- Human resources56.1 Year on year %
- Customer Base6.6 Year on year %
- Average Revenue per Customer5.2 Year on year %
- License revenue-28.2 Year on year %
- Proprietary services revenue-6.1 Year on year %
- Consolidated number of employees126 Increase from the same period of the previous year
- Customer Base338 companiesYear on year against the same period last year+6.6%
- Average Revenue per Customer8.32 million yenYear on year against the same period last year+5.2%
- Number of active projectsIncrease of more than 300 projects year on year
- Project price¥69.6 10,000
- TSDNet Sales2,878Revenue unitmillion yenRevenue YoY (%)12.1Operating profit503Operating profit unitmillion yenOperating Profit YoY (%)17
- Digital TalentNet Sales1,890Revenue unitmillion yenRevenue YoY (%)14.7Operating profit270Operating profit unitmillion yenOperating Profit YoY (%)44.3
- Contracted DevelopmentNet Sales988Revenue unitmillion yenRevenue YoY (%)7.7Operating profit233Operating profit unitmillion yenOperating Profit YoY (%)-4
- CPDNet Sales222Revenue unitmillion yenRevenue YoY (%)-10.7Operating profit99Operating profit unitmillion yenOperating Profit YoY (%)-33
| Item | Details |
|---|---|
| Document type | Earnings presentation |
| Fiscal Period Covered | First quarter of the fiscal year ending March 2027 |
| Net Sales | 3,095 million yen (YoY +10.0%) |
| Operating profit | 267 million yen (YoY -25.4%) |
| Ordinary income | 307 million yen (YoY -5.0%) |
| Net income | ¥180 million (net income attributable to owners of the parent) (YoY -7.5%) |
| Gross Profit Margin | Rate 32.3 % / Year-on-year change (points) Not disclosed |
| Operating profit margin | Rate 8.6 % / Year-on-year change (points) -4.1 % |
| Selling, general and administrative expenses | ¥-336 million (adjustments and company-wide SG&A expenses) |
| Results for the three months of the current quarter | Net Sales 3,095 million yen / Operating profit 267 million yen / Ordinary income 307 million yen / Net income 180 million yen |
| Full-year earnings forecast | Net Sales 13,000 million yen / Operating profit 1,300 million yen / Ordinary income 1,400 million yen / Net income ¥920 million (net income attributable to owners of the parent) |
| Progress against full-year forecast | Net Sales 23.8 % / Operating profit 20.5 % / Ordinary income 22 % / Net income 19.6 % |
| Self-assessment against the plan | Both revenue and operating profit were broadly in line with plan as of the first quarter |
| Segment results | Segment TSD / Net Sales 2,878 / Revenue unit million yen / Revenue YoY (%) 12.1 / Operating profit 503 / Operating profit unit million yen / Operating Profit YoY (%) 17, Segment Digital Talent / Net Sales 1,890 / Revenue unit million yen / Revenue YoY (%) 14.7 / Operating profit 270 / Operating profit unit million yen / Operating Profit YoY (%) 44.3, Segment Contracted Development / Net Sales 988 / Revenue unit million yen / Revenue YoY (%) 7.7 / Operating profit 233 / Operating profit unit million yen / Operating Profit YoY (%) -4, Segment CPD / Net Sales 222 / Revenue unit million yen / Revenue YoY (%) -10.7 / Operating profit 99 / Operating profit unit million yen / Operating Profit YoY (%) -33 |
| Breakdown of Factors Affecting the Change | Factors Customer Base / Amount 170 million yen, Factors Average Revenue per Customer / Amount 142 million yen, Factors CPD / Amount -49 million yen, Factors Personnel expenses / Amount -210 million yen, Factors Recruiting-related expenses / Amount -73 million yen, Factors Development expenses / Amount -3 million yen, Factors Selling, general and administrative expenses / Amount -84 million yen, Factors Other / Amount 18 million yen |
| Key KPIs | Indicator name Human resources / Value 56.1 Year on year (%), Indicator name Customer Base / Value 6.6 Year on year (%), Indicator name Average Revenue per Customer / Value 5.2 Year on year (%), Indicator name License revenue / Value -28.2 Year on year (%), Indicator name Proprietary services revenue / Value -6.1 Year on year (%), Indicator name Consolidated number of employees / Value 126 Increase from the same period of the previous year |
| Unit price and quantity metrics | TSD Indicator name Customer Base / Value 338 companies / Year on year against the same period last year 6.6 companies, Indicator name Average Revenue per Customer / Value 8.32 million yen / Year on year against the same period last year 5.2 million yen / Digital Talent Indicator name Number of active projects / Value Increase of more than 300 projects year on year, Indicator name Project price / Value ¥69.6 10,000 |
| Number of employees | Change 126 People (year on year) / Headcount at fiscal year-end Not disclosed / Hiring plan Not disclosed |
| Assumptions Underlying the Business Outlook | Customer Base Expected to increase (figures not disclosed) / Average Revenue per Customer Expected to rise (figures not disclosed) / CPD proprietary services revenue and licensing revenue Building a foundation for growth (figures not disclosed) |
| Annual Dividend | Annual dividend per share 68 yen / Interim and Year-End Breakdown Not disclosed |
| Payout ratio | Rate 20 % / DOE 5 % / DOE unit % |
| New initiatives | Making 株式会社アットアイパス and 株式会社インフィズジャパン subsidiaries, Launch of engineer development through new graduate recruitment, Official announcement of “Langrisser: Sea of Swords” |
Items this document does not state (9)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.TSD benefited from increases in the number of customers and revenue per customer, as well as price increases in the digital talent business. CPD, meanwhile, experienced a decline following the launch of titles in the previous year, while company-wide SG&A expenses increased due to personnel expenses, recruitment-related expenses, development expenses, subsidiary office relocation costs and M&A-related expenses.